Are You Sure It Wasn’t Ferrari?

Assetto Corsa Red Pack DLC.jpg

I didn’t want to spend yet another Friday afternoon deconstructing a semi-official statement written by a Kunos Simulazioni staff member, but unfortunately, that’s what’s on the agenda today here at PRC.net. Once again, the small Italian team made a questionable call behind the scenes in regards to the development and implementation of new content within Assetto Corsa, and a whole bunch of sim racers quickly got their collective panties in a twist before I even caught wind of the issue. I knew when I checked up on the Reddit thread concerning the problem and people were agreeing with a post that said “PRC was right”, we were in for an interesting couple of days

But enough with the self-masturbatory comments.

If for some reason you failed to make your daily stop at PRC.net yesterday when the story first broke, let’s start things from the top. The highly anticipated Red Pack for Assetto Corsa launched with a rather interesting yet intentional compatibility issue concerning the two Ferrari Formula One cars bundled alongside several doses of high performance Italian machinery. Basically, the two modern Ferrari Grand Prix entries that come with the DLC pack are treated as special snowflakes by the Assetto Corsa executable, only allowed to compete against each other under certain conditions, and never against any other cars in the game.

While you obviously won’t be constructing a multi-class event that pits your Ferrari S-F15T against a flock of Fiat 500’s, the real problem arises when the game won’t even allow you to try your hand at an open practice session featuring the official Kunos Ferrari F1 content alongside third party F1 mods, or even Kunos’ own Lotus Exos T125. Most sim racers are eager to compare how the Kunos content performs against the work of talented modders, yet an unnamed corporate entity has straight up busted into your living room, stomped on your bag of Cheetos, and demanded that the virtual depictions of Ferrari F1 cars by Kunos Simulazioni must be placed on a pedestal; akin to the “special” set of Lego your older brother only allowed you to play with under his watch.

So obviously, a whole bunch of people thought Ferrari were behind this inane garbage, and Assetto Corsa fans promptly lashed out at them on basically every sim racing discussion board known to man. Yes, if you opened up a certain text file and deleted one extremely obvious line, the problem disappeared, but the principle behind it was a genuine cause for concern. If Kunos Simulazioni were willing to make these sort of concessions just to have a few prestigious cars in their game, what else were they doing behind the scenes to other cars at a manufacturers request?

Marco Massarutto instead instructed Assetto Corsa fans to point the finger solely at Formula One management, in a post that never actually addressed the topic at hand, and personally left me with more questions than answers. And of course, in true Kunos fashion, he spent the final half of the post essentially telling those who had problems with the restricted use of Ferrari F1 cars to get a life.

Marco.jpg

So Marco starts off by saying that Formula One Management only allows modern video games to insert one Formula One car from any season on the car roster, as companies could essentially license individual teams and tracks to build their own Formula One product – without the official series name – at a fraction of the cost. I agree with Marco’s stance on this issue; Codemasters pays big money for the rights to develop exclusive F1 titles, and if a company came along offering a near-complete F1 product with only slight livery changes, it would render the complicated and costly business transaction totally useless, and Formula One would not be able to control how their brand is represented on a worldwide level. What this means for Assetto Corsa from a content standpoint, is that no other cars from the 2013 or 2015 Grand Prix season will appear in future DLC packs, but that’s something we could have guessed already. Given the type of car roster the team at Kunos are trying to create, it’s highly unlikely they would even bother to go after the Mercedes GP car from 2015, for example.

But then Marco goes on to heavily imply that the limited use of the Ferrari GP cars in Assetto Corsa – where a dialog box literally appears and says you can’t race Ferrari F1 cars against other car models – is due to the specific instructions they’ve been given by Formula One Management, and not Ferrari themselves.

esJFke1.png

I don’t believe it’s right to come out and directly call Marco a liar, because there’s indeed a chance he’s got several Emails with Formula One Management representatives chilling in his inbox discussing the matter, but from my own personal standpoint, I do not believe he is being truthful. No developer would ever come out and say, especially in regards to a car manufacturer they have an excellent relationship with, that they received special instructions from Ferrari to limit the use of their vehicles to ultra-specific circumstances. It would open the flood-gates for all sorts of conspiracy theories, and confirm some of the stuff we posted a few months ago about McLaren and Ferrari asking for the behavior of specific cars to be altered in a favorable manner. So obviously, the wise thing to do is point the finger at a company that has already pissed a bunch of people off this year, as it’s not like anyone other than Codemasters are obligated to play nice with them in the first place.

But rather than going on an aggressive tirade, I’d like to explain in pictures why I don’t believe Marco is being truthful, and is instead covering for Ferrari’s bizarre way of doing business.

Forza 6.jpg

Here’s a sweet shot of the Lotus E21 in Forza Motorsport 6 using a non-official livery, competing on the same track, in the same session, against a Dallara DW12 IndyCar. Formula One Management apparently won’t allow this to happen in Assetto Corsa, yet it’s totally fine over in the Forza Motorsport 6 environment. Are virtual Ferrari F1 cars held to a different standard by the FOM group than virtual Lotus F1 cars? That’s a bit odd.

Forza + F1? No problem.

rFactor 2.jpg

Here’s an utterly disgusting shot I took of the Marussia MR01 sharing the pit lane with a handful of Clio Cup entries at the Molson Indy Toronto circuit for rFactor 2. Formula One Management apparently won’t allow this to happen in Assetto Corsa, yet you can do all sorts of crazy shit in rFactor 2 provided you’ve got the imagination for it.

rFactor + F1? No problem.

NFS 3.jpg

But we’re not done yet. Here’s a capture from the menu of Need for Speed III: Hot Pursuit, where the game physically does not let you select the Ferrari 550 Maranello for use in the classic Cops and Robbers mode of play. Formula One Management had absolutely no role in the licensing agreements of this game whatsoever, yet the use of a Ferrari under non-ideal circumstances is not allowed. Hmm.

Need for Speed + Ferrari? Problem.

GT5.jpg

Here’s an entry on the Ferrari F10 from the Gran Turismo Wiki page. Before the body of the section even begins, the author notes that the Ferrari F10 and Ferrari F2007 can only be used in very specific areas of the game, and a quick google search lands pages upon pages of angry Gran Turismo fans frustrated that they shelled out top dollar for a car they’re basically not allowed to use.

Gran Turismo + F1 + Ferrari? Problem.

Shift DLC.jpg

This picture doesn’t display the restrictions as clearly as the other captures, but the Xbox 360 version of Need for Speed: Shift was given an exclusive Ferrari Legends downloadable content pack late in the game’s lifespan. Could you modify the cars with extra performance parts, or even create your own livery – a big customization feature allowed on most of the other cars? Of course not.

Need for Speed + Ferrari? Problem.

tdu2.jpg

Those who put their faith in Eden Games and the horrendous Test Drive Unlimited 2 also were greeted Ferrari’s intrusive way of jumping into your living room and obsessing over the depiction of their virtual cars. While all other vehicles in the game could be outfitted with performance modifications and basic color scheme changes, Ferrari’s in Test Drive Unlimited 2 couldn’t be upgraded. As a result, they were some of the most expensive and useless cars in the game. This was an open-world street racing affair, far away from the watchful eyes of old men representing Formula One Management.

Test Drive Unlimited 2 + Ferrari? Problem.

FVA.jpg

Lastly, we have Ferrari Virtual Academy, another title by Kunos Simulazioni which again fell prey to the hands of Ferrari specifically. The Italian manufacturer’s 2011 Grand Prix entry was not allowed to turn laps on the Nurburgring circuit, greatly frustrating fans considering the title shipped with relatively little content to begin with.

Kunos Hotlap Simulator + F1 + Ferrari? Problem.

acs 2014-06-15 21-15-31-85.jpg

In all instances, even when the boys at Formula One Management have absolutely no reason to be anywhere near the titles mentioned, the common denominator is always Ferrari.

  • Forza + F1? No problem.
  • rFactor + F1? No problem.
  • Need for Speed + Ferrari? Problem.
  • Assetto Corsa + Ferrari? Problem.
  • Test Drive Unlimited 2 + Ferrari? Problem
  • Gran Turismo + Ferrari + F1? Problem.
  • Kunos Hotlap Simulator + Ferrari + F1? Problem.

When you take Ferrari out of the equation, yet retain the exact same gameplay modes, features, and functionality as titles who do play ball with Ferrari, suddenly the restrictions no longer exist. Hmm, I wonder why that is?

harris.jpg

Ferrari is an automobile manufacturer that made headlines around the world in circles much bigger than sim racing for being notoriously difficult and complicated to work with under any circumstances, and as you can see above, they’ve established a tangible track record of restricting the use of their automobiles in a virtual environment unless ideal circumstances are crafted just for them. Considering that Formula One Management often has a habit of throwing their legal weight without any prior warning, I have a hard time believing Marco’s claims that Ferrari didn’t demand for their F1 cars in Assetto Corsa to be given special treatment.

Again, I don’t want to call him an outright liar; there’s a very real chance he’s sitting around on Skype with the other Kunos members laughing his ass off at this article while sharing screenshots of their emails with Formula One Management, but given what I’ve presented in the above screenshots, I definitely have a hard time believing that the prancing horse played no role in this commotion surrounding this DLC pack.

And we haven’t even started to pick apart the inaccuracies of the cars themselves yet…

aris.jpg

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123 thoughts on “Are You Sure It Wasn’t Ferrari?

        1. A few words about Assetto Corsa’s physics limitations.

          Modern openwheelers can be very stiff … i mean extremely stiff, springs and ARBs (dampers as well)! and Assetto Corsa has engine limitations that doesn’t allow using high suspension rates (causes weird bugs)!

          When you enter real data to rFactor 2, it works like real life, it’s not the case for Assetto Corsa, you always have to use workarounds and substitute models 🙂

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        1. Modern openwheelers can be very stiff … i mean extremely stiff, springs and ARBs (dampers as well)! and Assetto Corsa has engine limitations that doesn’t allow using high suspension rates (causes weird bugs)!

          When you enter real data to rFactor 2, it works like real life, it’s not the case for Assetto Corsa, you always have to use workarounds and substitute models 🙂

          Like

    1. “Since you can’t see on the official forums this was posted at 2PM today about this subject.”

      Apparently going to be fixed in the next update.

      However, it’s worth noting that you’re running completely illogical settings. Fast bump should never be exceeding bump like this. That setup would not work in the real world. This isn’t about ‘stiff’ suspension, it’s about a bug in a certain use-case only experienced by those who don’t understand the basics of shock absorbents.

      That said, people are going to randomly move sliders around even when they don’t know what the fuck their doing (human nature), so they really should have caught this before release imo.

      Like

      1. You can’t infer from from those damper click settings whether the true fast bump rate is exceeding the slow bump rate. There is nothing illogical about them.

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        1. It’s not about the absolute rebound and compression dampening. You can directly infer that they are outside of logical settings simply by observing the settings of any accurately tuned absorber with configurable fast and slow rebound/compression and the design theory behind pre-set passenger car absorbers.

          You’re conflating units of measurement set by the manufacturers with some sort of standardized unit. They are relative adjustments.

          Yes, a manufacturer could release a shock with 20 increments of fast rebound/comp to 10 units of slow (and in a theoretical instance that this shock existed, Kunos would simply equalize the ratio so they are more aligned with every other vehicle in the game) . They don’t design shocks like this, simply because it doesn’t make any goddamn sense. You rarely need to increase fast rebound and compression over the OEM setting without throwing in springs that exceed stock dampening ability, plus it would be better to have finer adjustment on the slow rebound/comp side of the equation in the first place.

          So to summarize: settings are irrelevant to competitive sim and also real auto racing. Not an excuse for the bug (something is pretty clearly broken here), just pointing out that the damper bug seems to be a problem only for those who want to run demonstrably off-pace setups.

          Also, since you seem to think you have some sort insight into shock absorber performance, I want you to take your sim (or get some decent shocks for a real car) of choice and run some cars with the fast bump and rebound jacked up, then come back and tell me more about what is and isn’t a logical setup.

          Like

  1. >But we’re not done yet. Here’s a capture from the menu of Need for Speed III: Hot Pursuit, where the game physically does not let you select the Ferrari 550 Maranello for use in the classic Cops and Robbers mode of play. Formula One Management had absolutely no role in the licensing agreements of this game whatsoever, yet the use of a Ferrari under non-ideal circumstances is not allowed. Hmm.

    To be fair, this is the road car department at fault, also some other cars from NFS games from that era (CLK-GTR) can’t be played in that mode either.

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        1. I know what you mean, but it could have been a balance or suspension of disbelief issue. What pursuit vehicles in NFS3 could have kept up with the CLK GTR?

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          1. Many car manufactures have decided to pull certain things from games. Remember cars they wouldn’t get damaged in gran turismo? Or like mentioned certain cars could not be used to simulate breaking the law and a police chase?

            I don’t understand why this is even being questioned. The FOM reasoning is sound and I don’t think kunos and Ferrari are “cucking” anyone

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                1. BUGS BUGS BUGS, Long legs and burgundy lips, BUGS BUGS BUGS, Dancin down on the Sunset Strip, BUGS BUGS BUGS, Red lips, fingertips says:

                  Like

          2. Asked to VirtuaIceMan about it (see below), in High Stakes the SLK cannot be used in the Pursuit mode either, so it’s a licensing, not balance problem.

            What’s strange though, the PS1 Japanese version doesn’t allow the use of the Skyline GT-R R34 either, but you can do it in the PC version.

            Like

  2. Two issues that I can see. First, FOM has granted Codemasters the exclusive license to make the official F1 game. They don’t want competitors to hedge in on the sales of that product and thus place restrictions. This is why you only see the Lotus in Forza, and not other teams’ cars. It’s also why you won’t see the 2016 Ferrari in Assetto Corsa.

    Second issue: Ferrari have a bug up their ass about how their cars are presented in these games. This is why you can’t race the F138 and SF15-T against other vehicles. Ferrari sees that as somehow threatening to their image. In another example, they also require that if their cars are to be featured in ads or artwork for games, the Ferrari must be in front of any other vehicles.

    So Kunos were half honest.

    Like

    1. So there is a portion of the Concorde agreement that divides teams into “haves” and “have-nots?” What’s the cutoff? Does F1 say “if you score X amount of points and/or Y amount of wins/podiums, you’re considered part of the former group?”

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      1. I don’t know the specifics of that. I do know that Ferrari, Red Bull, McLaren, Mercedes, and Williams, due to their historical status or recent success, do get special treatment, various degrees of financial benefits, and a permanent spot on the strategy group. Ferrari even has a special veto power within that group.

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        1. And personally I think it’s a ridiculous arrangement. The smaller customer teams get no representation whatsoever on the strategy group and no monetary benefits. Simply because they don’t have the historical or financial weight of those teams.

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          1. Clearly not ideal conditions for competition. I wish they would stop fucking with the racing and creating channels for conflict of interest.

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        2. Only one with special treatment is Ferrari. The others ha no official say in the rules and whatnot. They’re listened to as much as Ferrari just because if they don’t, they leave and the grid would be of 6 cars, but they don’t hold any real power.

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          1. You’re wrong. Ferrari gets a special veto and more money but the others have a spot on the rule making board and get financial incentives too.

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  3. “and it’s their interest to prevent people to have fun”

    Well Marco, Ferrari definitely seems to be doing that when it comes to not only sim racing, but racing games in general. Ferrari cracked down on mods for PC sims. Ferrari prohibited their cars from tuning in some games. Ferrari limited the cars you can race against when you use one of their cars. I bet Kunos is just trying to stay on good terms with Ferrari, and they used FOM as a scapegoat because of this.

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    1. “I bet Kunos is just trying to stay on good terms with Ferrari, and they used FOM as a scapegoat because of this.”

      You’re mixing two subjects here. One is one modern F1 car per game, due to FOM only allowing Codemasters for more due to their F1 license for video games.
      Then the other subject which Marco didn’t talk about, the restriction from using f138 and sf15-t with other cars on track. He was being truthful about the first subject, that is a FOM restriction, but he didn’t mention anything about the second subject. That possibly is a restriction from Ferrari, but no comments from him on this subject. He only commented about one modern F1 per car in a non-F1 licensed racing game.

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  4. Marco only talked about the one modern F1 car per game, being a restriction from FOM.

    Then there’s the other subject of the two modern F1 Ferrari cars not allowed to be used on track with any other car except themselves. Marco never talked about this subject, he only talked about one f1 car per game due to FOM restrictions for video games. So you can’t say that was untruthful because he didn’t even touch the subject about f1 ferrari restricted to race against other cars.

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        1. I swear to God, if I find the moron that invented dynamics ips, I’ll beat him to death. And if he’s already dead, I’ll resurrect him and then beat him to death again.

          It’s kinda sad that we can’t get rid of this cocksucker.

          Like

            1. Eh, I don’t think one or two (probably sarcastic) comments about LFS per article warrants a ban.

              The main proxy guy could certainly use a ban but he’s one of those people that spends hours a day trying to be annoying. You have to be equally worthless and have at least as much time to waste to fight against something like that.

              Like

  5. The engine power and gear ratio screenshot is hilarious because I’ve seen so many shill know-it-alls on reddit tell people they’re doing something wrong when they comment on the gear ratios and top speed being fucked beyond recognition.

    I saw one guy post a video saying “oh look, see, I can make it to 7th and almost 8th gear by the end of the longest straight on the Red Bull Ring.” You what, mate? In real life they were hitting 8th gear less than halfway down the straight you fuckin plebs. And travelling 30-40km/h faster too.

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  6. Sometimes a penis is just a penis and it seems more likely that FOM is restricting the car’s use and that’s just what Kunos was able to negotiate /afford.

    Not everything is a crazy conspiracy.

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  7. lol – no more bugs found? you tried the ERS? you saw Spielberg? you didnt…..$$ cant drive multiclass with F1 cars? yes thats a big problem and worth a blog

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  8. This community starts to look like crying teen girl who aren`t allowed an icecream from their parents…

    So what you can`t race against other f1 cars, who fucking cares. Skins are going to be released so you can pretend to be an f1 driver in your pretend team, with your pretend toy wheel.

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    1. Personally, I find Ferrari acting as a stressed-out teenage girl demanding other girls to wear less makeup and cheaper dresses more amusing.

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      1. Then the fault lies with Ferrari right, no Kunos. People should be gratefull they actually get to drive a licensed version of this car insteda of a crappy mod. But no, there has to be a reason to shoot kunos for it right?

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        1. Kudos lied in an attempt to cheat their own costumers and keep this info hidden before DLC went out. They’re assholes.

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        2. A licensed and tampered with version so that it would handle better? 🙂 Kunos has enough of other issues, so even if in this particular case they are kind of “forced” to be the bad guys, that doesn’t make them any better.

          Also, about time to boycott both Ferrari and F1. Cars by drama queens made for drama queens and the biggest “pay to win” racing car series that stopped being any good around 90’s at best.

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  9. These issues are always around high profile cars and in each case probably have a different agreement on use with every different car and game.The car maker is probably desperate to include the latest Fiat 500 in a game so probably straight forward negotiating a deal.F1 cars are different and probably take months of negotiations.All the leverage is on the makers side so Ferraris can dictate anything.

    Some valid points made but why would Kunos want to put those restrictions in the game?It is not productive.

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  10. Ferrari are getting a little better at least, they do allow mods in the latest Need For Speed… but only mods that turn the road cars into specific Ferrari race car versions!

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    1. And if you wondering, when attempting to get the Ferrari license for OutRun 2, Sega went to a long and complicated path – some of their developers even have to fly to Maranello to get one of the game modes approved.

      Also VIM, do you know any other cars in 90’s NFS games that cannot be used in pursuit?

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      1. Yeah, Mercedes, in NFS3 and 4, they didn’t want them to appear to be the sort of cars used in that sort of thing!

        In NFS Rivals you can race Ferrari against police though, maybe that’s because the police also drive them…

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    1. When you enter real data to rFactor 2, it works like real life, it’s not the case for Assetto Corsa, you always have to use workarounds and substitute models 🙂

      A few words about Assetto Corsa’s physics limitations.

      Modern openwheelers can be very stiff … i mean extremely stiff, springs and ARBs (dampers as well)! and Assetto Corsa has engine limitations that doesn’t allow using high suspension rates (causes weird bugs)!

      Like

  11. James, isn’t there a post on hold with wordpress when you post multiple links in the same post? So you’ve approved all of this spam? Or the post on hold only happens when the multiple links are from different websites?

    Like

  12. Quick update:
    Some tight licensing problem caused the fact, that all the Ferraris are missing from the Steam version of GTR2. It can be hacked back to the game, but overall
    GTR2 + Ferrari? Problem.

    Liked by 1 person

  13. It does suck to have these restrictions. However its pretty easy to circumvent them, in single player at least, no idea about multiplayer.

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  14. “Formula One Management only allows modern video games to insert one Formula One car from any season on the car roster”

    Forza Motorsport 5 had Ferrari and McLaren F1 cars from the 1976 season.

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  15. So you come up with Forza and old shitty rF1 to prove what? You should get a mental health check.
    Forza has no modding-platform and total control over the content and rF1 is like AMS. Nobody fucking cares. Probably never hat a licence and conditions could change over the decades.

    Like

  16. BUGS BUGS BUGS, Long legs and burgundy lips, BUGS BUGS BUGS, Dancin down on the Sunset Strip, BUGS BUGS BUGS, Red lips, fingertips says:

    Like

  17. BUGS BUGS BUGS, Long legs and burgundy lips, BUGS BUGS BUGS, Dancin down on the Sunset Strip, BUGS BUGS BUGS, Red lips, fingertips says:

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          1. I think a better question would be what’s this guy doing with his life that he has this much time to spam the same comments hundreds of times over?

            Like

  18. So many videos in this thread, is making the article load slowly when you access it. Removing spam content isn’t censoring.

    Like

    1. They’re too lazy to prune the comments. This article involved so much work I’d be surprised if any of the next few articles actually involve any research having used all the fucks that can be given to accuracy for like 10 articles in just this one. They nearly quite well acquitted themselves in this effort.

      Like

      1. You can’t delete or edit a comment? Dynamic ip or proxy shouldn’t have anything to do with deleting or editing comments.

        Like

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  22. I just hope that this fkin retard spammer gets a heartattack, chokes on his lunch, or gets hit by a bus very soon. All 3 at the same time would be fine aswell…

    God, i seriously can`t comprehend what kind of braindamage a person like this has…

    Like

  23. Nice detective work James. Impressed! I guess their dream would be to ban all other teams in the actual F1 real world.

    Like

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