While Xbox One and Playstation 4 owners have just received Patch 2.0 for Project CARS, with Xbox One owners late to the party due to a hiccup in Microsoft’s certification process, PC owners are already on Patch 2.5, which has brought a whole new roster of bugs for Slightly Mad Studios to fix, some of which prevent users from even playing the game.
Project CARS forum user zielinski1 describes an issue where grass has totally overrun the entire track, obviously not ideal for his driving experience:
Another user, with the creative name of MetheadMan, writes that he was disqualified from a race just for finishing with barely any fuel in the tank.Other forum users try to claim that real racing series disqualify you if you cannot complete the cooldown lap, although this is incredibly false. In the most prominent example, NASCAR drivers are notorious for running out of gas during victory burnouts due to how many races come down to fuel mileage tactics, and several have run out of gas on the final lap. No drivers are ever penalized for running out of fuel on the final lap, or after crossing the finish line in North America’s biggest auto racing series, and this does not magically change when it comes to European road racing. This is simply damage control for a broken game mechanic, and throws a curveball into long races where fuel mileage comes into play, as there is no way to properly figure out how much fuel the AI needs to complete the cool down lap.
But the biggest issue brought to light with the newest version 2.5 patch is the inexplicable crashing that seems to have plauged a huge amount of people playing Project CARS on PC – over 100 pages and 1000 posts have been made in a topic dedicated to an Unhandled Exception Trapped error. This thread was originally started back when the game was first released, and although previous patches seemed to rectify the issue for the time being, it has now returned with the latest patch, and an entirely new thread has been created to sort out the new cases of the crippling error:
It seems that even though the WMD portion of the program has ended, users are still being asked to troubleshoot and hunt for bugs long after the game’s landed on store shelves, instead of playing and enjoying the game.
EDIT: Forum user OctoberDusk06 writes that online pitstops are now fundamentally broken.