According to Spanish gaming magazine 3DJuegos.com, the console release of Kunos Simulazioni’s Assetto Corsa will be postponed until the end of this summer. Europeans will be graced with the multi-platform racing simulator on August 26th, while the title will arrive in North American markets on August 30th. As the website describes in the relatively short article, “no concrete motive” has been given for the delay, leaving many Assetto Corsa supporters, fanboys, and critics to endlessly speculate over why 505 Games have added another period of overtime to the game’s development.
The past handful of months have been a rough ride for the team over at Kunos Simulazioni, and this delay will most certainly give ammunition to the critics of Assetto Corsa who feel the title is incomplete compared to other racing simulators on the market. Videos of embarrassing artificial intelligence glitches, and claims of changes under the hood intended to simplify the driving experience have gained traction alongside angry developer tirades and evidence that downloadable content is quickly shoveled out onto an apologetic userbase.
Due to the extremely high standards console racing game fans possess, thanks to fully-fleshed out titles such as Gran Turismo 6 and Forza Motorsport 6 exploding in popularity, issues and shortcomings with the software that brainwashed PC sim racers have been bullied into accepting are simply not tolerated by publisher 505 Games. It’s entirely possible that this delay was a last-ditch effort for Kunos to rectify problems their own customers are running into on a daily basis in the PC version of Assetto Corsa – but of course, we can’t comb through the bug reporting threads ourselves, as we’ve been banned from the official forums alongside everybody else who once held valid concerns about the future of the title.