Every so often I come across a forum post that ends up being the basis for an entire article. Previously, one Reddit comment about GT2 cars being overpowered in Assetto Corsa ended up being the subject for an in-depth investigation of the claims, which we ended up proving to be astronomically false. However, anyone who sources shit to back up their claims instantly earns my respect, and today, reddit user Associat0r has done just that.
We’ve talked in the past how a few of us have basically dropped Assetto Corsa in favor of ISI-powered sims for our serious online league racing, but we’ve never fully broken down why. Thankfully, Associat0r has done that for us:
While the general community consensus is that the guy is a dedicated rFactor fanboy, this doesn’t invalidate any of the legitimate issues he brings up. I personally think Assetto Corsa feels fantastic to drive, but there’s a reason why I refuse to participate in AC leagues, and relegate the game to hotlapping duties while R3E and Game Stock Car Extreme receive much more playtime – the rest of the title just isn’t anywhere near finished.
Building a racing sim from the ground up when most developers simply stick with the ISI engine is obviously a huge achievement on its own, and the extra mile Kunos has gone to keep positive relations with the core fanbase sets an example the rest of the industry should strive to follow, but with so many racing sims available, a solid driving model is only part of the puzzle needed to take the top spot away from your competitors.