Thank You For Complaining About Assetto Corsa

No, hell hasn’t frozen over; Kunos Simulazioni have indeed pushed out an objectively fantastic update for their indie PC racing simulator Assetto Corsa, with the recent version 1.14 update bringing along a wonderful set of artificial intelligence upgrades that have turned the offline experience into much more than just a Chris Harris hotlapping simulator as many have previously joked about. I can assure you this is not a belated April Fool’s joke; it appears that overnight, the AI drivers were seemingly given world-class racecraft, and the end result is simply stunning – Assetto Corsa’s single player lifespan has now been exponentially extended, with the AI behavior leap-frogging every other modern racing simulator at the market in a resurgence akin to what we saw with Honda and Brawn GP between the 2008 and 2009 Formula One seasons. If you own Assetto Corsa on the PC, and have either shelved it or completely uninstalled it due to the lackluster AI opponents, I can say with 100% certainty that now is precisely the correct time to give it another whirl.

However, in this article I will take a drastically different approach than what many are expecting from an otherwise positive piece on Assetto Corsa. I will not praise Kunos Simulazioni for the contents of this recent update, because they simply aren’t responsible for what has been implemented. Instead, I will praise the community.

I shouldn’t have to give a lengthy history lesson to readers of PRC, but if you’ve been living under a rock for the past three years, the chain of events are quite simple to comprehend. When Assetto Corsa first shipped and started to reel in a very zealous group of diehard supporters, it did so primarily by offering a very engaging, intuitive driving model that felt leaps and bounds ahead of anything else on the market – an especially profound achievement given iRacing’s dominance over the sim racing genre. However, those not willing to bleed the colors of the Italian flag discovered that beyond the driving model, there wasn’t much else to do in the game. Online multiplayer was about a thousand times more painful to configure than already established offerings, and the game’s artificial intelligence was simply atrocious; absurdly slow on even the highest setting, driving straight into walls if the track grip was anything other than optimal, unable to pass slower cars, and downright embarrassing if you were a cheeky cunt and merely stopped on the track to see what they’d do – which was nothing.

Fanboys kicked and screamed inane phrases such as “you just don’t understand the point of Assetto Corsa; it is a DRIVING SIMULATOR, not a RACING SIMULATOR” upon valid criticisms of the AI cars being discussed in many areas of the sim racing community, while developers themselves on Twitter came out and said that the AI would never be able to pass faster cars and “probably never will”, adding that “people should work with the software, not against it.” The arrogance on the part of fanboys and developers was nothing short of mind-blowing; it’s like these people who loved Assetto Corsa like their first born child, didn’t actually want Assetto Corsa to improve – satisfied with mediocrity and internet “likes” for kissing the asses of developers on the official forums.

Regardless, sim racers unsatisfied by the single player experience in Assetto Corsa kept complaining over a period of years. At some point, these complaints must have been too much for Kunos Simulazioni to tolerate, as they have finally gone out and shut everyone up with an objectively wonderful batch of AI personalities to beat and bang with. Just the footage alone is impressive, which is why I’ve linked a couple videos that show off just how good the new update is.

Again, if you own Assetto Corsa for the PC, this is probably the time to either re-install, or fire up the application and spend a few hours messing around with the new AI code. It’s worth it, I promise.

However, there’s also a dark cloud in the distance that we should probably talk about. The long-awaited inclusion of private lobbies in Assetto Corsa launched only a few short days ago, but it’s been a bit of a mess. There have been a couple of people in our comments’ section ragging on Kunos for a disaster of epic proportions on consoles, and at this point I’m actually inclined to agree with them, again sticking to my belief that launching Assetto Corsa on the Xbox One and PlayStation 4 was a huge mistake, as it’s only serving to damage the reputation of the company far worse than what a shitty little WordPress blog could ever do.

So for starters, the Xbox One version of the update didn’t actually launch. Microsoft and Sony have vastly different Quality Assurance testing processes, and the PS4 version was able to pass all of the mandatory checks, while the Xbox One update has been delayed by about three weeks. However, this is the least of the team’s worries. In implementing custom lobby functionality, the PS4 update actually broke online play for the Xbox One version of the game altogether, presumably as both variants were operating under the same basic server farm 505 Games had acquired for the two variants of Assetto Corsa. So while PS4 owners have a rocky yet useful implementation of custom lobbies, Xbox One players are struggling just to enter any sort of online race at all. On the Xbox One side of the Console Lounge forums, it’s basically mass confusion as users are completely unsure as to why online functionality in Assetto Corsa stopped working the moment the PS4 update launched.

I mean, thank God I own a solid PC, but I spent several years primarily using an Xbox 360 as a preferred gaming platform, so I’m aware of what it feels like to be at the mercy of a developer making countless mistakes behind the metaphorical wheel and unable to troubleshoot for workarounds in the meantime.

Regardless, there’s a silver lining to this custom lobby update. Like the AI upgrades, custom lobbies were also demanded by critics of Assetto Corsa for several months after launch – the bizarre dedicated server approach defended by fanboys and staff members who repeated the hilarious line of “our priority was to ship a stable game”  just as the shitty AI of the PC game was a few years ago – only inserted in because the tirade of angry customers upset that a common feature was left out for no justifiable reason wouldn’t stop.

So to those who have been very abrasive in their criticisms of Assetto Corsa, thank you. Kunos Simulazioni are finally listening to you, and it is resulting in a drastically better game than the one we once ripped on in the past. I can’t imagine how horribly unfinished this game would be if you guys kept your mouth shut and let fanboys and staff members bully you into silence.

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211 thoughts on “Thank You For Complaining About Assetto Corsa

  1. So true about the community being a driving force in the improvement to AC AI. It’s the number one reason why I think it’s dangerous to have many sim racing “news” publications afraid to criticize and assess the short comings of sims, and none to hold developers accountable.

    Liked by 6 people

    1. It’s a pity it’s one extreme or another. You have some that praise them and others that lambast them, for the most minor things.

      Like

    2. So nice of the prc fanboys, identifying themselves with a like onto another prc fanboy. PRC fanboys gather up in teamspeak like some cult. Only fanboy Chris is missing.

      Oh I know, be good friends with James and maybe get some bonus from SMS if James puts a good word for you.

      I can only laugh at these guys kissing each others ass with likes.

      Like

    3. hey joe nathanial, is the community’s fault for how the AI is according to your recent video. The community was a true driving force in making the AI shit.

      Oops.

      Dude, many sim racing news publications exist to publish news not shitty opinions. Why the fuck would we want many sites with articles of opinions, we have the forums and comments section for opinions. Many sim racing websites are for posting actual news, not insert their personal bias in “news”.

      I guess now we should hold the community accountable for influencing bad games or bad AI. Since the community the driving force behind the quality of sim racing games. Joe nathan, you are to blame for shitty AI, you were an influence behind improving AI and you failed. #logic with joe nathan and prc fanboys.

      Like

  2. Now it’s the time to compare ams, ac, rf2 ai.
    rf2 allegedly is the best.
    ams will receive a big ai update with it’s 1.4 update. And already available in the paid beta.
    ac already got it’s big ai update.

    Now we just need someone who is up to the task.

    Like

    1. Can you comment on the AMS AI update in beta? I’m not part of the Reiza51 stuff, but with AC actually releasing a good update to AI, I’m curious to know if AMS is able to improve theirs drastically as well.

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      1. Even if the oval ai is still broken it’s still better than the other two because there is no oval ai in ams and ac. 😀

        Like

  3. “People should work with the software, not against it”
    Well no… if you say something “never will” about a topic of my interest, as a customer, I’m out. Now that you improve it I can get in. The DEV team should work with the software and not against it.

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  4. load of bollocks as usual. AC has its issues but your coverage has been biased & unfair. Trollism is just another side of the extreme to fanboyism. Most of us normal people just play the game & whinge a bit at the things they need to improve. Or if its that bad play something else or go to the pub.

    Like

    1. how is it biased and unfair? You said you’re a normie and just play the game, so why the fuck are you here to care? Go to the pub and drink piss instead.

      Liked by 3 people

    2. “biased and unfair”
      >Praises AI in article
      >Praises community in article
      >Only dislikes Kunos for being stubborn on issues that can be easily fixed, which is a fair criticism

      Yeah, he sure is trolling like back in the Chris-Chan days.

      Liked by 1 person

    3. What does being “normal” have to do with putting up with bad AI, dude? Sounds like your standards are pretty much shit, you’re happy with whatever they give you, and it pisses you off that anyone would want better.

      Which is great, really. Without sheeple, how would anyone else Win?

      Liked by 2 people

      1. You don’t get it, do you. Just because a part of the players are ok with racing with the AI in whatever state doesn’t mean they don’t want something better. Or are you going to tell me you prefer to go outside naked if you can’t get top quality clothes but instead you can only reach for cheap stuff. Is the same story with AI, everyone knows that in the last years it wasn’t good, although sometimes got better and other times worse, but what can you do meanwhile? Play the game until the devs manage to improve it. That doesn’t make anyone a fanboy or sheep only because they aren’t complaining 24/7.

        Like

  5. Well, if it does have seriously competitive AI, then I can safely say I’m looking into it a good deal more than I was before. I’d not heard much good about it, but as I play pretty much exclusively single-player, that’s a massive selling point that way too many sims and games lately are iffy at.

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  6. Nice to see that the AI has been improved , unfortunate about the mess on console ……

    It reminds me of project cars .

    Every time a patch was let out into the wild it would break more than it would fix , I can only assume it is all too much to be working on 3 different platforms at the same time.

    This is starting to become common place in racing games on the console platform and its pretty fuckn sad .

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  7. I’ll take your Pcars2 silence this article, as a red flag that SMS still haven’t fixed their AI issues.

    Like

    1. Austin’s contract doesn’t allow him to answer this question truthfully at the current time.

      He has however stated that every single problem in the original Project Cars was caused by it being

      rushed out the door thanks to pressure from key investors and an impending schedule of heavy hitters that could easily steal its thunder in the fall”.

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      1. So no blame from Ian Bell and SMS whatsoever. It was the fault of key investors. We need James Cameron to search how deep Austin went up SMS ass. Is a new record, more than any other WMD member achieved.

        The only reason we still use this blog is because over in virtualr, racedepartemt and the like is not as funny since they’ll delete and erase comments if you don’t follow their line of thinking. Ian Bell needs to apply the same policies in virtualr as in prc. Maybe even let Austin write some news as Montoya is often in holidays from that place. But change or get rid of the moderator in the news Austin publishes in virtualr as then more people will participate.

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      2. I hear you, but the problem is that I was in WMD at the time, and that is *exactly* how it went down.

        What’s less easy to explain is why SMS never got around to fixing/finishing the game. It’s about 75% complete as of today. They’d have earned a tremendous amount of built-in community support for PC2 if they had Done The Right Thing in terms of post-release development. Instead, we got the usual DLC deluge and some back-and-forth tire model changes (that they eventually gave up on entirely).

        After that, you’d have to be a complete idiot to pre-order PC2. SMS still needs to prove they are *committed* to what they create.

        Look no further than what KS has done (pushing out major updates to a 3 year old game) for an example of what commitment actually looks like. KS didn’t say “Wait til you see AC2! It’ll have really good AI, plus we’ve got a Collector’s Edition with a toy car for only $400!”

        Liked by 1 person

        1. You are correct bud! As a customer Company dont have to hide under any justification. Product has to Be the one announced and finished no matter what. That s the commercial golden rule. And all wmd, sms saying the contrary are blind, biaised and idiots. SMS Never more neither preorder any product That You cannot test like an early access.

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  8. Finally left Beta state AI gone from just about outright broken to “good” AI and looks more like a platform that can be used further, I truly thought (going by their own admissions) Kunos had hit a wall with AI, but then they pulled this outta no where GG kunos.

    Liked by 2 people

  9. I picked up the PS4 version of AC last weekend as it was more than half price on the PS Store and have to say I was pleasantly surprised. I’d seen and heard a lot of really bad stuff about AC from guys I race with who bought it on release, but they too were also raving about the new update.

    There’s still some really stupid shit like the host picking the cars and liveries for everyone in the lobby rather than just setting a class and having a free choice or having to create a new lobby everytime you want to change the track or car selection… overall though its really improved the experirnce to the point where we’re finally able to run our first championship on AC!

    Like

  10. I’ve been racing offline this week on Assetto Corsa and I have to agree this update is really great.

    I only had very few issues on the first turn or when on the way there. But is really minimal. Two restarts top until you can get a clean start.

    Once you start racing the they are excellent. A bit too passive. For example I went very slighly wide during an overtaking attemp and i was very slightly going to the ouside of the turn. This would have resulted in very light contact online. But the AI actually managed to notice I very slightly went wide from the inside line and avoided me by going a tiny bit wider. They are in fact super aware. The only bad thing is that someone inexperienced may think that this AI behaviour should be the norm online. They a little too tame. But they do battle side by side with no problem. Is the best AI I can remember I think.

    I raced in gt3 in case you are wondering.

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  11. Thanks for the AI are to one person alone, Stefano Casillo. Not community whining. Surely it may have affected his motivations, but he did all the work and created this advanced algorithm. People didn’t expect that ever to happen (to this extent) and AC still sold very well and got lot of praise. He didn’t owe it to anyone (multiclass AI was never supposed to happen) but luckily was able to figure it out.

    The simracers who whined about it, have no idea how to program an AI. Assetto AI is created from scratch unlike AI used in ISI motor based games, which is the result of 15+ years of tweaking the same AI code. And certainly Stefano always wanted it to work better, but just couldn’t figure out how. AI programming is not a simple task.

    Like

      1. Because they didn’t want to make promises, they can’t be certain they can keep? Are you mentally disabled. Dumbest thing would be promising something, and then realizing you can’t pull it off.

        Stefano was stuck with AI development for long time, and said he doesn’t know how to fix it. Now he did, but this blog is brownnosing it’s readers, trying to give them feeling THEY coded the AI lmao.

        I never believed into this update and lost hope for the AI because waiting for it 2.5 years, but good it happened. Not thanks to community though, doesn’t take a genius to realize it was bad before, and guys at Kunos clearly try to improve everything all the time

        Like

    1. Hi Stefano,

      Please go back to work if you were better at your job we wouldn’t have had to wait so many years for this update.

      Like

      1. Hi Ian Bell, how do you explain the failure of pcars1 if you did gtr2 that was much more critically acclaimed, at least in sim racing world. There were better features and AI in gtr2 compared to pcars1, did Ian Bell unlearn how to do it or he never really was responsible for gtr2 contrary to what he and Austin claim? How do you explain the fuck up going from gtr2 to the terrible nfs shift and pcars?

        Like

        1. Obviously Project CARS only failings are due to it being quickly rushed out the door thanks to pressure from key investors and an impending schedule of heavy hitters that could easily steal its thunder in the fall.

          Like

    2. This is what’s wrong with AC.
      Brown nosing sycophantic ego strokers defending a shit product from a total arsehole.

      Like

          1. I went to jail for beating my wife??? This is news to me. (and her)…but yeah, how cray of me to think that one of the brainless anons here would actually know fact from fiction.

            Like

            1. Oh look at James talking like that to people and then makes articles about how Stefano and Ian Bell talk. Hypocrite much?

              Like

  12. “load of bollocks as usual. AC has its issues but your coverage has been biased & unfair. Trollism is just another side of the extreme to fanboyism. Most of us normal people just play the game & whinge a bit at the things they need to improve. Or if its that bad play something else or go to the pub.”

    This anonymous comment sums up everything. There’s healthy feedback and then there’s toxic feedback fueled by the likes of this blog.

    Like

  13. “Fanboys kicked and screamed inane phrases such as “you just don’t understand the point of Assetto Corsa; it is a DRIVING SIMULATOR, not a RACING SIMULATOR” upon valid criticisms of the AI cars being discussed in many areas of the sim racing community”

    Well you almost wrote an article without making shit up

    Like

    1. James is delusional to always call fanboys to players that could still race with no so good AI but at the same time tell to the devs it needed improvement.
      Most feedback directed to make the game better came from the “fanboys”, yet stupid James doesn’t realize that. He thinks AC is improved today thanks to the banned people on racedepartment and prc. AC is improved thanks to the people that stayed on the forum and gave feedback like a civilized person. No wonder Ian Bell “wrote in your contract” that you must change your attitude towards pcars and sms because the way this blog does things doesn’t help with anything since the only interest is fame and financial interest and not actually helping sim racing games and the sim racing community.

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      1. Stefano you should just sponsor the blog if you want him to say nice things to you. His criticism of Kunos is totally justified. AC didn’t magically improve because of some recent comments from the asslickers on the official forum. The things that FINALLY got improved in this patch have been some of the biggest complaints about the game for several years.

        The real problem with AC is that there’s only a single developer capable of making any meaningful changes to the game engine. That would be great if that developer didn’t have such a dismissive and arrogant attitude towards the people who pay his wages. I’ve lost count of the number of things Stefano was a dismissive cunt over, only to do a total U-Turn months or years later and eventually implement them.

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        1. The thing though is that everybody told the devs (fanboys, haters, normies) that AI wasn’t that good to use the game for offline racing often. Even Kunos devs and Stefano himself knew the AI wasn’t that good.

          Now out of the sudden thanks to the heavy complainers AI is magically fixed. Nope. That wasn’t what happened. The AI is fixed because the community in general including the devs knew a time had to come when AI had to be priority for improvement. In the last year they’ve been working on multiplayer and virtual reality, now it was the turn for AI. PRC did nothing besides complaining like any usual toxic complainer you sometimes meet in the forum. The AI and other features were improved/added because the community in general and devs themselves saw they needed to invest work in those things. But if you want to keep thinking the toxic trolls are responsible for AI improvement, then keep thinking that, as in reality that isn’t what happened. Stefano got himself more free space to focus on AI as there is another dev, Manu, that took up programming side of other parts in the game.

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          1. Clearly I don’t worship the ground that Stefano walks on as you do. Personally I think Austin would be justified in calling you a blind fanboy.

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            1. That’s what you got out of my post? I’m so sorry for your brainwashed brain due to this blog and its author. Change air and go read something more intellectual, maybe you can reverse what they did to you lol.

              Like

          2. If you think VR support (which likely benefits less than 1% of AC players) is somehow deserving of a higher priority than very basic features like Good AI, then you’re simply a deluded revisionist, determined to see things in the most favorable light possible.

            Good AI is easily the most difficult thing to implement in *any* game. It’s not surprising to me that it took this long to happen. But where I really take issue with you is the idea that Kunos would have “gotten around to it” without the (often vociferous) feedback from their customers.

            See, what you dismiss as mere “complaining” is actually the driving force behind all process improvement.

            Simply put: If people like you ran things, we’d all be dying of Smallpox – not just getting wrecked at turn 1 of Barcelona *every fucking time*.

            Liked by 1 person

            1. They haven’t even made any substantial changes for VR. Implementing the Oculus SDK or OpenVR is no more than a couple of days work at best.

              I agree with you completely AI should have been a number one priority from them from the start. Fanboys like this will never be able to understand that without criticism these changes would never have happened.

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              1. Then where is your sim racing game with all the features and all the compatible devices? Is just a couple [insert whatever time frame these game experts think].

                Will you stop with the fanboy talk? Is ok for anyone to like and play how the game is right now and still tell the devs it can be improved and more things added.

                Sim racing community is so extremist these days. Oh the game isn’t better because of fanboys.. bla bla bla. The game is how it is because of how the devs made it and what decisions they took in the planning phase. Stop constantly blaming people who bought the game for how the actual game is. Is not their fault. Just because a game isn’t 10/10 doesn’t mean some players won’t like it enough to play. Just because some players aren’t moaning 24/7 that doesn’t make them fanboys.

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                  1. But that hasn’t been a case has it? People who liked or enjoyed enough racing against AI in all these years in AC never hided that it could be better.

                    Like

            2. “Good AI is easily the most difficult thing to implement in *any* game. It’s not surprising to me that it took this long to happen. But where I really take issue with you is the idea that Kunos would have “gotten around to it” without the (often vociferous) feedback from their customers.”

              Of course they would have gotten around it without any toxic comments. Isn’t he the person who actually coded the AI? What people write in the forum and blogs is one thing, actually knowing how to do it is another.

              Like

              1. I can’t speak for anyone else, but I’ve never left a single “toxic” comment for KS about their game. In any case, a company needs to be professional enough to realize their customers aren’t always going to complain nicely. What matters is this: Is the point valid?

                Yes, there are “haters” who are impossible to please. Those people are just as bad as the Michael Hornbuckles of this world, and should be ruthlessly ignored and mocked. Fuck them.

                But that’s not who we’re talking about. A lot of very reasonable people who still managed to really enjoy AC pre-1.14 were still highly dissatisfied with the AI, especially when compared to offerings like rF2 , AMS or even R3E.

                Without pressure and feedback from these people, I seriously doubt we’d have gotten these AI fixes. I think that’s the only point I’m trying to make. Obviously, I could be wrong, but it certainly seems like KS was pretty happy with the AI until we started asking for something better.

                Liked by 2 people

                1. Stefano has issues with feedback and criticism, probably some deeper underlying bits going on. How he receives it originally created the issues which were then widespread through the game’s community with a divided fanbase. He generated the toxicity which grew on that perfect incubator that is an online forum. The positive side is he isn’t alone in creating the game and the reasonable heads understand the benefit of an improved game for the moment and for the future especially as a game developer.

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                  1. I agree. Stefano is somewhat volatile to be sure. But at least he gives a shit, you know? I’d much rather deal with an occasional meltdown than a dev with no apparent emotional investment in what they’ve created.

                    Maybe it’s impossible (or at least unlikely) to have this sort of passion without the accompanying temperamental disposition.

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                    1. You haven’t dealt with him, and his giving a shit is very subjective once you know a little more about him (and from the horse’s mouth directly too). His inability to work well with others – without being the one paying the bills – likely led him to not getting anything with Milestone, and it’s ‘funny’ that he treated PiBoSo the same way he felt treated by Milestone.

                      Like

                2. James’ argument was that absent abrasive criticism, Kunos/Stefano wouldn’t have improved the AI, not that those criticisms were accurate. Obviously they were accurate, but I doubt very much they were necessary.

                  I don’t follow AC very closely (although I intend to install 1.14), but I’d be surprised if any abrasive gems weren’t also mentioned constructively, and at least a dozen times at that.

                  Finally, if the new AI is as revolutionary as claimed, isn’t Kunos deserving of praise?

                  If not, why not?

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              1. Nah, I’m not a hater of anything really, except for humorless zealots of all stripes.

                People who have an emotional connection with a $500 piece of hardware would be amusing if they weren’t so obnoxious about it. But hey, maybe all their bitching will eventually get us vastly improved VR hardware, which is sorely needed.

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        1. +1 He was one of the best PRC contributors

          Scawen is gone these days too, the SMS shilling this year has driven many of the most die hard PRC fans away.

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        2. yes me too. the comments here are becoming queer. If I wanted insightful opinions, I would have gone elsewhere.

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  14. Was it stefano or the new developer aquisition which implemented also the VIVE support. Not a word about it i think it was him but not sure about it…

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    1. Probably not Stefano, he has a deep-seated hatred towards VR. The clown still hasn’t even managed to make his menus show up on a headset despite it being hilariously trivial to overlay an existing 2d application via both Oculus and Valves own APIs.

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      1. The game menus are in VR dipshit. But not the launcher menus since that’s on a separate program than the game program.

        I doubt he has as much hatred towards VR as you have towards him.

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        1. I guess you have no experience with either API or you would know that this has no bearing on him being able to implement VR support into the launcher. There’s plenty of games that use multiple executable already for VR, check out the Lab for example. There is no technical reason that makes it impossible for him to add VR support to the menus, besides his own incompetence.

          Keep parroting his own excuses for him though, it makes his life easier having legions of uniformed fanboys defending him on the internet. Stefano hates any criticism of his game, his instant reaction has ALWAYS been to instantly dismiss it regardless of it’s validity. It’s been demonstrated plenty of times before and no doubt again.

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          1. You seem to hate whatever Kunos does or doesn’t do. That’s a sad way to live life, always unhappy with what others do. Just deal with it. Stefano or any other dev does what he considers worth to do and when to do it. He doesn’t have to chase whatever some cry babies keep telling in forums or blogs.

            I never said that Stefano made that excuse for not having main menus in VR due to being a separate program. I only said that the menus which matter are in VR, which is the menu from the game acs.exe. The menus from assettocorsa.exe maybe for him aren’t worth to put in VR, at least in the current game as he can rethink it for a new game.

            Peace out hater. Actually read what people write and jump to whatever your biased mind thinks I wrote.

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            1. Hey man, I just wanted to tell you that not everyone here is a pissed-off whinger like this vociferous VR zealot you’ve unfortunately stumbled across.

              The VR nuts in particular tend to make ISIS wives look like rational, sober individuals. They frequently forget that they still represent about .01% of the user base and get really upset if any game fails to cater to their new toy.

              Minor stuff like decent AI or even basic program stability means nothing to them. It’s all about strapping this dorky crude low-res 1st-gen VR shit to their soon-to-be-sweaty faces and livin’ the dream.

              Also, I don’t think they get ever laid, which makes ’em cranky. Kinda goes with the territory.

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  15. This really is a victory for everyone here and over at RD who refused to simply acquiesce to the previous state of affairs.

    A *lot* of AC fanboys need to look in the mirror and ask themselves where AC would be right now if the devs had instead chosen to listen to their obsequious “It’s perfect the way it is” bullshit.

    But mostly it’s a triumph for Kunos. AC is *3 years old* and yet they have never given up. This is the payoff. They chose not to insulate themselves from criticism with a sticky (or prickly) layer of sad, middle-aged sycophants.

    It takes real guts to listen to people who are critical of what is effectively your child.

    Liked by 1 person

    1. Show me where are the many AC fanboys who told the devs to not improve the AI. People are so easily brainwashed by PRC and Austin.

      Are you that delusional dr. kondor to say that whatever faults and missing stuff AC doesn’t have is because of fanboys? Have you maybe thought that whatever state the game is comes exclusively from the people developing/in charge of the game? Oh no AC doesn’t have rain and night because the fanboys don’t want it… ffks. Games are how they are due to internal decisions and not because of what people complain or praise. Complaints/praise come afterwards, the state of any game precedes any hater/fanboy. So for you to put blame on haters/fanboys, you must not think straight and say the first thing that pops on your mind without analyzing your thoughts.

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      1. Jesus, just go to the official forums or RD and do a search for “ooorickybobby” or “Michael Hornbuckle”.

        Then buckle in (no pun) for some of the most egregious ass-kissing of all time.

        That’s just one guy, but you’ll plenty of similarly-minded worshipers join in to shout down anything except dutiful acquiescence. BTW, that inclued barging into the console sections for the sole purpose of incessantly reminding those poor bastards to be properly grateful that KS deigned to port AC to their shitty little game machines at all. Charming bunch.

        Again, all credit to Kunos for actually listening to their customers and (eventually) realizing that guys like Hornbuckle are useless, in that they’ll praise *anything* in a misguided quest to feel like they have some kind of personal relationship with the developer.

        Sure, they’re nice to have in the initial marketing phase where prospective buyers are Googling around. But for ongoing feedback? These guys would lap up anything you gave them and ask for seconds.

        Liked by 3 people

        1. You’re pretty wrong. Hornbuckle both praises and criticises the quality of the game when necessary. Go check the Massarutto AI video thread in RD and see for yourself the post where he says that at Imola in one of the first corners the AI has problems as they keep making accidents with other cars. That to me doesn’t sound like fanboyism.

          Like

        2. Funny thing is that I have bitched at and bugged Stefano about features/improvements more than all you pieces of shit combined.

          Like

          1. Would you like me to post up examples of you hectoring the console users about the heretofore missing private lobbies? Or do you want to take credit for that getting fixed as well?

            Because, as I recall (even though you don’t even play the game on a console), you found it necessary to go to their lobby and remind them at every opportunity what idiots they were for requesting feature parity with the PC version.

            If that isn’t Fanboy behavior, I don’t know what is.

            Liked by 2 people

              1. Last time I looked the relevant thread where this happened (and where the OP was asking this Hornbuckle guy to stay out of the console forum since he didn’t even play the console version) was locked but still available. I’ll go dig it back up. It’s on the AC forums, PS4 section, talking about broken promises or something like that. The thread may have been deleted by now due to its (justifiably) contentious tone.

                Austin, you still have that archived somewhere? I thought it was referenced in the now-classic “Simulation Value Experts” article, or maybe I heard about it in the comments section. I know that’s when I got curious about WTF this guy was up to.

                I mean, seriously. Think about what sort of fanboy mindset you need to have in order to go to a forum for console owners and badger/mock them for daring to complain, when you yourself don’t even play the console version.

                That sort of behavior indicates an unhealthy obsession with a game. Or maybe he’s got an erotomanic delusion about himself and Stefano. Hell if I know what makes a person post more to a game forum than an entire support team. It’s certainly well outside the bounds of what I’d call “normal”.

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                1. Hornbuckle is just a dire individual. He is mentally ill you should know that kondor. I’m not sure it’s fair to paint the whole community with the same brush. Like I said some time ago. Some of us are normal and don’t fall into the fan boy hater catagoris. Hornbuckle falls into both. These people are not what are influencing the game although doesn’t surprise me they think they do.

                  Liked by 1 person

                  1. No, you’re right of course. I’m definitely not saying anything negative about the AC community in general.

                    I’m a big fan of AC and highly respect the devs, beta testers, modders and all the regular players who continue to help improve the game.

                    Like

      2. You can find people IN THIS VERY COMMENT THREAD who are still apologetic and trying to say “it wasn’t bad before”.

        The only brainwashed people are you sheeple who are so far stuck up in Steafanos ass that you can’t see shit.

        Like

          1. Let’s just hope he has boot laces on , he’s pretty far up there. May need something to grab onto to pull him back out .

            Like

          2. Nice image you’re painting Ethan, of yourself and James. You’ve been there and experienced how it is to be an ass licker to someone, now you’re just projecting your stuff. Fuck all those PRC apologetic fanboys that suddenly turned into pcars2 fanboys… hmmm…

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            1. Hey, I’m totally minor league man. That guy has (brace yourself) 12,192 posts on the AC forum *alone*.

              Remember I work in an ER and there’s not much to do in between patients. This is pretty much the only forum (aside from RD very occasionally) that I participate in. The articles are usually interesting and I like the unmoderated comments section.

              Like

              1. What are you, the forum posts amount police?

                Is normal in many forums for users to have more posts than any devs, as users are the ones who post most often and participate in many threads. Devs on the other hand post mostly where it matters to give info and not participate in all discussions as normal forum users.

                Like

          1. Half (or more) of those comments are giving solutions to common problems so that the ‘tech support team’ (which is Luca, Aris, and Stefano for the most part) doesn’t have to waste their time answering. Weird how offering support, in a support forum, which in turn allows the devs to spend their time coding instead of copy/pasting the same answer hundreds of times would come off as *weird* to somebody that is allegedly a smart doctor.

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            1. The same sort of support you offered to console users? What was that again? Oh yes get a PC.

              You are a large part of the AC toxicity problem.

              Like

              1. You are a part of the toxicity against AC. How many times has he told console guys to get a PC? Not as many times as you’re repeating what he said maybe once or twice.

                Like

              2. If you own an X-Flop One here is the best piece of fucking advice you will receive today:
                Get a PC. Or at least a PS4.

                Like

                1. Kinda hard to call a piece of hardware with 47million unique monthly users a flop.

                  What does asscorsa average? 1000 on pc? iRacing pretends they have like 5000 daily etc….

                  Like

                  1. According to SteamDB approximately 3000 people a day start up AC while online; looking at server numbers it seems about a 1000 of them play MP.
                    Just thought you might want some real numbers instead of something that sounded good in your head while typing your comment. (I know, facts and PRC really don’t mix, so yeah….)

                    Not sure what your point about number of xbox units sold has to do with number of people playing AC or iracing on PC, but I’m sure you meant well.

                    Here is why I say that a PS4 is better than an Xbox for somebody that wants to play AC on console; The Xbox guys are still waiting on the update that the PS4 guys got last week, and that PC guys got two months ago. And they still have at least two more weeks to wait, maybe even more. The QA process (which has nothing to do with actual gameplay bugs/issues) is several times over more convoluted and complicated than the already extremely convoluted and complicated process used by Sony.

                    Like

            2. Over 12,000 posts to a single forum for a single game in ~3 years is decidedly odd.

              I have my doubts as to whether you even *play* AC much, given your time commitment to being the self-appointed AC tech support team/evangelist.

              Also, I would strongly encourage people to head over to the AC forums and see for yourself the overall tone of Hornbuckle’s “support”. It generally consists of snide, dismissive and insulting remarks like what he’s doing right now re: Xbox One owners.

              He doesn’t even own an Xbox One, has likely never played FM or FH, and yet he’s “offering support” in the form of yet more unsolicited sarcastic advice.

              Like

              1. Oh, he plays a lot. Steam (ooorickybobby) says 2,729 hrs in total. That is 113.7 cumulative DAYS playing Assetto Corsa.

                Like

    2. That s the point. KS is not crowdfunded, the risk they take it s from their own pocket. That s what i call a responsible Company. SMS are clown and forget where the game PC1 came from.

      Like

  16. We should all remain deeply unsatisfied forever and stop playing sim racing games until they are 10/10. Thanks for the advice PRC, it was a good one. I’m already uninstalling all them.

    James you’re an AC fanboy. The AI is still very bad, I don’t understand how you’re praising it. My standards are higher than yours, so stop with the praising articles otherwise nothing gets improved. High standard complainers, lets gather and get away from this fanboy blog.

    Like

  17. Hmmm…

    “When Assetto Corsa first shipped and started to reel in a very zealous group of diehard supporters, it did so primarily by offering a very engaging, intuitive driving model that felt leaps and bounds ahead of anything else on the market – an especially profound achievement given iRacing’s dominance over the sim racing genre.”

    I don’t understand this. James said AC’s simulation was the top when it launched. But then some “complainers” went to the forum and pointed some stuff that was missing or wasn’t designed well. Kunos worked on it. So how does this leave you, James? You were praising the simulation while on the other side people were complaining about the simulation. Kunos chose to listen to those “complainers” and didn’t follow what the fanboy James said.

    Nowadays you’re praising the AI while some “complainers” are writing and showing the faults as it can be further improved. Once again you’re choosing the same path you’re accusing others of taking, of praising the stuff and being fanboys. James, I’m sorry, but you’re an AC fanboy. You must always be in complaining mood.

    So the final question is, should everyone be a complainer and not someone who praises and gives merit to the devs for the game? My answer would be that everyone can give constructive feedback and at the same time still be able to give merit for what was done so far. But it seems that haters (or is it fanboy) like James aren’t able to give constructive feedback, they are only able to complain and annoy everyone. Then when an update is released that fixes something real good those complainers want to take the credit of those who gave constructive feedback+merits. They be like, “I’m the reason they fixed this”.. well, no. First and foremost devs are the reason the game is good or bad. What people write in the forum either serves as boosting the morale or bringing it down and a general direction devs might use to follow development.
    Sim racing community is too extremist, supporting the devs and the game (not talking monetarily) for some people is the same as being fanboy. Fanboys are actually very very rare. Don’t confuse a normal player/customer who gives merit and then turn a blind eye when he gives constructive feedback only to fit your biased mind, just because you don’t see him complain as harshly and frequently as you. Also some players prefer to only have nice words for a game they like and remain silent about the rest, but that doesn’t make them fanboy. They are just enjoying the game they bought and leave the task of complaining to others.

    Like

  18. As a paid shill. Are you even allowed to play other games anymore James?
    Because all I heard was
    Heard AC Ai was fixed And here’s some videos to prove it.
    I can’t be bothered or go Into details because I’m a slave to SMS now. Etc
    Not one detail from your own experience with them? Hmmnnnn

    Seems like that sweet SMS deal came with some serious chains dude.

    Like

      1. Hahahaha the entitlement. James make an article about yourself, one of those delusional sim racing guy type of article. Hahahaha omg.

        Holy shit, Ian Bell not only made you his bitch, he’s also making you feel important above his other bitches he bought. Must be the novelty for him until he finds the next guy.

        Sim racing is sim racing, the goal isn’t to drive or race real cars nor seek a motorsport career, at most an esports career. Sim racing games are entertainment products.

        Haha be thankful you have a new article. That’s a good one.

        Like

        1. > Sim racing is sim racing, the goal isn’t to drive or race real cars nor seek a motorsport career

          Speak for yourself, dude. His blog about Sim Racing led directly to a sponsored ride.

          Let’s see how it all works out before we start drawing the grand sweeping conclusions, shall we?

          Like

          1. Doctor Kondor, people like James don’t give a fuck about sim racing, he’s only interested in his financial gains out of sim racing companies that pay him. Then he just cares to race some amateur race car on some weekends. The fact that he promotes his real racing and never has nice words for sim racing tells you of his personal objective, which is to benefit only him. Note that whenever we have articles of sim racing guys racing in real series he always writes with envy about them and then tries to humiliate them only because they aren’t good enough to finish in the high places.
            The only sim racing game he cares is about pcars2 because Ian bill gives him money for his amateur racing, otherwise you would have seen the same type of pcars1 articles as years before.

            Like

      2. OMG, with this kind of spirit you are not so far from your boss. Go ahead dude, you are a copy of this disgusting company members.

        Like

  19. Meanwhile, rf2 apologists are bitching about people reporting even more unrealistic graphics brought by the new dx11 implementation. They should read about the brave people facing fanboys and bans while pushing for improvements in Assetto.

    Like

  20. Yes Kunos deserve great praise for the AI improvements, they now behave brilliantly – most of the time.

    The AI isn’t perfect though and AI behaviour varies from track to track. On some tracks the AI run perfectly and use realistic pit strategies in longer races. On other tracks the performance is highly variable. As many as half the field crash within the first 2 – 4. Sometimes half the field simply run out of fuel. Some AI run nonsense fuel strategies, stopping every 5-7 laps in a 60 lap race before finally waking up at lap 30+ and adding fuel to finish the race. There are also some corners where they consistently crash. A huge upgrade yes but there is still work to be done.

    Liked by 3 people

      1. Now he will spend the next 2 years telling us any further fixes are impossible and calling anyone who asks for them an idiot.

        Like

          1. If you want to swear and tell people to get eye socket cancer. Be a gentleman and so it in English so everyone can understand it. You fucking disgrace off a human. And go suck Stefano’s nuts while being fucked up your arse be one off his ladyboys

            Like

            1. Did Stefano cheat on you with one his ladyboys or why so mad, I’m sure Stefano has some sperm left to feed your dirty mouth.

              Like

    1. I imagine they still need to go in and fine-tune it on a per-track + per-car basis. That’s a lot of permutations even if you’re just considering the 1st-party content.

      Still haven’t tested full race distance, so I’m sure you’re correct. So far, only the mighty rF2 seems to nail the really detailed things like fuel strategy. But with 1.14, you can see for the first time that KS have an excellent *basis* at least for further improvement.

      But yeah, you still have to be a little careful at turn 1 in Barcelona 😉

      Like

      1. I agree an excellent starting point to work from. The failing to pit issue and consistent crashing issues look to be a track issue rather than a fault with individual cars, many different cars make the same mistakes. I think there is something wrong with the line they follow but who knows.

        Like

      2. That and some more race rules like “must pit”, race by time, etc. For now it’s a good single player sprint racer.

        If it only has the race setup functionalities of RRE right now it’d be more fun. Driving as fast as you can is fun but most big real life races take more than 15 minutes to finish…

        Like

        1. I think you’re exactly right. AC has graduated from “Hotlap Simulator” to “20 Lap Sprint Simulator”, which is a big improvement but still not perfect. TBH: With a job, family, and considerably younger wife (ahem), I can’t remember the last time I had time for more than 20 laps. So I’m pretty happy, but I know a lot of other people want to be able to fully recreate a full-length race and they’re totally correct to keep asking for improvements to that end.

          The cool thing is that the AI is finally competent “in the moment”. That’s something they can build on. But without the ability for the AI to *race* properly at all, it’s literally like building on a foundation of sand.

          Anyway, they’ve got a really firm foundation now. Hopefully we’ll see a continued emphasis on the SP elements for the next few iterations of the game.

          Like

          1. Yeah, same here. Family, can’t race for an hour and a half that much anymore since our little one is always hungry. Also couldn’t go beyond midnight playing anymore since we all have to wake up early the next day.

            The only game I could have a “long” race now is F1 2016 since it has mid-session saves. Short ones can still be fun but I hate its tire wear scaling. If I race for 5 laps only I basically only have the first lap on a tire to have a fast one. It’s like having banana peels on the tires beyond that on short races.

            Right now I’m really having fun with the RSS Formula Hybrid. I made a custom championship and looked for good 3rd party tracks to be closer to the, ahem, F1 season. I thought of having 305km races at first but it’ll be impossible due to real life responsibilities (and it has no mid-race saving). Also, I’m not sure how the AI will behave on races as long as that. Will they pit for fresh tires? Will they run out of gas or will they blow their tires?

            That might be interesting: The “current F1” cars but with races where there are no rules about refueling and not mandated to pit for a certain tire. Just the “current F1” cars going as fast as they can and pitting when needed. Will a car win with the whole race’s fuel and with the hardest tire available and not pit at all against a car that goes for a bunch of glory laps running on fumes and the softest tires between pitstops?

            Liked by 1 person

            1. Yeah, I’d be really surprised if AC can handle all that detailed full-distance stuff. But at least I can now get a *taste* of what it’s like. Maybe one day we’ll get the rest.

              I just worry that all the Esports and MP emphasis (which I happen to think is partly an excuse not to include good AI or an interesting career mode) will distract devs to the point where it never quite happens.

              Like

              1. As much as good AI can be handy, having a framework where you can join an online game easily while having a good experience, like most online game is also a nice thing to have.

                Like

  21. They improve the A.I, which is a good thing, but break online lobbies completely for the XB1 version of the game. Always 1 step forward, 2 steps backwards with Kunos.

    Like

    1. You don’t know shit anyway, whatever problems the xb1 has now will be fixed once it receives the same lobbies update as PS4.

      Like

        1. Your spelling punctuation and grammar is terrible Dutch Destroyer please work on it in future comments it’s like reading a 12 year old’s homework.

          Like

          1. Go at the spelling off a Dutch guy. Nice one see you try it in Dutch you wanker. It stings that I’m wright don’t it

            Like

          2. “Your spelling punctuation and grammar is terrible Dutch Destroyer please work on it in future comments it’s like reading a 12 year old’s homework.”

            Your spelling, punctuation and grammar are terrible, Dutch Destroyer. Please work on it in future comments. It’s like reading a 12 year old’s homework.

            Like

            1. Go at the spelling off a Dutch guy. Nice one see you try it in Dutch you wanker. It stings that I’m wright don’t it
              Go at the spelling off a Dutch guy. Nice one see you try it in Dutch you wanker. It stings that I’m wright don’t it

              Like

  22. I think it kicking off like this. Means a lot off people are butt hurt. How dear you talk shit about their precious game. Or is it Stefano and his minions taking up arms. Makes one wander.

    Like

      1. Again if you want to tell people to get cancer. Have the decency to do it in English. And go overclock your pc or something. You fucking arse licking wanker.

        Like

  23. The next article on PRC needs to be about and out some of these fanboys for each game. They are the true menace in the forums open to no view but their own delusions and attempt to run off anyone who says otherwise. Even Stefano told the pc fanboys to get out of the console lobbies eventually. I think a bit of digging might find they are more connected to the games than they let on. If not we should at least uncover some twisted behaviour, just look what Dr Kondors bit of digging found so easily.

    A PRC expose on the fanboys just like the one on that fake race driver/world record holder would make a great feature. The comments section on that feature would be pure gold.

    Like

      1. Superb I hadn’t seen that. I’m sure there is room for another article though. Like those in the previous article I’d really like to know more about what motivates their behaviour. I always suspected the AC beta tester was more connected than he let on.

        Seems he let plenty of bugs through his testing once again with the latest AI testing because it is hit and miss how well they work and there is plenty of genuine data to show that.

        Like

        1. Protip: Beta testers find and report bugs, they don’t fix them.
          ——-
          An article on Anonymous PRC fanboys would be most fascinating also, please pen a user submission about yourself. (and include the recipe for your mom’s meatloaf, I bet it is excellent)

          Liked by 1 person

          1. So you admit you missed the bugs then? Maybe they should get some professional testers rather than use the fanboys? Does Stefano pay well? Oddly, I’ve often found you quite humourous and far from the worst AC fanboy on Stefano’s posh tennis club forum.

            PRC fanboy lol the articles often make me laugh and the comments are comedy gold. That’s the extent of my interest. Unlike you and the many others who pretend to be loyal fans but are actually invested and biased. Anonimity helps protect us from the attack of the fanboy we get from some on the forums. Knowing who’s being paid to write endless praise is a big help in discerning who to listen to.

            PS if you haven’t realised yet the likes of you commenting here is making our day. Hooked, triggered and providing endless entertainment.

            Now be a good boy and get back to work spotting the many bugs in AC.

            Like

            1. The AI was how it was not because beta testers or normal players failed to identify problems, in fact the whole community contributed to identifying AI issues. The problem lied on Stefano not managing to solve some of these problems and also time constraints. Right now he has Manu that deals with other programming stuff which left him with more time to focus on AI.

              Liked by 1 person

                1. So as your clinic. If it didn’t suck you’d have more time for it than to be a prc fanboy. Don’t come with the I’m working ER and posting in between patients. Fucking prc fanboy, vr hater, james cock licker, pcars2 wannabe fanboy. Dr kondor my ass.

                  Like

          1. I’m at peace with my insanity. At least I don’t arse finger developers. And delusional defend a game that obviously not working right. And probably never will work right.

            Like

  24. I think you’re on to something
    That’s an article I would love to read.
    So James snap overstear your car into a wall just like pcars. And get on with writing 😉

    Like

  25. Totally OT but nonetheless interesting comment by Jenson Button re: preparing for Monaco:

    “The option was to do half a day in Bahrain, which I though was absolutely useless for me to do, a completely different type of circuit. I said to the team, I think it’s best if I do a few days in the simulator.”

    This is coming from a former F1 world champion and essentially indicates he felt he could get better prep for the race via the simulator than he could via half a day in the real car at Bahrain. That really surprised me.

    Like

    1. JB doesn’t really want to be in the car. He couldn’t be bothered to leave California for a day in Bahrain, but in fairness the engine did blow up during that test session so he wouldn’t have been able to run anyway. He said after quali today that he now wishes he had been able to have track time.

      Like

  26. Damn it, I love the comments here whenever an article about AC comes up, pretty awesome comedy here I must say.

    Now, when’s the new PCars 2 article, I can’t wait.

    Like

  27. So it’s not enough to be an arse kissing sick sucking delusional overclocking pc wannabe fanboy. You have to be a racist to. Well done

    Like

  28. If the Nazi shit don’t get deleted, I have to assume this Ogonski is a fucking Nazi as well. I don’t think this is anywhere compatible with the corporate identity for SMS employees. But worse, you are as good as dead, Austin Ogonski I tell you as an Mossad-employee.

    Like

  29. Assetto Corsa driving model is good at best – but not as good as Project CARS or rFactor 2.
    The FFB is fake as fuck and doesnt feel natural enough.

    Im happy though to see that kinda improvment on it 😀 AI looks really good, even sometimes a bit drunk lines ^^ but thats okay like that

    Like

  30. You shouldnt chit chat if mossad is your employee, just get over there quick for a kidnapping. Also if you live in that wonderful country you deserve the situation and everything that comes with it, so better keep bashing that bible against your head its tge lords will

    Like

  31. So the “community” takes credit for improvements on AI? What about faults in AI, does the “community” also take credit or when faults appear you run away?

    What about that fucker joe nathan, I guess now he’s blaming the community for the AI “problems” he highlighted in his recent video.

    Like

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