Oval Racing Confirmed to Arrive in Project CARS 2

1484529879164Though it wasn’t marketed specifically as a hardcore NASCAR or IndyCar simulation, a major reason many owners of Project CARS felt betrayed by Slightly Mad Studios when the title finally hit store shelves in the spring of 2015 was due to the complete omission of oval racing within the simulator. Despite WMD preview builds containing partially constructed versions of Daytona, Charlotte, Bristol, and Indianapolis Motor Speedway to compliment the assortment of dedicated oval track cars within the vehicle roster, and an announcement claiming the Indianapolis 500 would be present within career mode, the game we could actually go out and purchase failed to include any of this content whatsoever.

It took several months for Ian Bell and the team at Slightly Mad Studios to address this issue directly, and when they did, it basically came out that the game’s artificial intelligence simply couldn’t handle going around in circles. After a very difficult launch which saw sim racers running out of patience during the process of waiting for routine title updates provided by Slightly Mad Studios, it certainly wasn’t something the average Project CARS owner wanted to hear.

ian-comment-ovalsAccording to a recent leak spotted within a very specific 4Chan thread, it appears Slightly Mad Studios have made it their mission to include oval racing in Project CARS 2. Texas Motor Speedway, Indianapolis Motor Speedway, and Daytona International Speedway are all appearing within the track roster, most likely selected thanks to each venue accommodating multiple racing disciplines. All three feature infield road courses used by a multitude of sports car series, and all three serve as stops on both the NASCAR Monster Energy Series schedule, as well as the 2017 Verizon IndyCar Series season. So while European road racing fans will undoubtedly scoff at the inclusion ofΒ stupid American ovals, it’s not like these tracks will be completely ignored by all but North American owners of Project CARS 2.

1484530227541That being said, many questions still linger about the quality of oval racing in Project CARS 2. The original version of the crowdfunded racing simulator was not known for its complex artificial intelligence, as my own experience with the game across several different platforms warranted numerous situations where the AI cars were unable to complete a full-length event without falling victim to pathetic pit stop strategy or basic pace issues. Oval racing is an entirely different beast compared to road racing, with multiple lines each serving a unique purpose, pack dynamics not always producing an instant “this route is faster” option, and complex tire strategies radically changing the pace of one car with each passing pit stop. These are advanced computer opponent behaviors that were far beyond what the original game could ever hope to accomplish, so I definitely find it hard to believe these hurdles are completely in the rear view mirror.

Online racing, however, might be decent – though we’re unsure if safety cars will appear in Project CARS 2, meaning users might have to conduct their own caution laps.

1484529245926Regardless, it’s a meaningful piece of info that displays while some have every right to be on the fence about Project CARS 2 given the shaky state of the original game, combined with the reputation Slightly Mad Studios have earned within the sim racing community over the past few years, it’s nice to see photographic evidence of the developer taking aim at something they simply couldn’t get right in time for the first game. The Daytona road course is fantastic and deserves to be in much more than just Forza Motorsport 6 as default content for a mass-market video game, Indianapolis will complement the inevitable inclusion of modern IndyCars, while Texas will give the stock car guys among us a stereotypical cookie-cutter circuit to unleash both eras of NASCAR-spec sedans.

 

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66 thoughts on “Oval Racing Confirmed to Arrive in Project CARS 2

  1. I do love Texas Motor Speedway, and I was massively disappointed in Project CARS 1 completely backing out on actually having ovals for the IndyCar and NASCAR vehicles that were introduced expressly for those purposes (actually, the whole US Race Car Pack seems made for the tracks that got axed; the ‘Vette included is an IMSA car, and Daytona’s a major stop for that organization’s championships). It was a total kick in the pants for the devs to just blurt out “nah, we’ll do it in the sequel”.

    Now, seeing the sequel actually IS doing it, I’m partially relieved but incredibly skeptical. They need to actually really completely nail it for this to be as exciting to me as it should be. It’s ridiculously difficult nowadays to find racers that cater to my love of stock car oval racing while also having, well, anything else.

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  2. I have seen so much shit put on oval racing on the pcars forum , myself I find nascar pretty exciting , I may not watch a entire race but what I do watch I enjoy …….. That’s coming from a Australian πŸ™‚

    I miss nascar 2003 and if these guys can get anywhere near that it should be good , as far as the last title and the umpteen broken promises I do hope they have everything up to speed this time .

    As far as the ps4 version was, it was as unstable to say the least , I do hope that the seven months testing on pcars 2 does the trick .

    I’m looking forward to it . Get your shit together this time Ian πŸ™‚

    Liked by 1 person

  3. Ian Bell is a smart person putting these “leaks” on 4chan and Polish forums because he knows Austin will find them and make marketing articles for them.
    You have been warned. Literally, there was some guy spamming in previous articles to prepare for pcars2 shilling in future articles, and here we are everyone.

    Liked by 1 person

    1. Ian has VirtualR under his thumb. It would be a shitstorm of mammoth proportions behind the scenes if it came out he was somehow intentionally providing us of all websites with breaking news, while shafting the people actually working for him.

      Think, Rob is very proud of what he’s built with VirtualR and spends a lot of time managing it. Imagine you put your heart and soul into doing stuff for Slightly Mad Studios, and then it comes out that PRC, the site everyone was told not to take seriously, is secretly being fed stuff that takes traffic away from YOUR site.

      Don’t get me wrong, I love conspiracies and alternate explanations as much as the next guy, but it’s more fun when they’re sort of in the ballpark.

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      1. Is because it isn’t the right moment for official previews and game info on virtualr, other websites and media. The moment now is for buzz, for leaks, for low level marketing, and a blog like this is the right place to create some awareness and interest with “leaked” info and screens before virtualr and alike run with the official news.

        Even if they don’t come to you with this, they make it available in places you visit because they know you’ll publish it and it isn’t bad for them you getting these things out. If you noticed, none of these leaks are bad or seriously negative to damage the image of the game in case someone publishes the leaked info and images.

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              1. Honestly a lot of my buddies still lurk ovg and will send me shit through Steam chat or whatever the moment it’s posted. We’ve got a big enough following where people are cool like that.

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      2. >”Rob is very proud of what he’s built with VirtualR and spends a lot of time managing it”

        So proud that he just went 11 days without posting a single article

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  4. pCars was, and is, a tubthumping piece of shit. I could have lived with the scores of bugs, the semi-decent handling model and the vomit inducing shill fest being its fans. But the AI is the final straw that makes this title unplayable, and there is no way in hell Ian Bell et al. will fix it for the sequel seeing how he’ll rather spend the time pumping out dlc and shit fling forum users producing an ounce of criticism.

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  5. I know it’s not confirmed until the game’s in our consoles/PCs but I spot a Porsche GT3 and a Nissan GT3. Looking like they’ve changed the UI and implemented a proper penalty system as well.

    Thanks for the article. Added this to GTP thread. πŸ™‚

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  6. I loved PCars, but with the greatest respect to the developers I wouldn’t believe anything they say is going to be included in Pcars2 until it’s installed and I see it in front of me. Got duped by pre-release videos of ovals and the original Spa Francorchamps last time out. As Roger Daltrey said, “we won’t get fooled again”.

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      1. Gran Turismo was not build in a day πŸ˜‰ And this time it’s only the leakers fault if he spreads something that won’t be.

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  7. This Is intentional leak. Others here are right. That s the first step of marketing and PRC is eating the same meal. CEO Of SMS copied an entire presumed leaked article on his official forum saying that leaks like that should not happen. WTF ? And what was the contain of that confidencial post : Better ffb, better other s***. James please keep the distance you had before interviewing This person.

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  8. I WARNED YOU. THERE HAS ALSO BEEN A SLIGHT INCREASE IN WMD CULT MEMBER ACTIVITY IN THE COMMENT SECTIONS OVER THE LAST COUPLE OF WEEKS. THIS WILL CONTINUE TO RISE. STAY ALERT.

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    1. Well what did you expect? There has been /slight/ increase in stories related to project cars too. It doesn’t go like: “More project cars stuff, I’ll post less” -_-

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      1. also, best game ever. although not nearly every track will be laser scanned, nor does is have all the cars ever made, but it drivers great. #Shill4Life

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  9. We’re interested in getting this kind of promotional coverage for the upcoming Brick Rigs 2 sequel, can you email us regarding this please.

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  10. Excuse me but what does Shilling mean?
    And who da’f is Austin?

    And hey, why is not AC at least mentioned once in this thread since it is SUPERIOR to any pee-pee cars offering?
    Forza Italia

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  11. Why would you oval race against AI when you can race against real inbreds on Iracing? It doesn’t get any more authentic than that.

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  12. With ovals and dirt, it’s starting to turn into a sort-of-sequel modern version of ToCA Race Driver 3/DTM Race Driver 3/Pro Race Driver 3! Just needs some crazy career mode with cheesy video cutscenes!

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    1. Wasn’t there a chick you could bang in the TRD3 story mode?

      Or the only thing even remotely close to a woman that you could sexually assault was that old man crew chief or that other gay “nemesis” that would throw a tantrum everytime you would beat him on track?

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      1. Both Nascar and Indycar ratings have been on a steady decline since a lot of time.

        But nice try, you inbred redneck. Oh, and Dale was a faggot, good thing he died.

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        1. ITALY is also steady decline….
          It took you 1hr:35m to do all that internet research on ratings, who’s the dumb palsy redneck now?
          You!

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  13. Wasnt Ovals pretty much confirmed for PC1? the article doesn’t make it clear, just alludes to the fact people expected it, and if it was comfirmed as DLC (like Im sure it was) then this news is meaningless, didnt they even say PC2 for ovals when PC1 ovals was cancelled?

    Besides it was still BS a argument, Pcars is wholly Rfactor ai, yet modders on rfactor managed AI on ovals, yet Ian Bell and the muppet brigade couldn’t do it?

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  14. How do you not have a reliable informant to tell you what’s actually going on in the dev forum? Something beyond these feature announcement articles would be great

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    1. Alex Jones a total nutjob conspiracy theorist and whole Infowars are shills, they didn’t even support Trump from the beginning (they were actually saying that Trump is a Hillary plant) only after they realized how popular Trump is and that they could gain tons followers and therefore money by supporting him, they suddenly started to support him.

      Like

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