It drove pretty well with a Gamepad, but the reviews - as well as the core audience - certainly wanted a lot more than that. I didn't blame them. IGN called Project CARS 3 "a racer so fundamentally different from its immediate forerunners, it’s bordering on unrecognizable." It was hard to argue with Luke Reilly's … Continue reading Where Project CARS 3 Dropped the Ball
One thing that has unfortunately come to define my time spent sim racing throughout the 2010's - for better or for worse - is the rare yet frustrating scenario of a permanent iRacing ban. To this day (well, last night), I'm still receiving Facebook messages from ex-iRacing members who seemed to have run afoul of … Continue reading What You Need to Know About Permanent iRacing Bans
A couple years back, there was this really obscure article written on Jalopnik explaining how the most underrated cheap truck you could buy was a 2001 Toyota Tundra. It was definitely written as a filler piece by Andrew Collins, his used truck shopping adventure that nobody really cares about at the end of the day … Continue reading Fifth & Six Generation Emulators Provide an Unlikely Racing Game Fix
It’s seemingly popped up overnight, hasn’t it? In just a few short years, our favorite little hobby in the corner of the greater gaming sphere started receiving more attention than ever thought possible. What once felt like a quiet, interconnected ring of racing enthusiasts has morphed into this very loud melting pot of real drivers, … Continue reading Sim Racing eSports: Smoke and Virtual Mirrors?
The idea was to clean up online racing. Instead we've opened a bit of a pandora's box. According to iRacing's sporting code, the use of real names within a racing simulator is intended to "promote personal responsibility." On paper, it's not the worst idea. When the concept of online accountability in sim racing was first … Continue reading There’s a Dangerous Element of Using Real Names We’re Not Talking About