Reader Submission #81 – Game of the Year Edition

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Did you shell out an enormous amount of money on the Limited Edition of Project CARS? Were you frustrated at the abundance of bugs that would pop up in a single gameplay session? Did you still stick around, buying the monthly downloadable content packages while hoping that each one would bring with it a revitalizing patch that suddenly unlocked the full potential behind the otherwise controversial crowdfunded racing simulator by Slightly Mad Studios?

Oh, you did? I’m terribly sorry.

Today’s Reader Submission here at PRC.net comes from Ben C., giving us his thoughts on the recently announced Project CARS: Game of the Year Edition. Bundling all patches, downloadable content, and even a few exclusive cars into a single affordable release, those who have been on the fence in regards to purchasing the multi-platform racing sim routinely mocked across message boards far and wide now have a reasonable option should they give into their curiosity.


 

Hey. I was cruising the internet and came across this, which I thought you might find useful if you aren’t bored of writing about Project CARS yet. It basically writes itself.

The Game of the Year edition has all the previous DLC packs, the Nurburgring Nordschleife endurance layout, and two Pagani models as exclusive extra content – because hiding tracks behind exclusive paywalls is always such a good idea. The rest of the press release reads like the most meta sarcastic joke I’ve ever seen, especially for a game where after years of delays and at least nine patches:

  • The tire behavior is all sorts of fucked up
  • You can explode/get stuck in the ground
  • Can’t use custom liveries online
  • Ian Bell personally berated users who pointed out bugs.

Yet the press release is a bad joke. I mean, take a look at this:

Project CARS has seen enormous growth via its on-demand and eSports programs since its launch. It also leads the way among other racing titles in employing new technologies such as built-in support for 12K, and Virtual Reality. The Game of the Year Edition is both a celebration and a thank you, from Slightly Mad Studios and BANDAI NAMCO Entertainment Europe, to the racing community around the world as they have made Project CARS into the start of an exciting new franchise, and the leader in the sim racing game genre.

Are they serious?

Thanks for the hints on driving the Automobilista stadium trucks, those things are a handful, especially for controller plebs/casual peasants like myself. And as always, keep up the good work!


Cadillac-ATSVR-Project-Cars-1024x545

From a business standpoint, no company in the entertainment industry is going to come out and say “we fucked up.” I think that’s a given. For example, Kunos Simulazioni may admit to some users in private that they respect what PRC.net does on a daily basis, but will they ever come out and say it? Probably not. And that’s okay. Slightly Mad Studios is in the same situation here. I’m sure several staff members are well aware that this game simply isn’t very good, but it’s a bit unreasonable to think that Ian Bell or someone from the development team will write a 12,000 word essay apologizing for every last glitch and problem owners of Project CARS have found over the past year.

What bothers both myself and a lot of other people about Project CARS, is how smug Slightly Mad Studios has been throughout the whole endeavor, and I guess this is more or less the icing on the cake. Look, objectively, this game isn’t very good. Yes, there are some extremely nice looking tracks, and the roster of cars with all DLC packages ends up being very reminiscent of ToCA Race Driver 3 – a good thing, of course. And during my time spent playing a few pirated versions that are floating around out there, there are some cars I genuinely enjoyed driving. Both the Radical and Ruf Street Car were a lot of fun to rip around The Ring.

However, Project CARS is a game that is demonstrably broken, and Slightly Mad Studios has responded to genuine issues by basically banning everybody who dares to talk about it on their official forums. It’s cool they’re proud of their game, and the sheer fact that they very well did complete a project that nobody had tried before. But I think taking it way past that and boasting that this game somehow revolutionized the entire genre goes right into delusions of grandeur territory, especially considering videos like these are still being posted daily:

Sales figures alone aren’t an indication of how good a product is, yet that seems to be the rallying cry for the wave of Project CARS supports that have rushed across sim racing message boards far and wide. No, the game didn’t sell a million copies because it was just that good. The game sold a million copies because Gran Turismo wasn’t out yet on the PS4, and Forza Motorsport 6 wasn’t out yet on the Xbox One. Had Project CARS not been released at all, people like my buddy would have still been putting time into DriveClub because that was literally the only other racing game on the PS4 where you needed to use the brakes. They wouldn’t have magically switched to Assetto Corsa or rFactor 2 as some people seem to imply – nobody aside from the old dudes and various enthusiasts among us even know those games exist.
Meanwhile, Project CARS was appearing in magazines that sometimes didn’t even have anything to do with video games.

This resulted in a hell of a lot of people picking up the game who really didn’t understand what they were getting into, not being able to stomach more than a three lap race with 90% of the assists turned on, and then labeling it “awesome” because it was literally the first racing game they’ve played since the PS2 days.

And yet the WMD army still believe this technique of grasping at straws somehow makes Project CARS successful, and those who speak out and openly discuss the plethora of bugs and questionable developer conduct are labelled the “vocal minority.”

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92 thoughts on “Reader Submission #81 – Game of the Year Edition

  1. Project Cars is not a good game, Ian Bell is literally mentally ill, and the whole thing was just a disaster that proved, once and for all, SMS is only capable of pumping out lukewarm NFS Shift style garbage. Consumers would be wise not to support their future games. That said, this “game of the year” thing is common practice. I just wish the shills would stop clinging to the fallacy that sales=good quality. And besides that, the game didn’t sell THAT well; I don’t get the impression that hordes of people are jumping ship from Forza to play this…

    Like

    1. Formula Armaroli
      Formula Truck 2013
      Game Stock Car 2011
      Game Stock Car 2012
      Game Stock Car 2013
      Game Stock Car Extreme
      Copa Petrobras de Marcas
      Automobilista

      Reiza Studios has rehashed rFactor 1 EIGHT FUCKING times!

      Like

      1. Renato is the saviour of sim racing.
        Girlymen have scores of simcades and buttplugs to keep themselves entertained, but lets hail the quality of AMS.

        Like

  2. I knew this article was coming when I saw the news…

    But just one correction, the “exclusive” part of the article refers to one of the Pagani cars being exclusive to pCars itself as it isn’t in any other game yet. Not exclusive to the GOTY edition. The new content will be released just like any previous DLC has for existing owners.

    Like

    1. Formula Armaroli
      Formula Truck 2013
      Game Stock Car 2011
      Game Stock Car 2012
      Game Stock Car 2013
      Game Stock Car Extreme
      Copa Petrobras de Marcas
      Automobilista

      Reiza Studios has rehashed rFactor 1 EIGHT FUCKING times!

      Like

  3. Game of the Year Edition? In what universe is PCars game of the year for anything? This broken, bug filled, simcade piece of garbage that has NO SIMULATION VALUE doesn’t deserve game of the year. I bet Ian Bell started his own review blog just to name PCars as “game of the year”. And what’s even more pathetic is that SMS are calling this game the “leader in the sim genre”. Alright, let’s pretend that rFactor2, iRacing, SCE/AMS, and even AC doesn’t exist since all of those titles provide more simulation value than Project SCAM.

    Like

    1. Formula Armaroli
      Formula Truck 2013
      Game Stock Car 2011
      Game Stock Car 2012
      Game Stock Car 2013
      Game Stock Car Extreme
      Copa Petrobras de Marcas
      Automobilista

      Reiza Studios has rehashed rFactor 1 EIGHT FUCKING times!

      Like

      1. Hey David Bell, did you enjoy having Daddy fuck your ass all these years? Oh yeah you just love getting sexually, physically and mentally abused just like your fellow little boy Hash don’t you?

        Like

  4. “especially for controller plebs/casual peasants like myself.”

    Oh shucks man,gotta start somewhere, a pleb is someone that constantly berates good sim titles while having no concept of what a racing sim is about,and claiming titles like Pcars are “the leaders of sim racing”,not the controller you use, wait until you get a wheel on AM you’ll be blown away.

    What the hell is SMS taking, cause I want some, GOTY edition too is just unbelievable, this is the kind of moronic BS marketing they have become famous for, pcars is a rf1 mod, with broken FFB,broken setup options and just bizarre handling, they even managed to fuck half decent AI, Ill end with a positive, its a awesome screenshot generator.

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    1. “… a pleb is someone that constantly berates good sim titles while having no concept of what a racing sim is about”

      Actually a pleb is someone from the lower socioeconomic classes. Not a simracing heretic.

      Like

    2. Formula Armaroli
      Formula Truck 2013
      Game Stock Car 2011
      Game Stock Car 2012
      Game Stock Car 2013
      Game Stock Car Extreme
      Copa Petrobras de Marcas
      Automobilista

      Reiza Studios has rehashed rFactor 1 EIGHT FUCKING times!

      Like

    3. Hey Hash, did you enjoy having Daddy fuck your ass all these years? Oh yeah you just love getting sexually, physically and mentally abused just like your fellow little boy David Bell don’t you?

      Like

  5. The last video is a classic , that is exactly what pcars is like , its an abortion of a racing title.
    GOTY addition that’s just Laughable but not in a amusing way , more false advertising to complete a unfinished bug filled piece of turd .

    I have played a lot of racing titles in my life so far , not once have I experienced a broken incomplete shoddy mess that project cars is today!

    As far as Ian Bell goes I will leave that alone as his bull shit just gets up my fucking nose.

    Like

    1. There’s nothing to deal with you dipshit. Those sites are well known for doing paid advertising and SMS is making the RedBull’s sponsored game with the planes. There was a big scandal a while back with some of those very same sites involved in the link you provided.

      Bell gave them money, they wrote 10/10 reviews of that garbage game.

      Plus, they have no rights to call their game GOTY, because it didn’t win any fucking GOTY.
      The Witcher 3 won the GOTY.
      Rocket League was voted the best racing/sports game of the year.

      http://thegameawards.com/nominees/

      pCARS wasn’t even nominated in the GOTY 2015 because it’s fucking garbage.

      Like

  6. if you think buying a game is ridiculously expensive, then you need to have a good think about where you stand in life my good sir.

    I always grin when I see an American/Canadian complain about the cost of things. Try fucking living in Sydney, where a parking space will cost the same as a family house in America.

    You fuxkers complain about paying $99k for a GTR. Well try paying close to $200, and our dollar is not that much different. There have been times where the AUD was slightly higher.

    So please no more complaining about ‘extravagant’ costs of DLC’s. It’s really just loose pocket change.

    Like

    1. “Try fucking living in Sydney, where a parking space will cost the same as a family house in America.”

      TOO… FUCKING… TRUE

      Like

      1. Use public transport….problem solved, or move up to Brisbane, but wait, if you’re another fucker who thinks broken shit is both a sim and a worthy GOTY title, stay there.

        Like

  7. Hi !
    I’m not good with english words but I will try.

    I played Pcars around 500hours (no big bugs experienced) on PC.
    I played Assetto Corsa around 250h.
    Forza 3 and 4 around 150h and I’m now on Forza 6 since around 30h.
    Dirt Rally around 50h
    Loeb Rally around 50h
    etc.
    I had a Driving Force GT, G27 and now G920.

    I’m not a Sim racer but I really love car games.

    For me Pcars is important because I improved my skills with it. Now I’m playing Forza 6 and I don’t really enjoy it. I don’t find that Assetto Corsa is vastly better than Pcars, altough it seems more serious. What I like in Pcars is the content, plenty of tracks and different cars, the great work on dynamic light, plenty of customizing options (there is no fov option in Forza 6…), etc.
    I played the early version, then craked versions (with dlc), and finaly bought it on PC and Xbox one to thank the game. I was horrified that without dlc the game felt to me so “empty”. I decided not to buy a single DLC because…fuck !
    And now SMS anounce a “goty” edition, that’s really fine for me.
    I HATE DLC. I HATE paying more thant 100€ to play a game.

    I know that we do not live in Alice in Wonderland, but for me every game have to be released finished. This goty edition is the real game. Maybe SMS should have released the game now…

    20€ for the Porsche DLC on Forza 6, and there is no free RUF on the game. I’m fucking hating that.

    Like

    1. How do you deal with the too slow on the straights but will dive bomb you on every corner AI and the magnetic pinball collision detection in Project Cars?
      I’m honestly asking because I feel like without those two things the game would actually be pretty good, even with all the very silly bugs.

      Like

  8. At least GT5 used another different term (XL in North America and Academy Edition in PAL regions) when referring to its GOTY version.

    GT6 sadly does not have any of those yet; coupled with large day-one patch, GT6 can be notoriously difficult to install.

    Liked by 1 person

      1. Hi, Renato here i have great business tip for everyone, star crowdfunding campaign, buy rFactor source code from ISI and recycle it over and over with new game every year like Electronic Arts.

        Like

  9. The sim that have sold more and the sim that is currently being played by the most.. it will have its GOTY edition. And some kid here is “surprised”… live with it and accept the facts. 😉

    Like

  10. The comment bots are out in force. Please post the same off topic biased reply that does so well to further this highly intelligent and informed discussion.

    Also, Reiza Studios = God.

    Like

  11. Yet DrivecClub is the only racing game holding onto any of its value when it comes to sales. And probably forza too. But i don’t have an XboxOne.
    Wish those games game out with complete editions.
    But only SMS are forced to sell the content cheap early and likely on schedule, because it’s garbage. Sad, cause there’s a decent fetus at the core of that abortion.

    Like

  12. Need for Speed Shift
    Need for Speed Shift 2 Unleashed
    Project Cars aka Need for Speed Shift 3

    SMS(Suckering Masses Simulations) has rehashed the same piece of simcade garbage since 2009

    Like

    1. Major disinformation, each game had major improvements like completely new deferred renderer, dynamic weather and rain, completely rewritten tire model etc.

      Like

      1. Was referring to the rehashed garbage physics. “Completely rewritten tire model etc.” The cars still handle like shit and the tire heating and wear is totally useless and the FFB is a complete joke..

        No one has ever said they haven’t made big advances in graphics and weather.

        Like

    2. FFB is one of the best around, maybe with u didn’t calibrate it properly or it doesn’t work well with your cheap ass wheel

      Like

      1. So this is it, the kid running around spamming anti-Reiza shit is a pcars fanboy?

        You’re a goddamn joke. I hope you realize that.

        Like

    1. You are still hyper focused on graphics. Gran Turismo from 8 years ago and Pcars from one year ago are beautiful graphically and I remember loving all the GT series when I was using a dual shock controller but as soon as I hooked up my first wheel, I quickly realized GT was garbage just like Pcars is garbage when it come to what matters which is physics and ffb.

      We agree that the simcades like Gran Turismo, PCars, Forza, etc. are graphically leaps and bounds ahead of real sims like RF2 and Automobilista but they are light years behind in terms of physics and FFB.

      Like

  13. Maybe Kunos and SMS should buy rFactor 2 source code from ISI and start recycling new games with it on a yearly basis

    Like

    1. Kunos and SMS should stick to what they are good at which is graphics. I wish reiza and ISI would hire some good graphics guys and get a modern graphics engine.

      Combine the graphics of GT and Pcars with the un-matched physics and FFB of RF2 would be the perfect sim.

      Like

      1. Every time they recycle it, the handling and FFB gets better and better.

        Don’t be so hard on yourself. Some people just aren’t good enough drivers to handle race cars in real sims.

        Like

      2. “Don’t be so hard on yourself. Some people just aren’t good enough drivers to handle race cars in real sims.”

        You mean like the real men who can’t handle V8 supercars so they go back to stock cars?

        So far I haven’t seen any kid complain about any real car from any real sim. They just drive what its put in front of them, or at least try their best. Hmm.. kids > real men. Real men like to brag how masculine they are while sitting at home, pretending they are professional drivers, and talking shit on to kids. Are kids kids and real men real men?
        The more you talk Dave C, less you do.

        Like

      3. Dave C is one of those man-children who like to pretend to be professional race drivers in internet by playing “real sims”

        Like

  14. Some people prefer graphics(Reiztard moron) and some prefer physics (myself). Why is this so hard for some to understand?

    Like

    1. I prefer both. But I won’t pick a beautifully realistic graphically sim unless the sim backs up its car driving-racing realism.
      But if I want to chill and experience different things, I have no problems picking up forza 6 apex when it releases on steam. But I don’t know how much I’ll play of it, I’ll just try it out at first.

      Like

    2. The hard part to understand is when people think rf1 physics are somehow to superior to the modern (rf2, ac, pcars) engines. They’re not better, they’re just more familiar.

      Like

  15. Just discovering pCars again after some break and love it. The physics reminding me of rF2 and iRacing rather than AC and it´s so difficult to drive without spinning, but possible and matches onboard vids very well. The new Dallara and Corvette are tuned in by real drivers of the cars by the way: http://forum.projectcarsgame.com/showthread.php?45600-The-Physics-of-US-Race-Car-Pack

    There are flaws like in every title, but in Single-player i can´t find any serious bugs. Very stable build. Automobilista on the other hand stopped booting up since yesterday and rF2 have the same issue. I don´t know what´s going on there, but certainly a to old code-base which just needs the perfect environment to work.

    Like

      1. “Project Cars really is the best graphical racing experience overall currently.”

        I fixed it for ya’. No thanks needed.

        Like

  16. PS: And what progress pCars made you can certainly feel while driving over curbs. With the release it was just as much grip as driving on tarmac but now they are very slippy. The same with gravel. Wasn´t much of a speed loss when going off track. Now you get veeery slow. GT3 class was easy to drive with 1.0, just paddle to the metal and very forgiving. Now it´s fucking difficult IMHO and much more iRacing/rF2.

    Like

    1. But the tyre compounds and relative heating models are completely fucked up… It’s not enough to simply make going on the grass and curbs more tricky.

      Like

      1. “But the tyre compounds and relative heating models are completely fucked up”

        SMS have updated this several times, not only for the better, but i was driving quite a few cars today, just sunny conditions and no issues there at all. I find it very nicely done. For example when you break from top speed to a tight corner the tyres are hot and the corner is much more tricky to take than similar corner with lower speeds before. If you break to hard to late, you can be sure for slippy tyres next corner. It´s more similar to the rF2-tyre-physics than in any other sim i know.

        Like

      2. PS: Try out Bathurst for example. The third-last corner after the speed part is one of the most difficult corners to catch in pCars. I thought it´s the road camber, but it´s tyre heat what makes this corner so tricky. And the temps of the breaks can also always change break distances as well in pCars like a shadow on the tarmac when the sun goes down. Is it realistic? I don´t know, but it´s fucking challenging.

        Like

      3. Are you really telling me that including the most absolute basic aspects of a tyre heating model makes it accurate?

        “Is it realistic?”

        Negative, it is not. SMS admitted this already in a slightly indirect manner. They tried to fix the large discrepancies, rolled back the changes and said they wouldn’t try again with pcars1…

        “And the temps of the breaks can also always change break distances as well in pCars like a shadow on the tarmac when the sun goes down.”

        What? You’re talking about brake temps and shadows on the tarmac. How is that related, they aren’t simulating the conditions like that. You have ambient temps that may influence the brake heating slightly (and I really doubt that’s actually taken into account at all), that’s it. Shadows have absolutely nothing to do with their brake temp model nor track temp model.

        Like

  17. To be fair both dry compounds for the Indycar make sense in terms of speed and wear. The reactions to pressure and camber changes suck though.

    Like

  18. There are 3 positives with Project Cars. 1. The visuals are beautiful. 2. SMS pays me to have the game since I was a day 1 WMD investor. 3. It’s a great game to drive when I am drunk because the cars are so glued to the track, it requires very little in the way of coordination or motor skills.

    It’s a fun little pseudo sim racing game if you overlook all the bugs.

    Like

    1. Try the V8-Supercars, LMPs (all), Historic Formula (all) and even GT3 is hard to drive. If not, turn on weather. And more difficult to drive = better simulation is just pure Bullshit. When it´s to difficult, it´s Bullshit not the other was around.

      Like

      1. Yeah sure, Sparky. I see you drank all the Koolaid from the viral marketing that was WMD.

        I have driven every car in that silly game and all the cars have too much grip and the AI is retarded and very slow even at 100%. Tire heat is completely broken and has no effect on grip or grip loss when overheating.

        It’s a great little racing game to play with a controller so you won’t have to feel how goofy the handling and FFB is. Don’t even get me started on the arcade grass that slows the car down like your are caught in a tractor beam from the USS Enterprise!

        It sure is pretty in high def replays and screenshots, so it’s got that going for it.

        Like

      2. So ever car has to much grip? I heard the opposite from real racecar-divers. They are more complaining about not enough grip.

        Like

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