This is starting to become embarrassing for Microsoft, Turn 10 Studios, and Playground Games. After the launch of Forza Horizon 3 for the Microsoft Windows 10 operating system went anything but smoothly – with widespread performance issues affecting gameplay thanks to the title being little more than a quick and dirty Xbox One port – a new chapter to the saga of Forza Horizon 3’s post-release crisis has been added. The October update for the PC rendition of the popular open world racer has introduced a form of anti-cheat detection into the application in an effort to combat the numerous third party exploits which have been made available to the general public, and on paper this isn’t exactly a bad thing. However, the anti-cheat detection implemented by Playground Games has been written in such a way, that legitimate users who haven’t actually done anything wrong and are merely running traditional PC performance tweaks are being banned from the online portions of Forza Horizon 3. Our Reader Submission today here at PRC.net comes from longtime contributor Plush Labs, who’s own brother has been affected by this hilarious chain of events.
My brother paid $140 CAD to play Horizon 3 with all the fixings, and just today was banned for thirty years with absolutely no reason provided. Many other people are complaining about the same issue on the r/Forza Subreddit. This problem comes shortly after an update to Horizon 3 that automatically bans anyone who might have used a trainer while playing Horizon 3.
It’s possible that their scanner picks up false-positives on harmless software that aims to help Horizon 3 perform better on PC, causing multitudes of innocent players to get caught in the crossfire without even a hint at what caused their ban.
Some people are speculating whether or not this mass ban has something to do with the Drift Tap bug, which would be ridiculously unfair since said glitch was available to everyone without any outside interference like a trainer or injector. If this is the case, Turn 10 and Playground Games are gonna be in some hot water for banning people who’ve sunk big cash into a game, only to get banned from said game for taking advantage of a bug the developers forgot to iron out. It’d be fucking crazy; a developer releases an $80+ game riddled with bugs and glitches without much in the way of Quality Assurance, then blames their own customers for exploiting the faults they couldn’t catch, and using alternative measures to help the game perform in the state it should have out of the box. Pathetic.
It’s truly impressive how Turn 10 and Playground Games have managed to botch the launch of Forza Horizon 3 for the PC. While I can’t fault them for implementing an anti-cheat device, especially considering the ability to manipulate your progression and turn your bank account into a mere suggestion can severely impact online play, you’d think more care would be taken – especially under the Microsoft banner – to ensure false positives weren’t detected. In other games this really wouldn’t be a big deal, but considering just how many people are requiring the use of third party injections to stabilize the nagging performance issues, this is having the opposite effect as intended because now people are actually punished for wanting to simply enjoy the game without technical problems that most certainly should not have been packaged with the retail product to begin with.
Sev will have his Forza Horizon 3 review up at some point during the week, so it won’t be long before we’ll learn whether waiting on a fix for all of these grievances will be justified.