A couple months back, I posted a Perfect Baseline Setup for RaceRoom Racing Experience, a setup that works across every single rear wheel drive vehicle available in the game. And thanks to GamerMuscleVideos, I found out there was currently an ADAC GT Masters 2014 Hotlap Competition underway at Oschersleben. Given that I don’t mind R3E and have used our press access to not only cover the game’s several updates, but to also play it on my own time, why not try my hand at it and see where I end up on the Leaderboard? R3E is basically dead when it comes to public lobby racing, but the game has several different themed leaderboard challenges each week that draw a substantial amount of participants.
The bad news comes before the good news. Sector 3 allow you to abuse your transmission, as I was able to put the car almost directly into second gear for the heavy braking zones, and rapid fire downshift faster than an F1 car whenever I needed it.The good news is that the way the car behaves under braking, and in general how the car reacts to pedal inputs, is extremely well done. R3E is probably the only game out there that punishes you for not taking your foot off of the accelerator while in the middle of a corner – which is how it is in real life regardless of what car you’re driving. In most ISI titles I can keep around 5% throttle input through the entire corner to gain a little bit of forward momentum without the car exhibiting any handling issues at all. Not here.
So there’s the setup I used to take the #1 spot on the Leaderboard for the time being, using the McLaren Mp4-12C GT3. I gave the car maximum negative camber on both ends, tweaked the sway bar values until I was comfortable, softened the suspension as much as possible, cranked the brake bias towards the rear to compensate for no ABS, and threw in bump & rebound values that I was familiar with in the EnduRacers Endurance Series mod for rFactor. The result?