Disclosure Update: Sev Has Been Given Access to Project CARS 2

5661303_origAs most of you can probably recall from our announcement on the matter only a few months ago here at PRC.net, we’ve implemented a very basic disclosure page to indicate which developers have given us special access to their products, primarily as a way to be upfront with our readers about the simulators we’re writing about on a daily basis. Though this isn’t exactly required on a glorified sim racing blog and we’re basically free to do as we please, I feel it’s the correct way to conduct ourselves given the size of our audience, and the fact that significantly bigger outlets within this virtual ecosystem occasionally mislead their readers via content tainted by hidden deals dictating what specific information they’re allowed to publish. I’d prefer to lead by example, so we’ve given out a definitive list of developers who have provided us with complimentary evaluation access to their software that can be viewed by anyone, at anytime, with a simple trip to the disclosure page. This is something we’re not obligated to do, but it’s just easier for us in the long run if we openly put these details out there rather than try to hide them.

Today’s Disclosure Update revolves around our resident overseas meme magician Severin Austerschmidt, who has been given free access to the WMD program powering Project CARS 2 – which will be released later this year. The gesture came about primarily thanks to the behavior of several other developers within the genre of sim racing – such as iRacing and Kunos Simulazioni – actively ignoring or even belittling the input of real world drivers despite feedback from these individuals being the holy grail of modern racing simulator development. Though Sev can usually be seen in our comments section arguing with other readers about political ideologies, the German auto racing scene recognizes Mr. Austerschmidt as a former Formula Renault 2.0 driver who has beaten a factory BMW competitor during an M235i VLN test session, as well as participated in Audi’s TT cup talent search – meeting some of the racers currently appearing as AI drivers in R3E’s Audi TT cup package. After Ian Bell saw a few instances of major players in sim racing scoff at feedback from those with actual competition experience, Sev was given WMD member access to Project CARS 2 to demonstrate that not every developer is a massive prick who either ignore or outright chase away real drivers.

I’m sure many will undoubtedly spam the comments section with accusations of us selling out and acting as a viral marketing outlet for Slightly Mad Studios, but I’d like to remind our readers that several of our most vocal critics have wished for us to move away from outright slagging off developers, and doing our part to suggest improvements that can be made with each respective piece of software. Sev being recruited by the Slightly Mad Studios CEO himself to provide feedback on the upcoming simulator accomplishes exactly that. If I could impose a mandatory post quota for Sev, I would, because it means a lot for one of our writers to essentially be hand-picked by a developer to give feedback on their game prior to release. The gesture displays that some developers are taking what’s been expressed on PRC.net quite seriously, as opposed to others who write us off as elaborate trolls.

To maintain some semblance of professionalism behind the scenes, I’ve asked Sev not to feed either of us with information, images, and/or videos of Project CARS 2 in action. The recent leaks you’ve seen us post of Project CARS 2 have been linked to us by other readers that have come across them in their travels. Obviously, when you enter a program like WMD, there’s a basic Terms of Service thing you’ve gotta agree to, and it’s wrong of us to use Sev as a pawn to take advantage of a developer willing to genuinely listen to one of our people, just to snatch a few screenshots from the private forums and reel in extra clicks for a day or two at most.

We will still cover Project CARS 2 in our traditional abrasive PRC fashion that you have all come to know and love, as per Ian Bell’s request. If the game is good, we will say good things. If the game is bad, we will say bad things. And for the pCars 2 shills among us, you’re welcome to give him a kick in the ass on the WMD forums if he’s not actively giving feedback like he’s supposed to.

 

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116 thoughts on “Disclosure Update: Sev Has Been Given Access to Project CARS 2

  1. So, I guess PRC is such a “cancer” to the community and so negative that SMS, a studio you’ve been harsh on, asked a writer to help give feedback?

    I’m starting to think maybe you’re not the crazy ones, eh?

    Liked by 1 person

  2. BHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGHBHWHAHGAHGAGHAGHAGHAHGAHGH

    tl;dr

    There goes PRC`s dignity, right out the window….

    Liked by 6 people

      1. It has to be tightened first in order to loose it. Wait… I don’t get it. Loose like to loosen something? Loose like wizard sleeve?

        Like

    1. BWHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHA

      James i told everybody this would happen, and blaming it all on Sev, mate you are fucking pathetic.

      this is the funniest most pathetic shit ive ever read from you james.

      Like

    1. No it’s mostly just an excuse for PRC to make a bigger deal out of it when it inevitably turns out to be just as shit as the first one was.

      Like

  3. I’m more of a half full glass than half empty glass guy. Despite all the flaws, i enjoyed pCars 1. I tried to setup the FFB as immersive as possible and it wasn’t bad at all in the end.

    I hope it turns out for the best.

    Like

  4. I think there was a good game somewhere in the Project Cars package, not necessarily a good sim, but a good racing game. However, baldy and his band of incompetents totally blew it by not understanding how QC works, and in the end it was little more than yet another refinement of NFS Shift. I don’t exactly have high hopes for the sequel, but we’ll see…

    Like

  5. We were warned. We didn’t listen. Now it has started.

    Now seriously, you should have told these guys to go fuck themselves. Not long ago linking to PRC was ban worthy offense in the shithole known as PCARS forum.

    Like

    1. I agree. I’m not inclined to ever purchase another Kunos product again, and based on the WMD teams actions and behavior, especially Ians, he’s going to have to turn that shit around quick. I’m certainly not buying PCars 2 until the reviews come in and see if Ian flips his shit some more to determine if I even want to support him.

      Like

  6. Ian must be fairly confident that the product is coming along well , awwwww he’s always confident even when he knows he shouldn’t be :).

    I do hope it is a good game that has some depth to it ……….. not just the same old lovely graphics lap simulator.

    Good AI would be nice , working rules would be nice , better damage model would be nice , better wheel ffb implementation would be nice , being stable would be pretty dam impressive ………

    Good luck SMS …….. September is a long ways away 😦

    Like

    1. Other than iRacing and it’s online competitions filled with balding fat guys, what recent sim has depth? I’m genuinely curious. At this point I play PCars after AC to make my eyes feel better.
      And the FFB isn’t bad once you understand how it works.

      Like

  7. Hey DUMBCUNTS….PCARS2HAS LESS DEVELOPMENT TIME THAN PCARS YET YOU FUCKING IDIOTS EXPECT IT TO BE THE GAME YOU’VE ALL BEEN WAITING FOR.

    Like

  8. I thought Project Cars was ok but obviously had some major flaws.If anything It tried to do to much with a limited budget.Ian Bell I find also ok.He is a lot easier to like if you come from the same part of the world as him.
    I think Sev providing feedback is a very good thing.Real racer with Sim Racing experience is probably the best experience you could have.

    Like

    1. LOOK NUMPTYHEAD…HOW MANY TIMES DO U HAVE TO BE TOLD THAT REAL SIMULATORS ARE INCREDIBLY TIME CONSUMING. .APPROX 12-15 CARS PER YEAR IS THE MAXIMUM OUTPUT.

      AS SUCH….BELL WON’T SANCTION THE TIME OR MONEY BUT WILL CON YOU AND OTHER TERMINALLY OPTIMISTIC IDIOTS INTO BELIEVING THIS IT…IT’S FINALLY ABOUT TO HAPPEN A SIM WITH GREAT GRAPHICS PHYSICS AND GAME PLAY.

      GROW UP SUCKER….

      Like

  9. Honestly, I really want Project Cars, as well as all racing games and sims, to do well. That should be the goal. As long as Ian keeps this idea of actually using real drivers to help development and not pulling a hissyfit like Stefano when a REAL driver gives feedback, this should be good.

    SMS ideology: Real drivers know whats up, so lets get their input.

    Kunos ideology: I know better than a real race car driver even though I’m only a game dev with no racing experience.

    Liked by 1 person

    1. Sorry to break it to you SMS shill, but Ian Bell is only interested in real drivers viral marketing and shilling, it worked so well with PCARS1 using Rene Rast and others and tire model still sucked.

      Liked by 1 person

      1. If you had access to the wmd development forums u would realise you are talking out of your ass. There is LOADS of long and detailed feedback from Ben, Nick, Rene and more throughout the Dev cycle.

        Like

        1. Why their tire model sucks then, Rene Rast was spreading gospel about PCARS before release, but their physics turned out to be shit.

          Like

    2. Pcars physics and ffb better than all sims with so much real drivers feedback. The ideology has worked!

      The only real drivers technical feedback I’d hear is from M. Schumacher, everything else devs > real drivers. I’m not saying to ignore the input from real (experienced/professional) drivers, because is important to understand and see if their feedback applies to a problem with the cars simulation, but to build or change the simulation around drivers feedback… no. Only to find a problem with drivers feedback, the solution comes from actual technical simulation, not using pretend solutions from drivers.

      Like

  10. ANOTHER THING TO CONSIDER IS THE NATURE OF PLANNED OBSOLESCENCE WHEN IT COMES TO SW, IE, DELIBERATELY PRODUCING FLASHY SCREENSHOT FRIENDLY TURDS BUT NEVER ACTUALLY PRODUCING A FULLY WORKING PRODUCT.

    Like

  11. First we had the warnings in the comment section. Then we had an unusually optimistic article about ovals in PCARS2. Now we have Ian Bell being portrayed as the saviour of sim racing. WTF is going on here? I don’t like it.

    Liked by 1 person

  12. For the console HEAVYWEIGHT match-up later in 2017, PCARS2 will be going toe-2-toe with GT Sport.

    AC won’t even get in the ring, as their offering is only in the LIGHTWEIGHT class, despite their tyre/ffb/physics model.

    Like

    1. Toe to toe? GT’s a greatish marketing gimmick but is a boring game. I played GTs 5 & 6 and they’re dull. I used to play a few of the Forzas when I had a 360 and they were fun. GT is not.

      Like

  13. “but I’d like to remind our readers that several of our most vocal critics have wished for us to move away from outright slagging off developers, and doing our part to suggest improvements that can be made with each respective piece of software.”

    This is true.

    “The gesture displays that some developers are taking what’s been expressed on PRC.net quite seriously, as opposed to others who write us off as elaborate trolls.”

    However this, is true you’re quite the trolls, but you’re basically saying PRC feedback > game’s community feedback? Sorry, but that’s nonsense. As basically everything you write here in this blog is taken from feedback given from the actual users and players to the devs, in the forum. And then you put your credit on it?

    Also is insane how much you say the devs don’t listen to the community or to real drivers, but all the game and simulation updates since early access we’re from listening to zero feedback?? Get some reason and actual logic in that head please. Enough with false reasoning and speculative logic.

    Like

  14. “We will still cover [game] in our traditional abrasive PRC fashion that you have all come to know and love”

    Not that this was any news before, but you’re putting a cover to sell. Just like pewdiepie has that over the top happy and screaming persona when doing gameplay videos. He’s changed quite a lot in the last year (at least to his youtube audience) and recently made some video about how he had to fake his mood, expressions, screaming, laughing, to sell his content to viewers. That was pewdiepie’s mask, just like this blog and its authors are using a mask to sell a type of content they know people will come and see.
    Unfortunately in some cases people believe this and take it seriously, only because is said with confidence, is more aggressive than normal, no other website in sim racing does it. What’s worse is that is interpreted as honesty and truth. So did Hitler make others believe he was being honest and telling the truth. You’re not Hitler, but some traits are shared.

    Like

    1. Well, he supports Trump so the Hitler reference is mostly right. Not extreme as that, though.

      #MakeSimracingGreatAgain aye?

      About Poodiepie, I was going to say that that’s not really relatable to the topic at hand here. But if you think about it, Felix has to fake everything he does because the analytics of his channel show that the majority of his viewers are childrens below the age of 14. Austin has (man)childrends as the majority of his readers, so it checks out, eventually.

      Like

  15. PojekC2 after 1 year will sold 500k on Steam with 500 daily average players. It is like many dumb people watch the Transformers movies and puny smart people watch dumb movie like the Arrival..

    Like

      1. Overall the number of iR posts is pretty low especially the last year, they don’t even bother posting here always when iracing add a new patch. Usually you will only see an iR or AC post if they have something negative to say about them, but for project cars there’s an article about everything they do.

        Like

  16. Moneymaking at its best, what would the initial bakers think of it. Instead of perfecting PC1, refurbishing models and Data stick a “2” on it tadaaaa, well done well done. It was always clear that it would result in garbage, but hey if you got plenty of studios running maybe its the only way to keep things going so this “sim” is doomed right from the start, but at least some bold head can make a good living of it. The only way i could pardon this behaviour is if they would laserscan the Isle of Man and put it in.

    Like

  17. I don’t see what all the fuss is about, it’ll benefit us to have Sev on the inside, so to speak. Surely, having more qualified dudes giving input can only help the cause or we’ll have a better insight if p-cars2 turns out to be poo. As for paid-shilling, i know Austin’s cheap but free access is hardly a financial coup

    Liked by 2 people

          1. BWAHAAHAHAHAHAH HOWS IANS SALTY BALLS TASTING YOU SELL OUT BWAHAHAHHAAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAH I CALLED THIS A YEAR AGO, IAN HAS BOUGHT YOU OUT BWAJAHAHAHAAHAHAHAHAHAAHAHHAHAHA

            ALL CREDIBILITY GONE FOR YOU AND JAMES, YOU ARE IANS CUCKS BWHAHAHAHAHAHAHAAHAHAHHHAHAHAHHAHAHAHAHAHAHAAHA

            PRICELESS

            Like

  18. Can’t see how this would improve anything if they keep doing physics based on driver feelings alone (which Bell adimited in an interview about P CARS 1), this only generates bugs, plus you need data as a first starting point and real life driver imput as the fine tuning tool to get things done properly

    Like

  19. This reminds me of the Super Greg stunt, a long while ago, where a seemingly amateur DJ posted shitty video. Everyone had a good laught watching them.

    Then one day, supergreg.com gave access to a commercial website that sold stuff and the funny DJ was nowhere to be found!

    Like

    1. If we were to ever sell out, I’d do my best to ensure it was on our terms, and for it to be a public event that made everybody in the community shit themselves. Anything less has no entertainment value. I’m talking something that would warrant death threats from all six populated continents. THAT’S how you sell out.

      Sev being a licensed FIA competitor giving feedback on an upcoming sim is hardly selling out – it’s the logical thing to do.

      Like

        1. They are. The history of them being devved from the point clouds are on WMD. It was a 4 circuit deal (Jonathan Palmer owned) and they came with laser scans.

          Like

          1. Nope, only Brands Hatch and Oulton was based on scan. One dev said they didn’t have laser scanned data available at that time for Cadwell Park. Check reallife vs ingame footage comparison on youtube to see terrain elevations are not the same.

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            1. I can assure you they were all from laser scans. I made the game. The ‘point cloud to track dev’r is all catalogued in WMD. Games often distort elevation changes (normally minimise them) visually due to FOV settings among other things.

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                  1. Announcement is irrelevant as it was in 2011, way before work on these tracks began.

                    http://forum.wmdportal.com/showthread.php?16765-Cadwell-Park-reference-thread&p=666983&viewfull=1#post666983

                    So on 25/03/2014 you didn’t have scan data, on 03/04/2014 progress post about loft based on “scan” appeared and on 21/04/2014 track modeller had to “Reloft the corners after the first corner in the top to increase the camber” even though it was based on scan data from first day. Sure.

                    Like

  20. This blog started two years ago by exposing how Ian Bell had brought off VirtualR and how much of a mess the Project CARS dev forum was. Now in exchange for one third of “Team PRC” being brought off by Ian Bell with a £50 Early Access package you will continue your complete silence over what is happening in the Project CARS 2 forum. Ian is now a good guy for “recognizing” Sev, turning a disclosure article into an outright suck fest. This is despite you ridiculing the drivers endorsing Project CARS 1, and the hiring of Yorkie065.

    What we can all expect from PretendRace CARS in 2017? Whenever Ian posts some screenshots to 4chan to get around licensing limitations you’ll do a whole article about the new features they present, but you’ve already been doing that for a while. Remember “Kotaku writes the same article about Project Cars twelve times”?

    I wonder if my comment will go through this time! Blanket URL blocking is a great excuse for creating a safe space!

    Like

    1. You won’t believe it when you see it though will you? You didn’t with Pcars 1. I assume you have some tinfoil hat theory that they ignored it all because that would make total logical sense would’t it? Or do you have some evidence that they ignored real race driver feedback that adds some weight to your sentence?

      Like

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