I think we’ve established after twelve months of coverage that Project CARS is simply not a very good game, and Slightly Mad Studios is a developer you shouldn’t have any faith in. Yet, Ian Bell and the crew from the United Kingdom continue to supply us with hilarious stories that only serve to embarrass the sim racing community members who helped financially support the lackluster title.
Prior to the game landing in the hands of the general public, WMD investor builds of Project CARS included unlicensed versions of Indianapolis, Bristol, and Daytona as seen on the NASCAR Sprint Cup schedule. Removed from the vanilla list of content to be included in upcoming DLC packs, Indianapolis will be featured in the 2016 IndyCar expansion, and Daytona will be made available in a DLC bundle alongside the 2013 Ford Fusion Stock Car.
Yet, in a forum post today, Ian Bell revealed that the team at Slightly Mad Studios are having great difficulties in implementing AI behavior consistent with authentic oval racing pack dynamics. Instead of working to push out an expansion package owners of Project CARS would be satisfied with, Bell revealed that they are planning to omit the entire single player portion of the upcoming DLC. Flag rules, restart rules, and other unique aspects specific to oval racing will be completely left out. Oval racing will be a multiplayer-only game mode, and racers will be tasked with policing themselves.
The confession came after a user inquired about the absent oval tracks, which were seen in a completed state shortly before the launch of project cars. The forum user offered a detailed explanation on how to release the oval racing component by purposely not finishing the content, and Ian Bell responded by confirming that Slightly Mad Studios will most likely explore this option.
Four years of development and seven months of post-release patches later, Slightly Mad Studios don’t even feel obligated to finish the content planned for upcoming expansions. But hey, if you’ve got a spare $10,000 kicking around, you can go on a date with Ian Bell.
As we dig deeper into the lengthy Questions & Answers thread sourced above, more hilarious quotes about the quality of the game can be found. In this little nugget, Ian Bell admits the console versions of the game didn’t even have proper Quality Assurance testing. These guys basically released the game on consoles with little to no QA testing whatsoever.
In another response, Bell admits Slightly Mad Studios are “already falling behind on Project CARS 2.” You can’t make this stuff up.
At this point, Slightly Mad Studios should really look into hiring a community manager so these tidbits of worrying info aren’t leaked in such a blunt manner.