I wish it was more than just a car – Audi Quattro coming to Assetto Corsa

1428934717464Today, Kunos announced the first part of the upcoming Assetto Corsa Bonus Pack DLC, the 1980’s Audi Quattro, which ushered in a new era of technology within the World Rally Championship. To speculate even further, this DLC might include the Scuderia Cameron Glickenhaus SCG 003, as Assetto Corsa already shipped with the P 4/5 Competizione, another one of their wild creations.

On one hand, I’m psyched at the announcement due to the possibility of Kunos also working on loose surface physics just to give this car a fictional rally track or two to mess around on, enabling the simulation rally community to move over to Assetto Corsa from the aging Richard Burns Rally, but it’s a shame that more DLC is being announced before shortcomings in Assetto Corsa are being rectified. We still don’t (and probably won’t) have night racing or wet-weather racing, online still doesn’t have enough functionality for anything other than quick pick-up races with a few of your buddies, and the game’s poor DLC integration divides users between those who have purchased the Nurburgring DLC pack, and those who have not. Adding further DLC without rectifying any of these issues, one of which prevents people from simply playing the game with each other, may turn out to be a costly mistake in the long run.

>implying we don’t talk about Assetto Corsa

Unlike a lot of the bigger publications, we here at PretendRaceCars actually read a lot of comments about what we post. Like this one:

cheese

In the article titled Breaking Down the Rental Kart in Game Stock Car Extreme, we open with this line:

“…our GT3 league migrated to Game Stock Car Extreme, which is available on Steam for $30.”

In Episode 3 of our weekly Podcast, we discussed in detail why we switched from Assetto Corsa to Game Stock Car Extreme – most notably the online functionality that prevented us from running a large GT3 league.

If a league forces you to jump to a totally new game featuring content 95% of the drivers have never heard of before, it’s probably a BIG sign that Assetto Corsa’s multiplayer isn’t up to par with what else is out there.

And finally, in our article titled What a sequel to GTR 2 might look like in today’s gaming world, our second paragraph was:

“Earlier in the week, RaceDepartment published an open letter to Kunos thanking them for Assetto Corsa, but blasting the title’s lack of online functionality. Originally, I wanted to write a “me too” response, as I think Bram raised some incredibly solid points, but then I realized I really didn’t have anything to elaborate on either. It would have been pointless.”

We’ve brought up the fact that AC’s multiplayer is terrible on three separate occasions. I don’t know what else we have to do to get the point across.

No, GT2 cars in Assetto Corsa are not overpowered

Given the relatively small size and mere handful of comments we receive here at PretendRaceCars, we’re able to devote our free time to scrutinizing every last one of the comments we receive on our articles. On our most recent iRacing post, which was devoted to comparing how iRacing’s newest UI re-design looked suspiciously like the interface in Assetto Corsa, one user blasted us for the lack of Assetto Corsa articles. And to be honest, he’s right. For every four articles we do about Project CARS, iRacing, or even Need for Speed, we struggle to pick apart Assetto Corsa. While we have torn apart the game’s multiplayer aspect on Episode 2 of 8:10 – The PretendRaceCars.com Podcast, even as RaceDepartment published an open letter to Kunos criticizing the lack of multiplayer functionality, we instead used our time to publish a lengthy document detailing what we’d hope to see from a sequel to GTR2.

But today, there was no reason not to. It’s four hours until the NASCAR race in Fontana, so SCSC, this one’s for you.

Comments 1

User SCSC linked us to a Reddit thread blasting the physics of the Ferrari 458 GT2 car available in Assetto Corsa:

Reddit

The Reddit post by user SirBuckeye, titled “The Ferrari 458 GT2 Feels Like Cheating”, explains that he was able to run a fantastic time of 6:36 at the Nordschleife, even with many mistakes, blaming the arcade-like physics of the car for a time which seems nearly impossible on the world’s most dangerous race track. He notes that the car is “ridiculously easy to drive“, “easier to drive than any of the GT3 cars“, and “feels glued to the road at times.

Chris, from the 8:10 Podcast, jumped in to discredit the opinions of SCSC:

Comments 2Chris claims this “4 year old GT2 Ferrari” is actually dogshit slow compared to 2015 GT3 cars. Very different from the OP of the Reddit post who says the car is “ridiculously easy to drive.

However, instead of taking the high and mighty approach and claim this dude’s an idiot, we didn’t exactly have another article in the pipeline for today. It wouldn’t hurt to try this car for myself and see if SixBuckeye had a point. If the car truly was overpowered, I should be able to jump in and run low 6:30’s. See, I’m not some scrub. I’m perfectly capable of putting this car through its paces, as evidenced by…

and…

S1 2013 National Champion

and…

lel

It’s safe to say that I’d be the prime candidate to determine if this car was overpowered or not, because I can wheel pretty much anything else.

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An important variable in these laps is the weather. Assetto Corsa has a pretty rudimentary dynamic track feature that allows the track to gain heat and grip as the session goes on. This can all be customized in the menu prior to hitting the track. It isn’t visually represented like in rFactor 2, but it’s definitely there and affects how the car drives. By default, the track grip is set to optimal, and the weather is set to a balmy 26 degrees Celsius.

Since the Nurburgring Nordschleife is a toll road, the chance of it properly rubbering in like a dedicated race track is slim to none, especially on an AC-like test day where you are the only car on the property. As a result, I changed the track grip to Green, and the weather to 17 degrees Celsius – these are the settings I regularly use at the Nordschleife when hotlapping, as it’s a goddamn toll road, not a NASCAR track after a few practice sessions.

Settings

Once in-game, I threw all my usual tweaks at the car in the setup menu to make it go even faster. I’d never driven this car before, and from the Reddit post, I assumed it would be a rocket ship out of the box.

And holy shit was I wrong. This car is fucking garbage.

acs 2015-03-22 10-13-44-31

It’s got basically next to no power. It’s a bit twitchy. It desperately needs bigger brakes, although maybe I’m just used to being a bitch and slamming my brake pedal through the wall like I do in the MP4-12C GT3. The torque curve is really sad. The aerodynamics aren’t nearly as helpful as they are in AC’s roster of GT3 cars. Cranking the rear wing up only slightly more than what I originally had it at slowed the car down too much. The four or five laps I did, I never wanted to drive the car again. It was this, except I was sitting in my boxers and a Winnipeg Jets shirt on a lawn chair holding a toy steering wheel:

The quickest time I could get out of the car was a lowly 6:52.

458 time

What’s interesting is that Chris’ comment earlier in this article…

Comments 2

…was almost spot-on. A 4 year old GT2 Ferrari runs the same lap times as a current GT3 car.

For the GT3 league we’re both signed up for, we’ve spent much more time building setups and testing out the McLaren MP4-12C GT3. As a result, we do indeed have a dedicated Nordschleife setup, run in the exact same conditions as the Ferrari lap above.

12c Time

That four second difference in lap times is the result of days, maybe even weeks of testing, whereas the Ferrari lap was done after guessing at the setup and running the track for 30 minutes. I’m sure after a week or two of testing, we’d be able to knock it down to a 6:48 or 6:46, but ten more seconds after that? You’d need to crank up the track grip or something – which is something you can adjust right in the menu and automatically defaults to the fastest available setting – optimal.
Mclaren Time

In conclusion, was most likely done in what drag racers call “mineshaft conditions” – perfect weather conditions that are highly unlikely to occur during actual competition. While these conditions are common during the NHRA’s preseason testing at Palm Beach International Raceway (available in rFactor 2), teams almost never face perfect weather conditions at any other point during the year. In fact, the conditions during that time of year in Florida are so special that an entire event has been designed around it.

So for anyone to claim that Kunos potentially botched the physics on the GT2 cars and made them too easy to drive is pretty ridiculous. Of course they’re going to be easy to drive and produce ridiculous lap times if you drive them in track grip and weather settings that would never occur in real life.

As for Chris’ claim that the 458 GT2 was roughly as quick as current GT3 cars, we ended up proving that claim right. The four second difference in lap times was literally because we’d been testing the MP4-12C GT3 for weeks and already had a library of setups to pick from and adjust, including a track-specific Nurburgring setup as our league is going to run the Endurance layout at some point.

* POST-PUBLISHING EDIT *

Wanting to get even more out of the car, I went back to the Nurburgring, made even more adjustments, and ran within half a second of my McLaren MP4-12C GT3 lap time.

revised time

In conclusion, I set out to validate the claim on Reddit that the 458 GT2 was too easy to drive, and ended up proving the car’s performance in Assetto Corsa was on par with what was seen in real life – accurately mirroring it’s performance compared to a GT3 car on the same track – running within 4 tenths of my Personal Best GT3 laptime.

Social Justice Warrior hypocrites invade Sim Racing

I guess templates for the Dream Pack DLC for Assetto Corsa finally got released, because somebody made this livery for the fantastic BMW 235i that is being hailed as the most enjoyable and “league-friendly” car of the ten new rides introduced to AC.

RSR Deathstroke’s ride for the 2015 RSR VLN Championship was this lovely white and pink #176 fitness passion car.

11063996_10153691771909951_725736043_oAs a fellow skinner I personally wish he’d spent a bit more time on the contingency sponsors since it helps give the car a more realistic vibe, but I understand what he was going for. Especially since the real world VLN series often lets some pretty naughty stuff onto the track, but hey, it’s Europe.

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RaceDepartment users were quick to jump down Deathstroke’s throat, saying his personal skin for a private league was tasteless and “should be made more appealing to women.”

1426630174397

Oh, and that motorsports are already “macho dominated,” despite the fact that a woman driving a Chevrolet Camaro with motherfucking eyelashes on the headlights won the NHRA Pro Stock world championship last year. And she didn’t just win, she sat out two races because the team couldn’t afford to travel to some of the events. This is unheard of in a “” sport. His skin was quickly removed anyway.

Even more hilarious is how my own skins slipped under the radar. I uploaded my own set of cars for a private GT3 league myself and my buddies are running in a few days back. Two of the four cars were based on the favorite drivers of two of my teammates, and it shouldn’t take a genius to figure out who they are.

1

The other two quite clearly displayed the site JailbaitGallery.com on the side. Somehow, nobody caught these.

2

I mean, look at this. And take a careful look cause you can only see it when the sun hits it.

acs 2015-03-13 22-25-47-48

See it yet?

Collage

Like, how did nobody catch this?

Untitled-2

Even worse, this is the car you were getting beat by on RSRLiveTiming.

ProRank2I dare you to tell me to change my skin to something more appealing to women.