NintendoLife dropped news on us today that we all knew was coming at some point – Project CARS has been cancelled on the Wii U.
The Wii U is a gimmick console and hasn’t been taken seriously since launch, so again, I’m really not surprised. It’s a console meant to capitalize on the popularity of tablets overrunning the casual gaming market with bogus titles like Angry Birds, so you sort of knew that even with Nintendo behind it, there is only so much a gimmick can do when it comes to running software on the hardcore end of the spectrum.
But the biggest problem I have with this news is the way how Slightly Mad Studios have handled the Wii U “launch” since the initial announcement.
First, the Wii U was “more than capable” of running Project CARS:
This is absolutely amazing for all the wrong reasons. Even the most brain dead idiots knew the Wii U was underpowered at launch and served to be a gimmick console for the younger crowd of gamers looking for the next Mario or Zelda title. Why you’d spend
months years hyping up the title, only to continuously backpedal and then outright say you “dislike Nintendo users” before cancelling the game, is beyond me.
Was it really so hard to come out in 2013 and say “we’d like to have it on the Wii U as well because there are a lot of diehard racing sim fans over there, but we know there will be challenges?” And then once you get the title in a playable state that consumers will be happy with, formally announce it? Cause all this backpedaling does makes us look credible and totally not insane as SMS leads others to believe: