With $10,000 awarded to the champion, iRacing’s BSRTC Pro Series is regarded as one of the most serious private leagues available on the popular online-only racing sim. Fifty of iRacing’s top touring car drivers come together over the span of thirty five weeks in pursuit of a very serious cash payout, though Sean Braganza’s most recent recap of rounds 91 through 93 at Interlagos is embarrassing to say the least.
Laced with pictures of multi-car incidents and captions such as “I’m not racing with the BSRTC again”, the piece displays that even the most serious of sim racers – the primary draw of iRacing’s competitive online environment, pitting like-minded auto racing fans on the track with each other – has done little to rectify an age old problem virtual motorsports have faced since the dawn of online multiplayer: people suck.
After a mid-session rule change regarding damage repair was made on a whim, the three rounds at Interlagos came to a disastrous climax when fifteen cars were engulfed in a lap one incident, forcing twelve cars to make lengthy pit stops less than two minutes into the race. As the event progressed, intentional wrecking became a topic among some of the front runners and announcers, something that will reflect poorly on the series and iRacing as a whole, given that the entire ordeal will be broadcast live on MotorsTV in the United Kingdom on December 1st.