Yes, we have skipped a year with NFS games, EA was at first contemplating to shut down the franchise after many titles failed to meet expectations, now as a last ditch effort they gave us more time (and horrendous working hours) to work on the new title.
Yes, this is a Sequel to the Underground series, but to make it seem new we had to reboot it, make it more modern add some of the elements of 2012’s Most Wanted. If you don’t believe me, at this year’s VGX we will announce the game.
We are still trying to go back to the foundation of Underground by including as many import cars as possible with a healthy amount of European cars. American and Muscle cars are sadly enough almost absent besides the 2014 Ford Mustang Boss. The customization can be broken down to Body kits, wide bumper, spoilers, Rims, spinners and we also planned to include special parts for drag races and drift races, you can basically customize your car for the kind of race you want to do with it. Vinyls and paint also is much more expanded than first, the appearance of your car will matter, if you put it online people can give your car style points, the more style points the more your car is worth.
I also forgot to add, EA is now jumping on the whole framerate craze and the game will run at 60 FPS on all systems although the Ps4 and Xbone version are a pain in the ass to make it run well, the trailer we will show will look slightly better than the endgame, 900p on PS4 and 720p on Xbone, altough the Xbone version is struggling to stay at 60 and MS is pressuring us to lower the Ps4 version to 720p too, EA will probably make that call, so if they say it runs at 1080p 60 fps, it’s damage control.
Unlocks are done through the reputation you gain in the city, the higher your rep the better the unlocks, same with cars,shops, auto lots and all are visible from the beginning. We outsourced it to the devs that made NFS nitro on DS so I honestly don’t know what to expect, the console version were EA’s highest priority.
I agree with *some* of the things you point out, but I dont think its a fair comparison between most of these games. Go back and spend a little time with the old games, and I am pretty sure you would find plenty of things wrong now that you didnt consider wrong back then. There are a few advancements within the last 10 years too, so painting it this black is a bit biased, imo
LikeLike
whoops, wrong article. my bad.
LikeLiked by 2 people
It’s ok, we all have bad days.
LikeLike
Guys, you really are clueless :D Maybe it’s time to do something you’re good at? Maybe driving instead of writing?
LikeLiked by 2 people
shit … wrong article too … but it fits nearly any of your articles anyway :P
LikeLike
Not sure if I want to see these crappy Most Wanted-features again, not the old and not the new ones. Especially the new Most Wanted was just bad in every sense. I hated the open world-part since it felt like I am in Disney´s CARS. No humans, just cars….driving, standing, flying…everywhere. This was horrific. The original Underground was far better and the closest when it comes to Fast & Furious-style. The game focused on race-battles in drag-racing, road course-racing and drifting and din´t try to impress with open (dead, empty) world where nothing happens like in Underground 2.
I even would love to have all the gameplay-elements and features from #1 in Underground 3 again. It´s still fun to play.
LikeLike
This article is a bit confusing. It seems to be mix what appears to be unsourced insider info with personal opinions though there’s no clear way to figure out what’s what.
Also, I liked NFS Underground 2, but that’s over now. Sad to see the last NFS will probably a bit rubbish.
LikeLike
how are you confused, it’s a 1 line intro, and the rest is indeed unsourced insider intro
what’s hard to understand?
LikeLike
Who the source is?
LikeLike
Some 90% of the comments on any media NFS related are people clamoring for a NFSU3, but
I’ve always had the feeling that a sequel, more or less identical to U2, only spruced up
for the modern age, won’t do so well. The collective tuning world, and most people, have
moved on from the type of tuning that was shown in the Underground games, and the Fast
and Furious movies that were so popular at the time, neon, spinners, tacky vinyls, etc.
I mean looking back at the cars now they really look quite cringe-inducing.
Speedhunters is a site that showcases a huge variety of unique tuning scenes that are
out there right now, and I think if the game allowed customisation akin to that, it
would probably be successful.
There is definitely a market for a modernised Underground game, like the reboot that the
‘source’ is talking about, as there hasn’t been a good street racing game for some time
now.
LikeLike
Agree to some point. The style back in the days of Underground 1 and Fast&Furious 1 isn´t up to date anymore. I wouldn´t want to see all that stuff again, too. BUT. The game itself with all its elements is still great and you could easily adopt the tuning-style to modern time.
LikeLike
Yeah you’re right, and that was more or less my point, that a modernised Underground can be successful.
LikeLike