Four Sims, One Nordschleife

With the release of the much anticipated Nurburgring Nordschleife for the 60,000+ sim racers over at iRacing.com, a fourth laser scanned version of the iconic German auto racing facility has landed in a hardcore PC racing sim. Seen previously in rFactor Pro, Assetto Corsa, and arriving shortly in RaceRoom Racing Experience, comparisons between the several different renditions of the track have already began appearing on numerous mainstream sim racing websites, even though the iRacing version has only been available for less than a day. Sim Racers are desperate to somehow prove their version of the Nordschleife is superior to a version offered in a rival racing sim, and I’m here to shit on pretty much everybody equally.

Why?

license

Laser scanning the 12-mile behemoth was the responsibility of one company, listed as an official partner of the Nurburgring, and they simply sell their officially licensed laser scanned point cloud of the track to developers who have acquired the Nurburgring license for use in their racing sim. Developers interested in implementing a laser scanned version of the Nordschleife in their current racing sim project are specifically asked on the official website to contact a company named 3D Mapping Solutions GmbH and purchase the point cloud from them. Obviously, each team can put their own personal touches on the thousands of trackside objects, but what you’re driving on and the immediate surroundings are identical across four very different racing sims.

As per Nurburgring regulations, an operation such as iRacing can’t show up with their own scanning equipment and say “we’re doing it completely on our own.” The track even requires companies to obtain special permission before taking the thousands of reference photos required; shutting down the track on separate occasions for each developer to obtain their own unique geographical data is something the track simply won’t allow.

Film and Foto

This means that any developer claiming their version of the Nordschleife is the most accurate are merely filling you with sheer marketing lingo, and fanboys debating over the accuracy of each specific version of the Nordschleife are arguing over a moot point. This is Badge Engineering in Sim Racing form.

 

 

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71 thoughts on “Four Sims, One Nordschleife

  1. If I wasn’t banned from iRacing I’d actually pay $15 for iRacing’s version of the Nordschleife. Even if it’s the same track mesh, the visual fidelity compared to the Kunos version is incredible.

    Liked by 2 people

    1. Buy Project Cars or Forza 6 for visual candy. In terms of physics accurary and simulation value rFactor 2 is the market leader, hands down.

      Like

  2. Sadly physics and tire model in iRacing are seriously lacking compared to the benchmark that the rFactor 2 has set, not to mention missing essential features like rain and day to night time transition that should be standard in 2015.

    Liked by 1 person

    1. The Nordschleife isn’t as bumpy as people think. All the laserscanned versions I’ve driven so far (and the PCARS version) are very close to reality

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  3. You are making the assumption that the game developers are buying a model of the ring. More likely they are buying a point cloud of data and using it as a reference in building their individual models.

    Liked by 1 person

  4. Was it the 6th or 8th tire model that iRacing released this year, but they still can’t anywhere near match the rF2 in terms of natural driving experience, ISI has just the bar way too high for other devs.

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    1. i cant even run this shitty rf2 on my hi end studio audio setup. What da fuck u talkin about? rFactor2 is totally empty and broken. The “natural| experience is the separate fully rfecognisabe things which is highly detailed ffb only. Which is rediculous, just because most of the content made by noname users, which i cant trust (most of them even SELL their mods), and only the strongest chasis car have so detailed FFB on front tires. Only you fuckers. Next time you will complain about how the car works just READ THE FUCKIN BOOK. if u can.

      Nice joke 😀

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      1. Most of what you said makes no sense, the rest is rubbish, Don’t know if you are pit cock replying to himself again, but who cares, its same kinda of idiocy and has nothing to do with article, shiller prince is a AC fantard, that spends his time trying to impersonate what he thinks to be rf2 fanboys, and he pretty much rules this site.

        Hes also known to have conversions with his own samefaggin accounts, hiding behind a proxie apparently, like a pedo, glad you found a friend that thinks like you.

        Also what BOOK are you talking about ya nutter.

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      2. Major disinformation, performance has been fine for ages. rFactor 2 is a big leap in physics and simulation grade compared to other sims like iRacing and Assetto Corsa.

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      3. shut up man, shiller prince is indeed associat0r or his buddy hexagramme, or maybe even mrpepe. But using proxies.
        No serious AC fan would spam so much shit against AC.

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      4. The who are you? Until then I’m “allowed” to make any assumptions I want. But for certain you aren’t a fan of AC, even if other people try to make it look that way.

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      5. But you are unreasonable in the way you judge and analyze it. In fact you don’t analyze it, is just a crusade against the game. Because if the things you say were true, every simracer would be playing the game you constantly shill. So is the same story as x-motor-racing bots. Now matter how much you shill, ain’t nobody gonna give a shit about what you say of other games and how much you try to manipulate.

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      6. Well, a ‘hi end’ audio workstation is going to be running server-grade hardware, designed for overall throughput instead of maximum per thread throughput.

        I wouldn’t expect rf2 to run all that well on lower-clock, higher core count server grade silicon…RF2 runs a primary worker thread, just like the vast majority of games (essentially all of them).

        Secondly, you need to be able to put in some consistent laps and keep your tyres up to temp for the ffb to really come into play for a good number of the vehicles. Some feel better than others but all of them seem to feel pretty good overall, IF you don’t expect cold tyres to feel grippy.

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    2. I think AC upto version 6 as well (in a shorter period too), yet still has massive camber and tyre heating issues, nullifying setups, since you bringing up tyre models.

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      1. AT it is Tyre model 5, and while your at it, point out that actual none modded cars that have these issue, if you link my makcorps post… well i will just laugh in your face

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      2. Erm new audi, v6 tyres.
        http://steamcommunity.com/app/244210/discussions/0/494631873666265682/

        Do test yourself I’ve backed it with motec data, regardless of car or camber settings all tyres after a 10 lap race are showing temps equal across surface of all tyres, that’s a major issue, its how you tell what cars doing and run setups of that tyre heat data,go ahead and test ya self, I tried before v5 tyre,v5 tyre and new v6 tyres all same.

        Again this has nothing to do with article but since you insisting on bring this up Ill oblige, its also amazing how few ppl actually knew what the hell I was talking about,in so called sim community, this is a very very simple principle, with tyre heat relation across tyre very important to relationship of what the car is actually doing.

        According to AC no matter camber car or track my tyre temps say I’ve got 100 per cent contact patch all the time.

        Liked by 1 person

      3. It’s just different numbering. iRacing releases a lot of fairly big tire model changes without changing the version a whole number because it just fixed some bullshit Kaemmer fucked up instead of adding whatever new feature he projected would come next 5 versions ago.

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      4. Uh Hash, that’s not 100% contact patch. That’s “tire wear levels are 100% grip left”. scrub the tires for 10 laps and you’ll see it start to drop.

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  5. people here live in something different, then real world. devs posted they process of scanning before, why da fuck u still putting here unproffed ill 😀

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    1. you mean the video of Circuit of americas?,thats not nords is it? pretty sure not even same country?if you gonna accuse ppl of idiocy at least take you own advice and check sources,and if you did try, posting the videos of Iracing or kunos staff scanning the nords please, and instead of just blabbing its there somewhere.

      Learned a new word though, who knew “unproofed” was a real word, not me, do now.

      Like

  6. “Laser scanning the 12-mile behemoth was the responsibility of one company, listed as an official partner of the Nurburgring, and they simply sell their officially licensed laser scanned 3D model of the track to developers who have acquired the Nurburgring license for use in their racing sim.”

    Why da heck you still do this? Can you stop putting together unconnectable unproofed shit? Omg, are you real 23 y.old??? Looks like you are beaten young boy who live in room for whole life, but you declaired that its not. So why fuck sake you think that if you found the company, who sell license to scan things, or scanned by themselfs (because, you, AGAIN didnt proof all what you try to declaire, you silly lawyer) you found the way iracing bought point cloud while they spended their own time doing this?

    there was many articles on web and iracing themselfs (also in forums) but i can show something today also

    “This odd-looking Skoda is actally the key ingredient in creating an ultra-realistic Nürburgring Nordschleife for your next computer game. It was spotted entering the Nordschleife only this morning.”
    “Sources inside the Nürburgring and also inside the games industry inform me that this 3D laser scanning might have been commissioned by Nürburgring themselves, with the aim of licensing an accurate “point cloud’ of the track to any simulator or games developer interested.”

    The august 4th 2014. Nice man, you havent found this ? No u have, u just wanted to force ur own vision, not the ACTUAL vision.

    Stop pulling facts by their ears to achieve your own vision, or illusion of what is situation actual.

    Liked by 1 person

      1. Trust me, this is just as funny for us as it is for you.

        iRacing bought the scan (some say “point cloud”, in this case we just use the term 3D model because it’s what people are familar with) just like everyone else did. The photos on BridgeToGantry are of 3DM’s scanning vehicle.

        Liked by 1 person

  7. You beat me, Ok you coughed with some proof, but its just a laser scan van, is that iracing staff?if got hard proof,just link the proper evidence(forums,vids,etc) and save yourself a ton of writing.

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    1. Yeah Pcars sucks though, Na just winding pit cock up,I’m interested in DRM mod in AC, but was still a surprise and disappointment when seen it though, works perfectly and get similar results to each other with GSCE,RF2 and iracing.

      Like

  8. project cars has one too. so what if they shilled etc.. at least they are actively still trying to fox the game. whereas those shady wogs are simply watering down AC whilst trying to maintain face.

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    1. With how little got done with the most recent 7.0 patch, which was released to little fanfare yesterday and mostly just fixed the 0 camber exploit in the laziest way, I don’t think they’re trying to fix Project CARS anymore.

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      1. I can see it now…

        “PCARS 2, developed by SMS and built upon the ‘groundbreaking’ base of PCARS 1 with ‘industry leading’ post-release support.”

        I would bet a large sum that we will still be seeing bugs from shift 2 (let alone pcars 1) in pcars 2.

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  9. Who wrote this article doesn’t even know the difference btw point cloud data, 3d scan and 3d mesh.
    Claiming the tracks are identical (or does have the same fidelity) in every game, because the point cloud data has been provided by the same company, it’s like claiming that someone’s painting skill is identical to Picasso, just because he used the same colors and brushes.
    I don’t know if people here are really dumb, or if they *pretend* to be dumb trying to gain more traffic… in each way they are failing. 🙂

    Like

    1. You’re an idiot. It’s just like a different skin for the same car has been released.

      But yeah, yeah, the car in your game is SO much better with the correct shade of pink! It makes it drive much better, no doubt.

      Liked by 1 person

      1. You must be ignorant, it’s exactly the opposite of what you say: a texture applied to a 3D model, in that case the 3D model is where you apply the skin on, hence it’s identical (apart the visuals).

        While a point cloud data is NOT a 3D model, it’s a bunch of “points” projected in a space, they cannot be used “as is”, it’s a digital representation of the environment, and the environment is (indeed) identical for any observer.

        The process of converting this data into a 3D mesh does the difference, but you’re ignorant and you think that it’s just a matter of importing some numbers into a tool, and you magically have a track into your game ready to be shipped.

        Who wrote the article has the same poor knowledge of you, hence my first post. Get educated before *pretending* of know something.

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      2. Yes, that is correct.

        Point cloud is used to produce the mesh. The resulting mesh resolution is 1) a question of processing interpolation resolution (see photogrammetry, it’s the same process in terms of using a point cloud to generate a mesh) and 2) the engines capability of streaming the mesh. Some engines can stream higher resolution meshes (or pure pointclouds in some cases) than others and it’s incredibly unlikely that each developer will interpolate the mesh exactly the same.

        Like

      1. The data from a 3D scanner must be parsed and sanitized, the 3D mesh of the track surface cannot have all the points provided by the cloud, hence the results are very different, according to the mesh resolution you decide to adopt for your product, and the process you used to parse the raw data to construct the final object.
        So you are wrong.. like the OP. 😉

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      2. False. Outliers must be removed and point clouds must be interpolated into a mesh unless the engine is running a pure point cloud physics system. None of the consumer engines are running point cloud physics. No engine can handle the exact same level of mesh resolution as the next and it’s impossible to reproduce the mesh exactly as someone else unless you use the exact same software with the exact same settings.

        Like

  10. There’s something tragic about iRacing. A bunch of 45-50 year olds who can’t give up the dream of being a racing driver shelling out hundreds for a game and hundreds, if not thousands more for gear to play it on. And they think this game somehow validates their real world ability. It’s sad.

    Liked by 1 person

    1. Even more tragic are those who seem to wallow in negativity, trying to tear down others to make themselves feel more important.

      Many people take their hobbies rather seriously and aren’t afraid to spend hundreds or thousands of dollars to do so, whether it is iRacing, running, golf, etc. Nothing wrong with that.

      I’ve won real life racing championships and won dozens of stock car races. If I can do it so could many others. Given decent equipment and the right circumstances, many of those 45-50 year olds who excel at iRacing could not only be race car drivers, but be successful race car drivers as well.

      Liked by 1 person

      1. I love middle aged man children who spend couple grands on toy wheel and pretend they are professional racing drivers and then I beat them using my 10 years old cheap logitech wheel😂😂😂😂

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      2. What if in some years ahead you decide you want a better wheel, better pedals, better desk and chair with better materials and functions, etc. And then comes someone with the cheapest ffb 900º wheel and beats you.
        Does it really matter that he beat you with cheap hardware? No, because this is mostly about the experience of feeling good. Why people don’t sit at their desktop in a plastic or metal stiff chair? Because is more comfortable and feels better to sit in a sufficiently well made office/executive chair.

        And what if that young guy with el cheapo wheel was given a high end ffb wheel and if he still won all the races as before with his el cheapo wheel? Would that young guy prefer to remain with his el cheapo wheel or keep the new better one that is still giving him winning results?

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  11. “This means that any developer claiming their version of the Nordschleife is the most accurate are merely filling you with sheer marketing lingo”
    Please point to any link where any developper stated that over others?

    Like

  12. Looking forward to Sector 3’s version as Feels 3 is a true artist and the tracks since his employment at S3 have been sublime.

    As for the scan data, it wouldn’t surprise me that iRenting, Kunos and Sector 3 have the same data – what they do with it is the most interesting bit as the end user.

    AC and iRenting look largely identical although the resurfacing means neither is 100% accurate any more.

    Like

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