The Extra Time in Development Seems to Have Paid Off for Sebastien Loeb Rally Evo

ppDelayed four months, now aiming for a late January 2016 release, Milestone has released a brand new trailer for Sebastien Loeb Rally Evo, showcasing the Unlimited Class Pikes Peak Hill Climb cars available in the vanilla list of content. While reception to earlier trailers has been lukewarm at best, with many users noting extremely stiff, unfinished physics, the increased time spent in development appears to have paid off.

Unfortunately, two of the most desired cars from the 1980’s Pikes Peak trials, the Suzuki Escudo and the Peugeot 405 T16, are reserved for a special pre-order version of the game, one yet to appear on Valve’s popular distribution platform Steam.

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Regardless, the mammoth list of Unlimited Class Hill Climb cars is much-needed a direct shot at Codemasters’ DiRT Rally. Though both games include a fairly accurate recreation of the Pikes Peak Hill Climb in Colorado, the title bearing Sebastien Loeb’s namesake appears to have a much bigger selection of cars compared to the Codemasters offering. Will this give it an edge over DiRT Rally? Only time will tell.

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8 thoughts on “The Extra Time in Development Seems to Have Paid Off for Sebastien Loeb Rally Evo

  1. why are you actively “shilling” an un-released game this hard? Seriously?

    Does your team secretly include Milestone marketing staff-member(s)? Have been able to preview an early press-release of the game?

    So far even the official preview-videos only showed fast cuts and minimal amounts of continous gameplay-footage: making it almost impossible to evaluate them for any hints about physics fidelity and/or -acuracy. Except: that pre-release footage looked so cartoonish and the movement of the cars so obviously-un_realistic that even a blind-man would have had enough reason to not expect an actual simulation-grade game out of this.

    ..as always: I would prefer to be proven wrong on this assumption (more genuine sim-games == always a good thing) – yet I won’t hold my breath!

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    1. agreed. That should have been the title of that news-post:
      “Milestone alienating future customers by making desirable content pre-order – exclusive”.

      Any kind of exclusive pre-order stunt is despicable! Thanks again for heating up the hype-train, @PRC.

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  2. Ah, Milestone.I Like few of their games, but unfortunately their production values are mostly mediocre and more times than not , they have released some real tur**.
    But, but ,but… this PPL content looks tempting, so, lets hope this one turns ok and that “extra time developing game” has really paid .After all, I might buy game when it will be on a discount a month or two after release.

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  3. It would be nice if the unexpected quality and popularity of DiRT Rally (even with all of its obvious flaws) led to other rally devs stepping their game up. I think each of Milestone’s WRC games managed to improve on their previous one to a certain degree, and I’m intrigued by the idea that they’re basing their stages on reality (I think this is a big reason why RC2000, RBR and DR are so much better than everything else), but they need to make another jump in quality to get me onboard. I definitely wouldn’t complain if we had the rally sim renaissance that never materialized in the wake of RBR.

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