The VR Mafia is Out in Force Tonight!

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Another day brings us another hostile exchange between developer and customer. Stealing the spotlight mere hours into 2016, Stefano Casillo from Kunos Simulazioni is at it again, this time with a group of users he’s dubbed the VR Mafia. While I’m personally not a fan of Virtual Reality headsets based on my own experience with the rather lackluster DK2 build of the Oculus Rift, an entirely separate group of people have nothing but praise for the hardware, and it’s easy to understand why. The most practical use for a virtual reality headset is within any sort of simulator where you’re operating a vehicle, whether it be in Microsoft’s Flight Simulator X, or Kunos Simulazioni’s Assetto Corsa. Provided both the HTC Vive and Oculus Rift can clear up some of the resolution woes, there is a tangible advantage to strapping these awkward looking goggles to your face, and it’s understandable that people are curious as to when support for each individual headset will come to their favorite game.

When asked about whether the first consumer version of the Oculus Rift will be supported in Assetto Corsa, Stefano responds by saying they simply haven’t had the time to take a detailed look at it. This news comes in sharp contrast to the recent announcement that Project CARS will fully support the Oculus Rift CV1 model at launch. Another Twitter user jumps into the fray and jokingly suggests that Kunos are hard at work implementing HTC Vive support, but Stefano immediately rejects the theory by saying the team aren’t even considering it. This starts a bit of a war, and a third Twitter user suggests that he is disappointed when developers like Kunos hint at Virtual Reality support and implement partial functionality in their games for certain pre-release builds of the technology, but do not fully follow through in the end and view everything as merely a fad. Despite not caring for the expensive gadget myself, I can see this guy’s point. A whole shitload of people are playing Assetto Corsa with the Oculus Rift DK2, and they were led to believe that modern racing sims including Assetto Corsa would work towards fully embracing this revolution. It turns out that some aren’t.

Stefano childishly condemns this user as part of a Virtual Reality Headset Mafia, and brags about blocking him on Twitter. This dude wasn’t even being an ass, he just pointed out that Kunos sucked people in with partial Virtual Reality support under the guise that it would be more complete at some point in the future, and the developer responds by telling him off. Fantastic.

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Is this interaction the result of stress building at Kunos Headquarters? I’d like to think so. Assetto Corsa was scheduled to come out at some point in April, and was instead delayed until the summer months to rectify several nagging polish issues. Now it’s important to note that these problems have little to do with menu hiccups or save game deletion glitches; users on Reddit are still blasting the game’s pitiful artificial intelligence – an aspect that will serve to frustrate console users expecting a hardcore alternative to Gran Turismo or Forza if it’s not rectified in time.

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Currently, the offline artificial intelligence in Assetto Corsa simply cannot be considered ready for public consumption. A Finnish user of the controversial message board 4Chan has posted a series of short clips documenting what happens when he tries to hold a quick race consisting of nothing but AI cars, and the results are truly astounding. While Kunos staff members claim the AI operate under the same physics as the human player (and others have began to regurgitate this), the videos Grounded Fin have posted demonstrate the exact opposite – lines of cars awkwardly sway back and forth on the track, reluctant to pass each other and randomly jamming on the brakes for a fraction of a second. Console gamers used to the talented bots found in Forza 6’s unbeatable difficulty will outright not accept something as unfinished as the following video.

As we near the inevitable console release of Assetto Corsa, it seems as if these guys over at Kunos keep finding new ways to slip up and run afoul of the community.

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113 thoughts on “The VR Mafia is Out in Force Tonight!

      1. rF2-Fans must be some bunch of huge assholes when they have to throw shit on AC because nobody wants to play rF2 anymore. AC is not perfect and the developers never claimed that, but it´s for sure in many aspects better and more accurate than rF2.

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      2. Assetto Corsa is developed by Italian studio Kunos Simulazion – Released last year for Windows, the game will be coming to PS4 and Xbox One next year, it does cede a little more ground to the notion that ‘game’ isn’t such a dirty word.

        According to James Dover, the game can be happily played with a controller. But while the game does deliver in terms of graphics, James reckons its physics engine “lacks seriousness”.

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  1. I think Stefano, much like Ian Bell, is an angry guy who has let praise for his game get to his head and now thinks he can do no wrong even though the project has stagnated. Unlike Bell, however, I don’t think Stefano is mentally ill, just a jerk.

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  2. Looks like Stefano the manchild is back to being an asshole towards his customers. This dude is even more immature and more of an asshole than Ian Bell, which is why Asshito Corsa can fuck off along with Project SIMCADE.

    Liked by 1 person

    1. I think Kunos and SMS are in dire need of some PR people who can keep a muzzle on their dumbass bosses. You’d think these guys, who run companies for crying out loud, would have thicker skin than berating customers on the Internet. That’s not how professionals behave, it’s how hormonal teenagers behave.

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      1. I would honestly volunteer my time to be the middleman when it comes to any social media posts (whether it be tweets or letters to the community) just so dev teams stop looking like assclowns on a daily basis.

        Will any dev take me up on that? Probably not.

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      2. Ok, how would you rephrase “at the moment we have no time for that sadly” to be even more obeisant to the almighty customer?

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      3. And that’s the problem. Stefano should just give a simple, curt “no” or keep his mouth shut. He should know better than to engage in this kind of interaction if he can’t control himself. It’s called being the bigger person and not letting it get to you, which he and Bell have shown, time and again they do not understand. I can’t imagine how irritating it must be to work with for these guys.

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      1. Of course, is shilling when someone supports something you don’t like. Should I also call you a shill when you like games that I don’t?…

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    2. People like Ian Bellend and Stefagano need to just learn to just turn off the computer or learn how to read a comment, especially when a commenter is reporting a bug or making a suggestion and not a a troll yelling that they fucked someones mother. The reason people take the time out of their day to contact the dev’s is because they care about the product they have purchased.

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      1. Well said.

        I don’t follow which development team head has acted like a bellend this week however reading the tweet to Stefano regarding OR/VR, I read nothing apart from a well intended question. The response reads like a tantrum over sod all.

        Tis a shame these studio heads undo the hard work of the people behind them by their words and caustic nature towards the paying customer.

        That said, no tell tells these grown men to act like arsehats! At least Aris & Marco seem to be good guys; perhaps they should be the spokesperson for Kunos.

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  3. I like how we’re taking SMS promising features seriously now when they can’t even bother to release games on entire platforms.

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  4. “Before I sleep I just want to say that I’ve changed my mind and: We’ll be working on VR and make it our priority. Goodnight”

    Interesting, but there’s a good chance that this tweet from him is sarcasm.

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  5. We should push ISI, Reiza, and Sector3 onto VR development the same way we push Kunos today, before PCars alone goes viral.

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    1. Don’t hold your breathe, ISI, Reiza, and Sector3 need to write whole new DirectX 11 renderer before they can even think about VR since Oculus deprecated ancient DirectX 9 support.

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      1. Sector 3 already doing that with UE4. Reiza next sim is DX12 (tho they promised it for AMS, no idea how they’ll do that).
        ISI… who knows, if the “not rF3” is something more modern they could use it and update rF2.

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      2. Live For Speed has VR support and remains a DX9 only sim.

        It comes back to how smart the dev team are and whether they have the time or smarts to do what LFS have done.

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      3. LFS doesn’t have the same kind of prior commitments as the other sims with small dev teams; it’s been “a finished game” for like 8 years, they can add a pet project like VR compatibility and nobody’s like “where’s muh DLCs” cause nobody’s expecting LFS to put out 40 new cars a year.

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      1. Hey bro we get that you have an axe to grind, but you’re not convincing a single person of anything with this spam. How about you begin by explaining the actual problems with the physics, instead of just vaguely alluding to some “MAJOR PHYSICS LIMITATIONS.”

        Liked by 1 person

      2. I honestly wish this guy would Email us so we could interview him. At this point it feels like I’ve unearthed a new species of fanboy, and like a biologist studying a rare species of snake, I’d only like to learn more.

        Liked by 1 person

  6. I think these devs are frustrated in the realization that it takes decades and more man hours than they thought to build a sim like the gmotor. Shit don’t happen over night

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  7. Reiza literally selling rFactor 1 again with no AI code improvements with abhorrent results and Empty Box and his parrots be shilling again lmao!

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  8. Formula Armaroli
    Formula Truck 2013
    Game Stock Car 2011
    Game Stock Car 2012
    Game Stock Car 2013
    Game Stock Car Extreme
    Copa Petrobras de Marcas
    Automobilista

    Reiza Studios has released EIGHT FUCKING rFactor 1-based titles.

    Liked by 1 person

  9. Great job Stefano, told these entitled Vive cunts to fuck right off who expect Day 1 support for every game on their toy. These Vive fanboys are embarrassment to VR community, they keep harassing every dev I swear.. Good to hear that much more popular Oculus is priority for Stefano over Vive.

    Liked by 1 person

    1. loooool and this guy talk about fanboy ? Ur vr fan and call against a generall support for vr no matter which headset. I don t have a vive or oculus because i pre oder both and will take the best. And after the fact is that vive has bigger fov and front camara with laser room scaling i think i will go for vive. But i would never hate oculus because i love vr. U suck man 😀

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  10. HTC Vive price in US seems to be $799 + $30 shipping + tax, no wonder these fanboys are salty after spending almost one grand on it and realizing only handful of games support their new toy.

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  11. Hahaha WTF James? You went from Stefano STRAIGHT to the AI, which is going to be improved in 1.5. What the fuck man?

    I get why you could bash Stefano for his comments, but I didn’t think you would completely change the subject… To be honest, at least Stefano doesn’t bullshit anyone and has some type of personality instead of “We might implement it in the future”.

    You get people asking the same questions every single day and expecting toe hear a “yes” to every single one. That is not a question, that is a really annoying demand, but you don’t have the balls to say what you demand, because you might sound like a dick, so you phrase it like a question… And clearly Stefano doesn’t respect that 🙂

    Liked by 2 people

  12. I actually find this funny. The VR circlejerk on simracing forums and reddit is insane, so the fact that basically no simracing games are actually supporting it (that’s rF2 and AC who’ve both said no, now) after all these idiots went out and jumped the gun with their $800 pre-orders based on pure assumptions and speculation is hilarious.

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    1. So now you can admire the broken ai, physics and glitches in virtual reality instead of a “flat” screen.
      WHAT A TIME TO BE ALIVE.

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  13. Needs to just tell the truth: the APIs for both OR and vive are in heavy flux with lots of known bugs and it will take a lots of effort to maintain the same relative rendering fidelity in a VR implementation, even if you utilize the new tools and APIs that are explicitly for VR at this time at their fullest capability.

    Everyone is tip-toeing around these VR headset makers and their software stacks, like they signed an NDA when they received dev kits. They still need another year in the oven. At the end of the day, you can force these displays to work with lots of different games right now (I don’t think dx9 OR ‘support’ is entirely relevant to utilizing a display at all, performance issues aside), but actually getting the most out of the technology (or even just a decent experience in some cases) is going to take years.

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    1. That, and any project that was started before VR was a thing (incl. ~every sim atm) has many design choices that were made with 0 consideration for HMD. Code is never as modular as purists would want; changing how the camera behaves is going to break things all over (for example: what happens if you press camera keys while in VR? – trackside and chase cam should just be locked out, adjusting FOV should be disabled, look-to-apex shouldn’t be active. Or maybe you should be able to go into trackside cam mode, but will it make players sick?)

      AC chose to have a 2d user interface. RF2 chose to stick to DX9. These aren’t things that you can change at the snap of a finger.

      There’s a time in the development cycle when it’s easy to make this type of decision – eventually games will come out where that time is after Oculus Rift DKs were available, and from the ground up, they’ll be able to handle HMD povs. They’ll probably be worse off in other areas, because dev time remains finite. Maybe they’ll run at lower framerates on single/triple screens. Maybe the UI will just be pixely as hell. Whatever it is, we’ll find out why devs chose to make games the way they are now and someone’s gonna lose out.

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  14. Dude, as soon someone perfect a virtual nude chat room with real people, VR users will spike up unbelievable high. But I doubt they’ll be using it for racing games.

    Liked by 1 person

  15. Y’all crack me up here: since when is PR training a necessity to become a software engineer? In fact, most programmers are antisocial as fuck, why would you expect Stefano to be any different? He’s just a human being, dealing with some of the most obnoxious pricks on the internet, why should he be nice? Y’all seem to expect him to be some kind of saint, it’s laughable. I don’t even know why he bothers to engage with the public, he has the patience of a saint to even do this much. Let me put it this way: if any of you readers here had to deal w/ sites like this one, would you bother engaging the public?

    Also, AC has perfect triple screen support while PCARS has ZERO triple screen support, and they’ve been very clear that it’s absolutely not going to happen with PCARS 1 because they refuse to put in the work (something to do w/ deferred rendering?). Since I’ve got triple screens and no plans for a VR headset, I could be just as petulant about this point. Curious, what are the numbers of users of triple-screen vs. VR set?

    Is this something worth flipping shit about? Who am I kidding, this is the internet! Keep up the hard work, Sim Racing Drama Queens.

    Liked by 1 person

    1. Won’t be switching my 3x 2560×1440 ( 11 million pixels) triple screen setup to 1x 2160×1200 ( 2.5 million pixels) VR anytime soon.

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    2. So because he’s a nerd who never developed social skills, that gives him a free pass on being a dick to people? He’s also a professional, and the head of a studio. He should know better. He’d be wise not to engage with people, because that’s the mature thing to do if someone’s giving you a hard time. But no, his abrasive personality and immaturity means he has to have the last word and acts like a child right back, which is exactly what the trolls want.

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      1. He only got pissed off at the influx of Vive supporters coming from reddit to his twitter. I guess he also read the thread on vive sub reddit, so that maybe didn’t help with the mood, which reflected on some tweets.
        But he also was clear by telling them why they can’t focus on VR right now, but later after they clear the more urgent work.

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      2. Yeah I don’t mean to give him a pass exactly, but at the same time there’s no reason to think he’d be a paragon. In the end it’s just dicks being dicks to each other over the internet, but he should know better than to feed trolls, like you say, and I’d have to agree. He’s got a lot more to lose than the trolls.

        It’s really sad that he seems to have a need to respond, especially when you’ve got sites like this whose main purpose is to harass developers and then publish the resulting drama (entertaining as it is). In the end the negative publicity will likely do more damage to his rep than the positives of engaging the community, just based on exposure. And personally I’d prefer he spent more time working and less time tweeting. Seems like they could use a full-time PR person, which is pretty common these days.

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  16. il PC è importante, non è detto che chi gioca al PC ha già una potenza sufficiente. Detto questo, pagare 750 euro una periferica mi sembra decisamente troppo. La qualità si paga, ma quando la qualità ne vale la pena: per quel che mi riguarda la VR aggiunge troppo poco al gameplay di un per valerne la pena a questi prezzi.

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  17. “A subreddit for a product that isn’t released yet collectively harass a developer for not developing a feature he’s never even mentioned before despite the fact most of them have never even played his game.”

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    1. Look for harass in the dictionary mate. All I saw is a group of guys asking questions and a drama queen reacting by throwing toys off the pram.

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      1. Did he react in drama queen way? I saw him making some sarcastic remarks about this subject because of that whole discussion in vive sub reddit. No way near a drama queen level.
        I’d like you to point me some specific links to his tweets, to see if your “drama queen” remark stands up.

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  18. You were doing so well for the first three paragraphs.You stayed on topic, talked about actual content and news (no VR support for AC, despite implications otherwise) but then after the third paragraph you just nosedive into Kotaku tier writing. It’s especially ironic considering the previous article on Gawker and why they were so awful.

    Your lack of (or perhaps conscious disregard for) self-awareness is impressive.

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    1. I hypothesized that the stress of AC slowly falling apart as the console release looms may be eating at Kunos and causing them to blow up over seemingly little things. Was that really too difficult to extract from this piece?

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      1. No. You trying to control the common opinion by writing the same thing over and over again.

        Before your “work” everyone accepted the ai as is in the games. But thanks to you now even gtr2 ai is shit. You are a true cancer.

        I truly believe all the hostality from these devs are because of you.

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      2. Uh oh watch out, some kid in Canada is “controlling the public opinion” by writing an op Ed piece on his blog! Oh no!

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  19. Honestly I wish Microsoft would license their cloud compute AI (drivatar) system to others but I can understand why they don’t because its by far the best out there. On day 1 of forza 5 the AI was OK as it had been trained by turn 10 and Microsoft employees playing the game but by week 3 it was insane. Horizon 1&2 and forza 6 benefited from what the AI already knew about players and improved it.

    I’ve raced against my own drivatar using a second account and when I say it drives like me I mean it drives exactly like me. The only time it doesn’t is when you go into the options and turn aggression down. It limits the AI because they go out of their way to avoid contact even when it’s appropriate. I understand the setting, it’s for people who want or need a more tame experience to get used to the game.

    The point to my long ramble here is simple. AI as we are used to in the average racer is bad and its static. Other companies would do well to at least try and emulate a computer learning system like Microsoft has. Its analysis of the players it emulates leads to some spectacular races. No doubt it’s a very complex system and that’s why nobody else has done it but they need to try as the current method of faking it just doesn’t work

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  20. After reading his latest tweets, if you defend Stefano then you are an asskissing nut-hugging shill. I’ll take RF2, with its most advanced simulation engine, over Arcado Corsa.

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    1. So your whole reason for not liking Stefano or Assetto Corsa is because you want people to buy rf2. I get, you’re an x-motor-racing bot, but now you switched from xmotor to rf2.

      So I don’t think I’m wrong in what I’m saying, is the same modus operandi.

      Liked by 1 person

      1. It’s at least a valuable dogwhistle, anyone who’s calling AC “simcade” can safely be ignored. Missing features and bugs sure, but no more than the other sims. When’s RF2 getting ingame triple screen support on par with AC? Who the fuck knows. They say “soon” and it means “maybe this decade”. In the mean time you have an undocumented ini file to tweak, which is good for the fans who want the feature, but useless to casuals who would flesh out the game’s population a bit.

        Liked by 1 person

      2. Slight correction – if you hit ctrl+= you can pop up an ingame setting screen for rf2 triples. It doesn’t work on my install but it might work for some people.

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      3. Keep crying shills. You can enjoy getting called “retarded monkeys” by the developers of your game, race with poor AI, and driving half-assed conversions from Forza on a inferior physics engine than many isiMotor games.

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      4. I see you enjoy more talking down on other sims than playing your sim of choice. And even if your response will be “you’re also here making posts”, then my response will be “your attack on other sims is unjustifiable because you’re here all day telling people this and that game sucks, and this game rules, but you’re not racing in that sim that ‘rules’, in fact more people like to say this certain sim ‘rules’ than to actually play it.” So the conclusion is that many more people enjoy a sim that ‘sucks’ than a sim that ‘rules’. After all, those boys are more worried with the game that ‘sucks’ than with their sim of choice that ‘rules’. I guess even they are already bored of the sim that ‘rules’, and are more entertained posting constantly about the sim that ‘sucks’. Not even the shills play the game they preach. I bet in secret they are playing the game that ‘sucks’ instead of the game that ‘rules’, but they just gotta keep up their public shilling image and disdain the other sims, while secretly playing it.

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  21. How do I take screenshots in iRacing? i know that I can press PrtScn, paste it in Paint and save but it is not efficient way.

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  22. First person asks him a question. He answers it. Second person whips out the obligatory conspiracy nonsense. Stefano responds, maybe with a slight smart ass tone. Third person plays the consumer entertainment victim card, Stefano rolls his eyes and blocks him. Not seeing the part that’s particularly irrational, tbh.

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  23. Stefano is an idiot prick of a developer, Marco Massarutto should contain this prick, force him to close Stefano’s social media so he can do his fucking job.

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  24. Another tabloid story. You guys could do so much better than this. Instead you just rile up your audience like Bricktop poking at his pitbulls to watch their bollocks grow.

    Like

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