Reiza Studios may not have intended for Automobilista to be used as a modding platform, but payware third party content team UnitedRacingDesign have released their first project for the Brazilian developer’s newest title, bringing out the Chevrolet Corvette C7.R for yet another PC racing simulator. Already found in both rFactor 2 and Assetto Corsa, the C7R for Automobilista is the first legitimate GT-spec race car available for Reiza’s most prominent game, as the comprehensive GT3 mod uploaded earlier this summer by the European Endurance Center relies heavily on ripped car models from software such as Real Racing 3 and Shift 2 Unleashed.
If you’ve already tried this car for another modern simulator, the C7.R in Automobilista isn’t exactly a new experience. Built by the same team, with presumably the exact same data, the vehicle as it appears and drives in both rFactor 2 and Assetto Corsa exhibits largely the same handling characteristics as it does in Automobilista. Glued to the racing surface and willing to obey even the most precise of steering inputs, the C7.R is an American GT entry in appearance, but graced with European ingenuity under the bodywork. Failing to adequately keep the power produced by the mammoth V8 in check is a quick way to loop the car, but any idiot with a steady right foot can turn acceptable laps with this thing provided they eschew the horrid default setup URD have packaged the car with. Use THIS if you’re having difficulties.
Only featuring four liveries, there isn’t much racing to be done with this car inside of Automobilista; I assume URD instead want this release to function as a teaser for the inevitable Endurance GT payware pack – most likely including rival GTE entries such as the SRT Viper, Ferrari 458 Italia, and BMW Z4, albeit under clever monikers to avoid obvious copyright infringement.It’s only a matter of time until URD pull the trigger and unleash this package into the hands of the general public.
The question which now remains is if sim racers will want to purchase the same exact payware mod three times, just to drive the exact same cars and exact same liveries within a slightly different piece of software. While the 2013 Endurance GT carset has been routinely deemed a must-have purchase for rFactor 2, and highly recommended for anyone’s Assetto Corsa install, there’s something different about what this content would mean for Automobilista. The fanboys will most likely say otherwise, but Steamcharts indicates Reiza’s new game is basically dead on arrival, even after a mammoth crowdfunding campaign and lengthy Early Access program – and Reiza themselves have admitted Automobilista is merely a stopgap game before a project they’ve code-named Reiza2017.
Is it excessive for the guys at URD to keep rehashing the same mod over and over again for no less than three separate games? I believe so. In the past I had no problem with new mods continuously being converted from one platform to another – it was not uncommon to see a project released for rFactor cleaned up and ported over to GTR Evolution within a week, if not on the day of release. However, as the gap between the launch of each new major racing simulator increases (those who bought Assetto Corsa in 2013 probably saved up enough in three years to buy Automobilista in 2016), and the respective communities of each individual game overlap with one another, I’m definitely left wondering how far this concept will be taken.
You can make the argument that fantastic CART Factor package was also a rehashed mod, but at least people didn’t have to pay for it. Sure, the URD GT cars are of a high enough quality that it’s at least understandable to place them behind a paywall, but I certainly don’t want to be buying them for a fourth time when Reiza2017 launches next year.