In Response to EmptyBox (What Ruined the Sim Racing Community?)

indycar-2-victoryFive short days ago, the sim racing scene was graced with a lengthy opinion piece from prominent sim racing YouTube personality Empty Boxotherwise known as Matt Orr – which over the course of eleven minutes addressed some of the extreme levels of toxicity that have popped up within the community as of late. Truth be told, it’s simply not a good time to partake in the hobby known as sim racing, as the increased reliance on building connections via online message boards, and multiplayer events taking the spotlight away from developers creating robust single player experiences out of the box, has basically forced people into mingling with a whole bunch of intolerable nerds they otherwise wouldn’t give the time of day. This perfect storm has created a situation where routine in-game chatter is now full of immense hostility, while participating in any online forums to share your passion with other sim racers around the world instead requires extensive knowledge of the various personalities, biases, and eccentricities to keep your sanity intact.

It’s a multi-dimensional nerd fight that doesn’t seem to end, and occasionally even the developers jump in on the fray, exhibiting behavior towards customers that would more or less get them fired in any sort of physical storefront setting. And when things appear to have settled down for an evening, there always ends up being that one guy who stumbles into the forums and makes an ass of himself – taking a genre of obscure video games far more seriously than what they require to be enjoyable.

Orr’s video places the blame for this nuclear wasteland of an environment solely on an overwhelming amount of sim racers who statistically appear to have stopped racing altogether for whatever reason, opting to sit on the message boards and immerse themselves in the ongoing drama rather than hitting the virtual track. While there is some truth in what Matt says – a portion of the more notorious shit-disturbers don’t even own a wheel yet still spam praise for rFactor 2 anywhere they’re allowed to – many people were actually left underwhelmed by his thoughts on the subject, because his entire piece boiled down to “stop being a fanboy and start racing.”  Anyone could have made this conclusion.

Matt didn’t address how these fanboys came to be in the first place, how the sim racing community as a whole turned into this horrifying mess of partially-delusional auto racing nerds, and what we can do as a group to reverse it.

Thankfully, I know the answer. And it’s a very ugly truth not many will want to hear.

iracing_com___mclaren_mp4_gt3_battle_by_firemikecreations-d5ooqtzI’m going to begin this piece by saying something extremely controversial, but I want our readers to know that there’s a legitimate reason behind my views – not an irrational vendetta. If you want to understand why the majority of sim racers appear to be such confrontational, delusional elitists, the answer is quite simple: iRacing played a major role in the sim racing community’s descent to hell. Now before you all go hunting for your pitchforks, I want to make it very clear that this is not an attack on the staff members in Bedford, because in this instance they haven’t actually done anything wrong, nor will I sit here and shit on the game’s partially completed tire model as is par for the course here at None of what I’m about to say has anything to do with the technical aspects of the iRacing software; it’s all about the mentality iRacing represents.

maxresdefaultStepping into our PRC time machine and traveling back to the true golden age of sim racing, when websites like Blackhole Motorsports and Race Sim Central were both operational and buzzing with activity, racing simulators as a whole were viewed in a very different manner than they are today. Games such as GTR 2, Richard Burns Rally, Grand Prix Legends 2004, rFactor, and NASCAR Racing 2003 Season were basically regarded as these obscure alternatives boasting massive third party content support, primarily intended for motorsports enthusiasts who wanted something more hardcore than Gran Turismo 4. That’s it.

While the communities weren’t free from drama by any means, everyone sort of understood that these were just $60 video games they all picked up from Best Buy on a Friday night after work. Some guys bought Logitech wheels and heavily invested themselves into the racing portion, while others dove into the modding element, and as a whole, people just sort of hung out and sunk a whole bunch of time into games they loved. They raced in leagues, and had their buddies create cars and tracks. Sometimes they got bored discussed which game had the objectively best set of physics, but those debates never turned into the outright shit-slinging we see today. That’s really as far as it went, and looking back, it’s all we needed. The games were getting progressively more advanced with each passing year, but the ideology fueling the community was fairly simple: hang out.

iracingsim64-2015-02-09-21-44-50-58-bmpiRacing came along in 2008, and suddenly told these sim racers – who had spent several perfectly happy years doing little more than racing, building mods, and hanging out – that elitism was suddenly in style. During a relatively simple period in the genre, where you bought a game for $40, joined a league, or scooped up some mods from rFactor Central, iRacing introduced the idea of sim racing being an elite online club, rather than a quirky piece of software for those who had gotten tired of Gran Turismo’s shortcomings. Sim racing was no longer this obscure genre, it was now an exclusive country club – but only if you purchased an iRacing subscription – and putting down the cash to sign up was advertised almost as a badge of honor within the community. You would no longer be just a guy who loved GTR 2 and played it every evening with his mates, sometimes cranking out a livery or two for the fun of it, you were now an iRacer.

From the jacked-up pricing model, the mandatory use of real names, and the lengthy terms of service, all the way to promotional material dubbing it a virtual career, iRacing pushed a lucrative country club-like atmosphere and treated the product as if it somehow transcended its existence as a video game, during a time when every other developer within the genre was perfectly fine cranking out relatively simplistic releases.

And a lot of people bought into it. Not just financially, but emotionally as well.

11The private golf club-like atmosphere of iRacing certainly offered some sort of permanent solution for public lobby races that often descended into chaos, but it also came with a set of unintended consequences. Let’s be real here, a lot of us within the genre are hardly party animals, and the elite online club iRacing created gave introverted computer nerds a very tangible sense of belonging – one they weren’t able to successfully achieve with community sports teams, high school cliques, or workplace social outings. On paper, there’s nothing inherently wrong about this, but the very specific environment iRacing built allowed the negative aspects of this endeavor to sprout fairly quickly. Because iRacing was now viewed as part of an individual’s identity rather than just an updated version of an old NASCAR game people paid a whole bunch of money for, iRacers grew very attached to their simulator of choice, and were personally offended when it was criticized.

The criticism, obviously, was bountiful, but the specific complaints regarding the iRacing software aren’t important here. What is important, is that a whole bunch of sim racers got on board with the concept that sim racing could be more than just obscure driving games – they liked the fact that they were part of an elite internet club, because it gave many a legitimate sense of belonging they hadn’t experienced before.

xfinityAs iRacing continued to evolve, iRacers became even more attached to the country club atmosphere than they were before, and the developers themselves let it get to their heads. Prior to iRacing’s inception, an article on GameSpot actually sat down and went through all of the previous releases by Papyrus, painting out David Kaemmer to be little more than a quiet enthusiast who used his talents to push out a string of critically acclaimed indie racing simulators throughout the late 1990’s and early 2000’s. Fast forward to present day, and any one of Mr. Kaemmer’s posts on the official iRacing forums are met with hundreds of members slobbering over his every word, and implying any criticism over his current rendition of the iRacing tire model is somehow an attack on his life’s work – even though it’s clearly not.

It’s as if you’ve shown up to a local golf course and asked why the karts and fairways are in such poor shape, only to be told by the regulars you’re simply expecting too much from your membership, and need to cut out that instant gratification bullshit mentality.

15935312_10100195473337132_740333997_oBut because the sense of belonging created by iRacing’s intentional elitism was so strong – outweighing any clear negatives in the eyes of their members – soon, this mentality began to seep into other fanbases as well. The resident computer nerds among us wanted every racing simulator to become an exclusive club, simply because it made them feel like they were a part of something meaningful, and that their long hours in front of the computer monitor were going to a legitimate cause. Suddenly, it wasn’t just iRacers who had an air of elitism surrounding them – it was now mirrored by the fans of rFactor 2, Project CARS, and Assetto Corsa.

Soon enough, concepts once seen in iRacing suddenly popped up in adjacent communities. The fanfare over David Kaemmer has been mirrored not once, but three times, with Stefano Casillo of Kunos Simulazioni, Ian Bell of Slightly Mad Studios, and Renato Simioni of Reiza Studios. iRacing were the first developer to really start speaking in tire models, and now suddenly every major virtual auto racing release mentions a tire model upgrade like it’s a marketing buzzword rather than a genuine gameplay improvement. And of course, who can forget Assetto Corsa locking down a majority of their official forums for the longest time, only accessible to those who had purchased a copy of the game on Steam, and connected their message board account with their Steam profile. All of these examples are not coincidences; iRacers merely migrated to other titles which captured their interest, and eventually the concepts once pushed by iRacing were integrated into other communities as well.

This lead to a situation where anyone who dared to go against this elitist club mentality was promptly faced with immense backlash from the virtual country club members. So to answer the first of three questions, the toxic sim racing community – whether it be the aggressive fanboys angrily shouting at everyone for a conflicting view on a highly contested topic, or the cringeworthy pieces we lovingly document – is the result of iRacing arriving on the scene and implying it was okay for computer nerds to treat a video game traditionally retailing for $60 as a ticket to an exclusive online country club that transcended video games altogether – and then sim racers kept doing it on their own for every racing game that managed to catch their eyes.

Only now have people started to clue in that shit has gone way too far.

nr3So, for the sanity of the community, how do we reverse this?

You can’t.

Each individual game or community is now a part of the identities of many sim racers. Just like how you can’t just walk up to a thirty year old and mockingly inform him he’s no longer the starting linebacker for the Sacred Heart Prep Gators high school football team, there isn’t a surefire way to snap the fanboys out of their intense devotion to their simulator of choice. It’s a part of who they were, and who they are. What you can do, is instead enact basic social moderation skills, and hope those on the fence take heed to your advice don’t lose themselves in what at the end of the day are just video games – and some of these video games aren’t even all that great. In fact, most of them are obviously half-assed on shoe-string budgets.

If you’ve got a buddy on Teamspeak with no job, he’s let it slip in the past that he’s not doing well financially, and yet he’s got something like ten thousand forum posts on the home of his favorite simulator, that’s the precise time to tell him to get his shit together rather than sitting around on message boards picking fights with people who don’t like his favorite game. If you see someone on the forums going on about a thermonuclear tire model teaching physicists the laws of the universe via rFactor 2, that’s the correct time to try and one-up each other with tire model jokes rather than get into a hostile pissing match. When someone tries to make you sign a legitimate contract to be part of their pretend iRacing team, laugh at them and leak the contract to some place cool, like Reddit. And when someone tries to make excuses for a game that’s objectively buggy or unfinished by standards from over a decade ago, don’t engage in a Buddhist temple-like philosophical discussion questioning what constitutes as a complete racing game – ask why a customer should be willing to put up with unfinished crap.

The current crop of sim racers, honestly, are lost. The idea is to instead set things up for a better tomorrow. I think in two years, if everyone makes a tangible effort to denounce this cult-like atmosphere when it’s exhibited by other members, it’ll go a long way to cleaning up the community.



76 thoughts on “In Response to EmptyBox (What Ruined the Sim Racing Community?)

  1. So what PC single player racing games to you like? I’m partial towards automobilista (yeah I get it is an updated GSCE but it has decent AI, tracks you don’t see in any other game, good FFB, and decent car line up), Dirt Rally (lacks tracks but each car feels good plus a “career mode”, NR2003 (just got into this single player and has tons of tracks, but AI–oh shit, it is it good. They actually race and dont get out of your way), and F1 2016 (not a “sim” but fun as hell with a career mode.

    Liked by 1 person


    (people are getting tired of this nonsense but people like Stefano crave for more sadly)


  3. Also there’s no need for circuits, pit stops, flags and other pretentious crap. What should be there, however, is a decent physics set and an open world. Want to race? Fine, get together with your buddies on TeamSpeak, pick a location and the destination and you are all set. Want “realistic racing rules”? Stop being an autistic nerd. Because that stuff has SOME relevance in real life, since you can realistically break your neck there, but here you are perfectly safe. Stop pretending you are some sort of a professional racer or anything. Just enjoy the driving. Driving is fun. Physics is important, driving feel is important. Online lobbies? Pit stop strategies? Why do you need to come up with any sort of crap to keep you distracted from the driving itself? Give it a thought. Maybe your hobby can be made into something more interesting and exciting if you focus on what is really important…


      1. And what exactly “arcadeness” has to do with open world driving? X-Plane is open world, but it might be the most hardcore flight sim out there.
        “Real racing” is just a fad. Circuits, pit stops, flags — all that crap is artificial, it has no relevance to the driving itself. Want to race? You have an opponent, a course… and the destination you need to reach before the said opponent. That’s real racing. Circuits? DRS? FanBoost? You don’t need any of that.

        Or you could just drive. Fast. In a realistic manner. Instead of herding in a big crowd of cars over a very short track while “doing a locomotion” with them.


        1. “Or you could just drive. Fast. In a realistic manner. Instead of herding in a big crowd of cars over a very short track while “doing a locomotion” with them.”

          ? yeah sounds great, stupid arse FIFA games with all those silly rules,it almost like those silly Fifa players are Footy fans, why not just a open world in a city somewhere and kick a ball around with mates? ……..or you know maybe you could just go outside for real……..but can I play for Real Madrid for real?

          Believe it or not, some people actually still follow and enjoy REAL racing,and even more surprising, want to see it represented accurately in their sims,crazy concept I know.


          1. Being subjected to truth is a bit painful, isn’t it? Don’t forget to put on your replica helmet while adhering to the rules that are meaningless for the synthetic reality.


            1. Exactly, he is totally retarded for not seeing what a sim is supposed to be and then trying to counter it with even more bullshit


    1. Dude I own a car. It has 100% driving simulation value and is nowhere near as fun as my motorcycle anyways. I want to simulate racing not the experience of not being a broke ass kid.


      1. +1 exactly, want to hoon around with mates in a open world? go outside and drive, better yet buy a 200 dollar shit box and find a field “paddock” or car park, I cant drive Gt3 or historic F1s for real….


  4. Except you are forgetting that you can’t drive as you please in RL. Hence the circuits. Hence the closure of races like Mille Miglia. In real life speeding is fatal. Also, in real life not everyone can afford a car it’s indeed possible to enjoy the driving with. And you have to pay for the gas and other expenses. Not to mention that the said gas will at some point come to its end, the older cars that tend to be more enjoyable are not very welcome on the streets anymore and cars in general will be soon replaced with self-navigating electrically powered transportation pods.


  5. Imagine being able to pick almost any car you want. From the early days of F1 to the modern hypercars. Being able to choose the country and the road you want to visit. And to drive there for an hour or so… Because you feel like it. Without paying for gas, for the passage through the toll booths. With no cops interfering with your driving. Or maybe with zero other cars on the road at all. It’s just the road and you. You and your car. Or maybe a bike. Doesn’t have to be strictly a four wheels sim.

    Now tell me you can do all that in reality. Especially the “no other cars on the road” part. Or not dying in a crash after hitting a tree at over 150 mph.


    1. Imagine how hard you have to pretend to find sitting at a desk with a vibrating steering wheel more fun than actual driving. 300 mph in a sim isn’t any more thrilling than 50 mph in real life.


  6. “Also there’s no need for circuits, pit stops, flags and other pretentious crap. What should be there, however, is a decent physics set and an open world.”

    And what exactly “arcadeness” has to do with open world driving? X-Plane is open world, but it might be the most hardcore flight sim out there.
    “Real racing” is just a fad. Circuits, pit stops, flags — all that crap is artificial, it has no relevance to the driving itself. Want to race? You have an opponent, a course… and the destination you need to reach before the said opponent. That’s real racing. Circuits? DRS? FanBoost? You don’t need any of that.

    Or you could just drive. Fast. In a realistic manner. Instead of herding in a big crowd of cars over a very short track while “doing a locomotion” with them.

    Looking at the above comments

    Are you fuckn dead set serious ?

    What the fuck are you even doing here? I’m confused .


    1. It’s ironic you feel like asking me that and not “James”.

      What I am trying to do here is saving simming in general. And what he is going to achieve with his actions is a complete virtual driving degradation to console racers like GT and Forza. Because if players choose a feature complete game over a sim in development, if a dev gets shat on for trying to improve on the physics modeling first and foremost, what is the point of making sims at all? Especially if being a simmer, according to James, is something shameful one has to hide from other people in order not to have fingers pointed at that person.

      Liking sims is normal. Considering them being above games is ALSO normal. Because sims != games. You can at the very least learn a relevant skill or two using them. Not to mention that they usually have a learning curve not directly associated with the prowess of your spinal cord.
      Of course, the hero cards thing is not normal. But show me a real racer doing the same thing, and I’ll show you one arrogant good for nothing retard.
      Building a ridiculously overpriced sim-pit is also an issue, especially if you are a pizza delivery boy. Buying a DD wheel, on the other hand, is totally normal if you enjoy your hobby that much and have the cash to spare.

      And James is shitting on all of you, fishing for points with real racers, trying to make himself look “normal” compared to the rest of the simracers. Occasionally he seem to be able to make devs snap out of their infatuation with themselves, but most of the time it’s a destructive influence on the genre. If you found time to ask me what am I doing here, give it also some time and ask yourself what he is doing here as well. Taking a glance at the name of the blog will also hint you on the disdain he has for you and your hobby.

      I may not like racing — at least not in its modern form — but I’m serious about simming. Cars in particular. And it so happens that currently simulated driving is associated with racing on circuits. Well, beggars can’t be choosers, but I hope that one of these days racing will become what it should’ve been in the first place: a subset of simulated driving in whole.


  7. I think elements of what EmptyBox and this article says is true but I think your historical reference to the past is interesting.If you liked sim racing back then their really was very little choice so anyone who enjoyed pretend racing had to have p.c. and nobody talked about stuff like tire models.Nearly every title was a massive step forward in graphics and simulation so there was little to bitch about when you felt lucky to playing Indy 500 on your keyboard.Now there is so much choice people are spread across different games.The pool of potential players gets larger as more people in the world get to drive cars.
    Online racing needs to be controlled (like Iracing)to be successful.Anything not controlled involving the internet becomes a mess.Just look at PRC comments,Twitter or Forza.


  8. Can you please stop making a major circus about everything, I have shown objective evidence that rFactor 2 is indeed the most advanced automobile racing simulator available by far.


    1. You have everything bookmarked for reference, why don’t you use the info at hand to post helping people needing help on the official and other popular forums instead of doing what you do? You have had many chances and years to do something good but still haven’t. You must somehow not realize you’ve become a poster child for this blog’s post across official forums and even developers, for a long time now.


  9. The current crop of sim racers, honestly, are lost. The idea is to instead set things up for a better tomorrow. I think in two years, if everyone makes a tangible effort to denounce this cult-like atmosphere when it’s exhibited by other members, it’ll go a long way to cleaning up the community.

    I appreciate the sentiment but this is not going to happen. People are stubborn, oblivious, lazy or resistant to change, sometimes all 4.


  10. Empty Box is “Powered by Heusinkveld Engineering” after receiving free pedals.

    This is OK because Empty Box has a penis unlike SimRacingGirl who has a vagina.

    Austin prefers penis.


  11. The internet and online racing ruined sim racing. Period.
    Let’s all go back to 1998 when we raced the AI on GPL and loved it.
    Instead of enduring the endless lobbies full of tired children, twats listening to music, and angry vigilantes driving wanky road cars, sideways.
    A time when people got more enjoyment from the racing rather than virtually felating the developers in the comfort of their grief pit, sorry, forum.
    A time before developers got self obsessed, self congratulatory, and angry when paying customers happened to point out that their unfinished piece of shit is just an unfinished unplayable piece of shit.


    1. Agreed, AI racing FTW, dealing with trolls is tiring, as is racing against 3 or 4 drivers since half of people can barely drive, accidents, not to mention lags and jerky opponent movement that goes with it (I don’t have potato internet, others do, apparently).

      People say join a league, but I’m sorry, I don’t want to be dependent on schedules if I fancy a serious race, what if my boss wants me to work overtime, do I say “Oh excuse me but I have an appointment to play a computer game, srs bsns”? No, I don’t. What if I have a sudden need to take a shit, or have to answer an important phone call?

      Too bad AI in modern sims has gone backwards for some goddamn reason.

      Liked by 1 person

  12. It is a “war” between Call of Duty-fans and Battlefield-fans aswell. Is this also because of iRacing or is that just how it is?


    1. No there isnt…. everyone pays everything after all the pitching about money is over. Battle Field, COD… everyone follows their friends cuz nobody like to play by themselves.


  13. Facts speak for themselves: 93.6% folks agree and give Emtybox a thumbs up and 6.4% disagree. You may now step of your little soap box, its Emty’s anyway!


  14. This is probably one of your best articles James.
    And as a socalled “iRacer” I can say that you are completely right about the prostrate admiration for King Kaemmer inside the iRacing camp.
    A few days ago somebody called him “the god of tire models” – without any ironic quotation marks:-)


  15. I just found the mentioned “god discussion” inside iRacings forum:

    Quote from iRacings forum: Tire and Physics Modeling

    [2+ Year Member]
    Would love some input from the “god” of tire models here – and we deserve it.

    [4+ Year Member]
    The “god” of tire models
    Do you mean Gjon Camaj ?

    [2+ Year Member]
    Ever heard of David Kaemmer ?

    [4+ Year Member]
    Im not sure but wasnt there a guy postulating that there were no heat transfer from hot rubber to the surrounding air?

    [1+ Year Member]
    I dont know if this guy exists, but Dave Kaemmer surely didn’t say that.

    [2+ Year Member]
    Great thread. We should not pollute it. As soon the gods see the thread tends to turn religious
    they won’t step in.


  16. Strangely, I agree with everything you say here. Though what you don’t admit to is that you’re a hub for these trolls and shit posters. In fact you’re a troll and shit poster yourself. The day the shit posting and elitism in the sim racing community dies is the day you no longer have a blog.


  17. James has hit the nail on the head,it’s nerds and their feelings,that Arron is a bitch,he can’t debate only call people names and wish they would leave,he and the other delusional fanboys totally negate what people post and create their own reality.
    He’s gunna get me banned cuz the dudes head is fucked and I’m close to stopping holding back what I really wanna say


  18. You are getting old, thats the difference. I was around for the LFS vs rFactor debates. It was just as abusive and tribalist back then. The only difference is sims are more popular and oppurtunities to communicate higher.

    But this kind of tribalism affects all motorsport. I spent years saying the same bullshit about Rotax MAX karting vs 100cc etc…

    Sim racing is still a bloody good laugh.


  19. Perhaps the problem is the current zeitgeist. People shit-sling for every goddamn reason under the sun these days. Just see how the “liberals” are crying and tossing crap at the rest of the USA because their candidate didn’t win. And that’s only the most extreme examples. Lunacy spread like a wild fire in the last few years.

    Again, I think that’s the zeitgeist of our time. It’ll pass eventually.


    1. Your use of the empty notion “zeitgeist” doesnt say anything else that this is the current situation caused by – yeah – the current situation.
      Not exactly very meaningsfull or deep.
      Just saying.


  20. As admin of one small Russian simracing news community-page, I can tell you that, for example, Slavs( Russian-speaking post-soviet ppl) as a strong political-talkers, who in the past (before era of internet+modern political crises) has to talk about politics for day-nights until blood can come out, now is more and more do this – someone trying to make shilling in some sort? One will try to stop him, others will just ignore him. YouTube, social networks – more and more people start to realize how to deal with mentally unstable people, who spread out information they most of the time don’t understand or believe in on first sight.

    For simracing it’s coming here too, part of people will always tell you that it’s just an unfinished game, none of which are ideal.

    Cheers PRC, lets make simracing great again.


  21. James, what was it I said a long time ago? (before the name & avatar)
    “Sim-Racing is less about racing, and more of forum-elitists trying to make-up for sucking at racing” or something?

    I had it figured out back then, but still went ovg because I wanted what the article described. Learned a bit but found a lot of hassle and heckling throughout and it turned me away from the genre for a period. Even you know that group is a shell of its former self.
    Ultimately came back in my own interest, enjoying what the genre is supposed to be about on my own, but the mentality you described is definitely out there, and unless you truly have an interest in racing & technology it’s a hard genre to get into, let alone enjoy.

    Liked by 1 person

  22. Do you work for infowars, your fucking nuts. James how many post does this wacky bastard have, he has like twenty on this article alone. I don’t believe in censorship, but this person should not have access to the internet, in the same way blind people can’t get driver licenses.


  23. I definitely do agree with much of this, though it is crucial to note that this sort of mentality did exist for a long while before iRacing in many corners and only truly snowballed to terrifying proportions there; I remember being heavily mocked on tech forums when trying to help my father set up NASCAR Racing 2003 Season not long after its release.


  24. its now come to a point where a certain iracing member the one in this article has started polls on iracing saying that we are all nasty bastards and caused one physics guy to leave because our words hurt him so much,that’s the type of shot it’s come too,little bitches acting like 5yr olds when anyone pints out an issue.
    My guess he left because he saw how much of a shit show the physics were and totally fudged.anyone who states iracing isn’t fudged is a fucking clown


    1. Hudec leaving because we called him shit would be the best, because god Hudec sucked. Like for example the road course DW12 plowed like a dump truck no matter what you did for a year because he managed to make the diff practically non-functional on coast.

      He left because someone gave him a real job.


  25. The mighty oracle has imparted his “wisdom”
    Matt(EB) probably didn’t address how the fanboys came to be as it achieves nothing but stirring the pot of shit a little more, something you seem to like to do.
    Fact is, those around the community for a reasonable period of time know how it came to be. How we got here is no longer important, how we deal with it is. And as usual you just want to stir a little more and watch while the community melts down because of your crap. It’s getting old man.
    You call this a “sim-racing news site” yet all I ever see is personal attacks/vendettas against devs/persons/personalities within the genre.
    I am sure Matt will check this out for some laughs, but I will make one suggestion to him. As a youtuber with some influence over people’s direction when starting out in simracing, cover more of other platforms. If a person like yourself is seen driving rF2, AC, AMS, PC etc, then more people are likely to pull out the wheel and join back in.
    Austin, don’t dare preach your bullshit without having your own house in order. I mean, just this week; to get a story out there quickly to denounce something, you defamed people without regard to the truth. If you had done 2 minutes research for that article you would have known who was to blame for Vegas fiasco, but you decided to use it as an attck on the platform and a developer who had very little ties to the product we saw. I am sure Petros was impressed. And we all know that wasn’t the first time you printed opinion as fact.
    If all of these games are Sooooo bad Austin, then why don’t you produce your own simulation. You seem to have all the answers, so surely that should be a breeze for you. Hell, you could leave the simracing to the devs/modders that are doing a good job now and go and create one about something you know. IINTRODUCING THE ALL NEW “Whiny Bitch Simulator”
    My advice to the community is this; listen to Matt and race more and get more involved in the fun that can be had. All games/simulations will have flaws, but remember what does draw you to this hobby. If there are flaws and you have ideas to help, then produce them to the devolopers or the community(in relation to modders) instead of saying “Thats crap, everything is crap”. Whether the incessant repetition by certain members of the community is positive or negative, it dilutes the information pool and makes it harder for developers/modders etc to find the information they may need as it could be a throwaway gem of info in a 220+ page article about who’s dick is bigger.
    And last of all, stop believing the crap Austin spouts.


  26. So guys how do we address this going forward – how do we make the sim community less hostile than it is?

    I could say ban the internet for sim racers forums? I mean most of whats said on these boards you would never say to each others face … no way!!!

    …. but i do honestly think moderators of these sites need to be more vigilant and how people speak to each other and whats been argued. Delete any posts just willy bashing someones sim against another for the sake of willy bashing.. Some posts are quite informative but lets face it most are just BS.

    Yeah and as much as i admire stefano – what he said to that “polite” guy was pretty stupid. He wouldn’t say that to his face, he would get his face punched in.. He could of gone about that a whole different way. But eh, we all get stressed at work. i haven’t people “outside” of my job constantly criticising my work. so.. but still..


  27. but can i add. how does this site help a positive attitude to sim racing? Why can’t 90% of the shit posting on this site be deleted james?

    You DO understand this place doesn’t help? Some articles you may/maynot have a point, but most you pick the smallest negative and publish it..

    I get frustrated about how some of these sims appear to go backwards, but probably theyre not maybe we expect too much – maybe sim racing, AI and the like are just harder than say FIFA? But this site should suggest ways of going forward not bringing the genre backward!


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